Bug 1497829. Update webrender to commit 1396114d80fb19df2295a40b0b14abc8f24afa03
authorJeff Muizelaar <jmuizelaar@mozilla.com>
Wed, 10 Oct 2018 09:57:27 -0400
changeset 440559 5cd5bff6c91e6c96c5e835d919f74913941390ae
parent 440558 caa75ba8747c939bc40364414cac1dabf9e2e156
child 440560 41506b1cb3857f99ffdf9dcb7291adb066265172
push id34825
push usertoros@mozilla.com
push dateWed, 10 Oct 2018 21:58:12 +0000
treeherdermozilla-central@9ba60bd44825 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
bugs1497829
milestone64.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1497829. Update webrender to commit 1396114d80fb19df2295a40b0b14abc8f24afa03
gfx/webrender/res/brush.glsl
gfx/webrender_bindings/revision.txt
--- a/gfx/webrender/res/brush.glsl
+++ b/gfx/webrender/res/brush.glsl
@@ -61,17 +61,17 @@ void main(void) {
 
         // TODO(gw): transform bounds may be referenced by
         //           the fragment shader when running in
         //           the alpha pass, even on non-transformed
         //           items. For now, just ensure it has no
         //           effect. We can tidy this up as we move
         //           more items to be brush shaders.
 #ifdef WR_FEATURE_ALPHA_PASS
-        init_transform_vs(vec4(vec2(-1000000.0), vec2(1000000.0)));
+        init_transform_vs(vec4(vec2(-1.0e16), vec2(1.0e16)));
 #endif
     } else {
         bvec4 edge_mask = notEqual(edge_flags & ivec4(1, 2, 4, 8), ivec4(0));
 
         vi = write_transform_vertex(
             local_segment_rect,
             ph.local_rect,
             ph.local_clip_rect,
--- a/gfx/webrender_bindings/revision.txt
+++ b/gfx/webrender_bindings/revision.txt
@@ -1,1 +1,1 @@
-69fddc3faf1a379a560106f12687d08cbbe304dd
+1396114d80fb19df2295a40b0b14abc8f24afa03