Bug 1463621 - Part 4: Remove no longer used variables in locale. r=pbro
authorDaisuke Akatsuka <dakatsuka@mozilla.com>
Mon, 10 Sep 2018 13:44:20 +0900
changeset 435687 5d653605ce14ca4afe2b5c81b6dd7d304fd087dc
parent 435686 afcb44c66c5ff4c0d3a3e3b3036c48caf70ef088
child 435688 e414fcdabb7209d3ac6a0052f4c0c8c8c89ab35d
push id34618
push userbtara@mozilla.com
push dateTue, 11 Sep 2018 22:13:11 +0000
treeherdermozilla-central@1169e8a4ca2b [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewerspbro
bugs1463621
milestone64.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1463621 - Part 4: Remove no longer used variables in locale. r=pbro Differential Revision: https://phabricator.services.mozilla.com/D5501
devtools/client/locales/en-US/animationinspector.properties
--- a/devtools/client/locales/en-US/animationinspector.properties
+++ b/devtools/client/locales/en-US/animationinspector.properties
@@ -5,37 +5,21 @@
 # LOCALIZATION NOTE These strings are used inside the Animation inspector
 # which is available as a sidebar panel in the Inspector.
 # The correct localization of this file might be to keep it in
 # English, or another language commonly spoken among web developers.
 # You want to make that choice consistent across the developer tools.
 # A good criteria is the language in which you'd find the best
 # documentation on web development on the web.
 
-# LOCALIZATION NOTE (panel.invalidElementSelected):
-# This is the label shown in the panel when an invalid node is currently
-# selected in the inspector (i.e. a non-element node or a node that is not
-# animated).
-panel.invalidElementSelected=No animations were found for the current element.
-
-# LOCALIZATION NOTE (panel.selectElement): This is the label shown in the panel
-# when an invalid node is currently selected in the inspector, to invite the
-# user to select a new node by clicking on the element-picker icon.
-panel.selectElement=Pick another element from the page.
-
 # LOCALIZATION NOTE (panel.noAnimation):
 # This is the label shown in the panel when there are no displayable animations.
 # (e.g. In case of user selected a non-element node or a node that is not animated).
 panel.noAnimation=No animations were found for the current element.\nPick another element from the page.
 
-# LOCALIZATION NOTE (panel.allAnimations): This is the label shown at the bottom of
-# the panel, in a toolbar, to let the user know the toolbar applies to all
-# animations, not just the ones applying to the current element.
-panel.allAnimations=All animations
-
 # LOCALIZATION NOTE (player.animationDurationLabel):
 # This string is displayed in each animation player widget. It is the label
 # displayed before the animation duration.
 player.animationDurationLabel=Duration:
 
 # LOCALIZATION NOTE (player.infiniteDurationText):
 # This string is displayed in a tooltip on animation player widget, in case the
 # duration of the animation is infinite.
@@ -67,24 +51,16 @@ player.animationIterationCountLabel=Repe
 player.infiniteIterationCount=&#8734;
 
 # LOCALIZATION NOTE (player.infiniteIterationCountText):
 # See player.infiniteIterationCount for a description of what this is.
 # Unlike player.infiniteIterationCount, this string isn't used in HTML, but in
 # a tooltip.
 player.infiniteIterationCountText=∞
 
-# LOCALIZATION NOTE (player.animationIterationStartLabel):
-# This string is displayed in a tooltip that appears when hovering over
-# animations in the timeline. It is the label displayed before the animation
-# iterationStart value.
-# %1$S will be replaced by the original iteration start value
-# %2$S will be replaced by the actual time of iteration start
-player.animationIterationStartLabel=Iteration start: %1$S (%2$Ss)
-
 # LOCALIZATION NOTE (player.animationIterationStartLabel2):
 # This string is displayed in a tooltip that appears when hovering over
 # animations in the timeline. It is the label displayed before the animation
 # iterationStart value.
 # %1$S will be replaced by the original iteration start value
 # %2$S will be replaced by the actual time of iteration start without time unit
 # e.g.
 # If iterationStart of animation is 0.5 and duration is 1 sec, the string will be
@@ -143,22 +119,16 @@ player.runningOnCompositorTooltip=This a
 # all of animation is running on the compositor thread.
 player.allPropertiesOnCompositorTooltip=All animation properties are optimized
 
 # LOCALIZATION NOTE (player.somePropertiesOnCompositorTooltip):
 # This string is displayed as a tooltip for the icon that indicates that
 # all of animation is not running on the compositor thread.
 player.somePropertiesOnCompositorTooltip=Some animation properties are optimized
 
-# LOCALIZATION NOTE (timeline.rateSelectorTooltip):
-# This string is displayed in the timeline toolbar, as the tooltip of the
-# drop-down list that can be used to change the rate at which the animations
-# run.
-timeline.rateSelectorTooltip=Set the animations playback rates
-
 # LOCALIZATION NOTE (timeline.pausedButtonTooltip):
 # This string is displayed in the timeline toolbar, as the tooltip of the
 # pause/resume button that can be used to pause or resume the animations
 timeline.pausedButtonTooltip=Resume the animations
 
 # LOCALIZATION NOTE (timeline.resumedButtonTooltip):
 # This string is displayed in the timeline toolbar, as the tooltip of the
 # pause/resume button that can be used to pause or resume the animations
@@ -205,16 +175,8 @@ timeline.scriptanimation.unnamedLabel=Sc
 # %S will be replaced by the name of the transition at run-time.
 timeline.unknown.nameLabel=%S
 
 # LOCALIZATION NOTE (detail.propertiesHeader.percentage):
 # This string is displayed on header label in .animated-properties-header.
 # %S represents the value in percentage with two decimal points, localized.
 # there are two "%" after %S to escape and display "%"
 detail.propertiesHeader.percentage=%S%%
-
-# LOCALIZATION NOTE (detail.headerTitle):
-# This string is displayed on header label in .animation-detail-header.
-detail.headerTitle=Animated properties for
-
-# LOCALIZATION NOTE (detail.header.closeLabel):
-# This string is displayed in a tooltip of close button for animated properties
-detail.header.closeLabel=Close animated properties panel