author | Mantaroh Yoshinaga <mantaroh@gmail.com> |
Thu, 27 Apr 2017 09:10:44 +0900 | |
changeset 355106 | dd5867630919080399268cee22bf4900994b2aca |
parent 355105 | c9210201f671ae0ca61e517aff6c0dcdc7419f7b |
child 355107 | 029cbd7f6e4382bfa57176cfa2c9725f8be92993 |
push id | 31721 |
push user | cbook@mozilla.com |
push date | Thu, 27 Apr 2017 14:32:57 +0000 |
treeherder | mozilla-central@c0d35b1c5ab5 [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | whitespace-only |
bugs | 1264125 |
milestone | 55.0a1 |
first release with | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
last release without | nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
|
--- a/dom/animation/ComputedTiming.h +++ b/dom/animation/ComputedTiming.h @@ -25,17 +25,17 @@ namespace mozilla { */ struct ComputedTiming { // The total duration of the animation including all iterations. // Will equal StickyTimeDuration::Forever() if the animation repeats // indefinitely. StickyTimeDuration mActiveDuration; // The time within the active interval. - StickyTimeDuration mActiveTime; + StickyTimeDuration mActiveTime; // The effect end time in local time (i.e. an offset from the effect's // start time). Will equal StickyTimeDuration::Forever() if the animation // plays indefinitely. StickyTimeDuration mEndTime; // Progress towards the end of the current iteration. If the effect is // being sampled backwards, this will go from 1.0 to 0.0. // Will be null if the animation is neither animating nor // filling at the sampled time. @@ -68,14 +68,13 @@ struct ComputedTiming Before, // Sampled prior to the start of the active interval Active, // Sampled within the active interval After // Sampled after (or at) the end of the active interval }; AnimationPhase mPhase = AnimationPhase::Idle; ComputedTimingFunction::BeforeFlag mBeforeFlag = ComputedTimingFunction::BeforeFlag::Unset; - }; } // namespace mozilla #endif // mozilla_ComputedTiming_h