gfx/layers/d3d9/ColorLayerD3D9.cpp
13d19788ad1db087470cd292e464fb1577347ef3
created 2012-08-13 22:10 +1200
pushed 2012-08-13 18:08 +0000
Matt Woodrow Matt Woodrow - Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
3c2ce59947ab99e34c59769f73e1178d9891fd8e
created 2012-07-03 20:26 -0400
pushed 2012-07-04 00:54 +0000
Ehsan Akhgari Ehsan Akhgari - Backout changeset d97bd4246317 (bug 539356) because of performance and correctness regressions
d97bd4246317866bc8ed0de5004588056cc3b81d
created 2012-06-30 15:06 +1200
pushed 2012-06-30 19:29 +0000
Matt Woodrow Matt Woodrow - Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
f08886a8cf22a6ceb6d96b68f8c9aad020a1fd92
created 2012-06-11 10:08 +0100
pushed 2012-06-12 09:45 +0000
Ed Morley Ed Morley - Backout 61fd66629c4f, 7c8121f8d3af & 2a2e9cf8fd41 (bug 539356), e31a5e6545d3 (bug 761884), 85fa80bd9792, a284ccb25b83, 2865904db9fc, 34e07b09c426, e9b3d41e0360, cef00ebcd6c8, f943b729ac14 & 783f298401b6 (bug 539356), 330a086f1570 (bug 741682), d80219c8842c (bug 739671), e8c96b4fd4da, 313af486e68d, 0adc41ff56dc, 0cd288a38085, f1d43208825c, 4859876972f3, eec8ef3ebe48, f7f29fcd1845, 6079b229d306, f23c3a7e7ce0, 9824458a41e2 & 6748b5496059 (bug 539356) for mochitest-4 orange & talos regressions on multiple platforms
f1d43208825c9068efee4bd4ac9a7a13eba0bbe7
created 2012-06-11 16:44 +1200
pushed 2012-06-12 09:45 +0000
Matt Woodrow Matt Woodrow - Bug 539356 - Part 8a - Add END_NO_COMPOSITE to EndTransactionFlags and implement in for all LayerManagers. r=roc
f4157e8c410708d76703f19e4dfb61859bfe32d8
created 2012-05-21 12:12 +0100
pushed 2012-05-21 11:54 +0000
Gervase Markham Gervase Markham - Bug 716478 - update licence to MPL 2.
82ad8aacc6695fbed8d22288fcd2f7d99b52873c
created 2012-03-07 10:07 +1300
pushed 2012-05-04 08:42 +0000
Nicholas Cameron Nicholas Cameron - Bug 716439; using masks in each of the dx9 backend layers. r-Bas
9efe252bb236c7ecf0ebf4bee62ab9c0aee45b31
created 2011-07-04 09:15 -0400
pushed 2011-07-04 18:26 +0000
Benoit Girard Benoit Girard - Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
aee2858cf8aa503520721cea7e4735a67d7c4a7d
created 2011-07-01 18:05 -0400
pushed 2011-07-02 08:40 +0000
Benoit Girard Benoit Girard - Backout 627489bb6288.
627489bb6288437a40d3b10ae9c2aa7c9a26c5c1
created 2011-07-01 16:57 -0400
pushed 2011-07-02 08:40 +0000
Benoit Girard Benoit Girard - Bug 648480 - Add shadow-layer support to d3d9 backend. r=cjones
9163f9b80bce2c68446229b7a71bf8a127957bed
created 2011-01-19 21:27 +1300
pushed 2011-01-19 08:28 +0000
Robert O'Callahan Robert O'Callahan - Bug 625409. ColorLayer implementations need to premultiply by the alpha value of their color. r=bas,a=blocking
f35c89eac3923034bc4a373d05b9772c6a05afc0
created 2010-11-08 22:06 +1300
pushed 2010-11-08 09:06 +0000
Robert O'Callahan Robert O'Callahan - Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
73f8c0079bc185475435f2d27d2650f461f1ffec
created 2010-10-21 22:41 +0200
pushed 2010-10-21 20:42 +0000
Bas Schouten Bas Schouten - Bug 584494: Avoid creating intermediate surfaces in D3D9 layers. r=roc a=blocking-betaN
a25c1120d719bbe0c47ac4dd7db243e8e01881fa
created 2010-10-02 00:24 +0200
pushed 2010-10-01 22:25 +0000
Bas Schouten Bas Schouten - Bug 601257: Clean up usage of shader constants in D3D9 layers. r=jrmuizel a=joedrew
abe6ec06867660da031c84eb57390c20c4c7a27d
created 2010-08-11 01:32 +0200
pushed 2010-08-10 23:47 +0000
Bas Schouten Bas Schouten - Bug 585248: Use a single device for all LayerManagerD3D9's. r=vlad
7f4929f934c0e269c675b6013817dd875a6df18d
created 2010-07-01 20:01 -0500
pushed 2010-07-02 01:01 +0000
Matt Woodrow Matt Woodrow - Bug 564991. Part 8: Hoist GetLayerType out of individual layer manager types and make it available for all layers. r=jrmuizel,sr=vlad
c458465578e05553463703065a793280ccf36855
created 2010-05-29 05:27 +0200
pushed 2010-05-29 03:27 +0000
Bas Schouten Bas Schouten - Numerous whitespace fixes in D3D9 layers code.
f87f31d83650b20a9065f4dabf24e2cf1604baba
created 2010-05-24 17:28 +0200
pushed 2010-05-24 15:29 +0000
Bas Schouten Bas Schouten - Bug 546515: Part 1: Add a layers backend based on Direct3D9. r=jrmuizel
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