User Push date [To Local] | Changeset | Patch author — Commit message |
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cpearce@mozilla.com Sun Dec 19 20:22:06 2010 +0000 | 99b19e566bbfda6b74a7bafa34145c5e98de4b4d | Chris Pearce — Bug 616800 - Ensure AudioLoop() doesn't sleep, and can still drain, if we've pushed less than the start threshold of audio to hardware. r=kinetik a=blocking2.0 |