Disable rendertrace by default (adb lolcat slowdown)
authorBenoit Girard <b56girard@gmail.com>
Tue, 21 Feb 2012 11:34:10 -0500
changeset 89201 374117be5b0d9e00c77be596674c143db5f54609
parent 89200 6cf00c870da2a0915b8831558949d039f5a9c105
child 89202 7202fcae6a8c5cfc5e866fc104f09646bd29fa2a
push id22242
push userkgupta@mozilla.com
push dateWed, 14 Mar 2012 15:19:09 +0000
treeherdermozilla-central@936ef50fa498 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
milestone13.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Disable rendertrace by default (adb lolcat slowdown)
gfx/layers/RenderTrace.h
--- a/gfx/layers/RenderTrace.h
+++ b/gfx/layers/RenderTrace.h
@@ -37,17 +37,17 @@
 
 // This is a general tool that will let you visualize platform operation.
 // Currently used for the layer system, the general syntax allows this
 // tools to be adapted to trace other operations.
 //
 // For the front end see: https://github.com/staktrace/rendertrace
 
 // Uncomment this line to enable RENDERTRACE
-#define MOZ_RENDERTRACE
+//#define MOZ_RENDERTRACE
 #ifdef MOZ_RENDERTRACE
 
 #include "gfx3DMatrix.h"
 #include "nsRect.h"
 
 #ifndef GFX_RENDERTRACE_H
 #define GFX_RENDERTRACE_H