gfx/layers/d3d10/ImageLayerD3D10.h
65da9a2d4b65c63efadbb5bf127ec4dd9ddb0c1d
created 2010-12-29 01:07 +0000
pushed 2010-12-29 01:07 +0000
Bas Schouten Bas Schouten - Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9
908ac46a28ffde30cfb27009e9cc92e65555ea24
created 2010-12-29 01:07 +0000
pushed 2010-12-29 01:07 +0000
Bas Schouten Bas Schouten - Bug 620665 - Part 1: Expose backend type on ImageContainers. r=roc a=blocking-beta9
e6ee4b05d44af68c9b8500f6364a033722d68aed
created 2010-12-15 21:37 +0100
pushed 2010-12-15 20:38 +0000
Bas Schouten Bas Schouten - Bug 615316 - Part 1: Factor out SurfaceToTexture conversion for D3D10 Image Layers. r=jrmuizel
f35c89eac3923034bc4a373d05b9772c6a05afc0
created 2010-11-08 22:06 +1300
pushed 2010-11-08 09:06 +0000
Robert O'Callahan Robert O'Callahan - Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
c7c309313eb39fc37d75e02111fcaac6edfc66c2
created 2010-10-26 00:24 +0200
pushed 2010-10-25 22:25 +0000
Bas Schouten Bas Schouten - Bug 606411: Remove ImageContainerD3D10 dependencies on LayerManagerD3D10. r=roc a=blocking-final
7e6aa107b8157a01a89928407bfb14e1b4a2df56
created 2010-10-19 21:08 +0200
pushed 2010-10-19 19:09 +0000
Bas Schouten Bas Schouten - Bug 603071 - Part 2: Fix race condition in PlanarYCbCrImageD3D10. r=roc a=blocking-beta8
c7d04e4989c21d73640c550d2144e9e507010ecd
created 2010-10-01 00:53 +0200
pushed 2010-09-30 22:58 +0000
Bas Schouten Bas Schouten - Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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