dom/canvas/WebGLValidateStrings.cpp
9307d60e21ba70f46fb47c9eb43b6b5246b7e64c
created 2017-01-03 16:12 -0800
pushed 2017-01-04 15:10 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325995 - Misc fixes.
2b0e3933ece4a902e467d6f70b0750d53a30f383
created 2017-01-03 02:05 -0800
pushed 2017-01-04 15:10 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325995 - Disallow backslash in WebGL 1. - r=daoshengmu
704fc596dcb16f430b15254f339b23f51193a0cf
created 2016-12-29 18:48 -0800
pushed 2017-01-04 15:10 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325995 - Do our own GLSL char validity checks based on ESSL3 rules. - r=daoshengmu
b4e24c1409619d871cea3bd7cc0fb4e9247b4405
created 2016-12-27 17:47 -0800
pushed 2017-01-04 15:10 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325995 - Rewrite shader comment truncation. - r=daoshengmu
67fac5ca01516ec090c77303f33bdd9b02b62f96
created 2016-01-29 14:44 +0800
pushed 2016-01-29 21:12 +0000
Morris Tseng Morris Tseng - Bug 1243663 - Max uniform and attribute location lengths in WebGL2 should be 1024. r=jgilbert
ca411b1cf0019393548598a66af9e08a711cd6f8
created 2015-01-09 18:40 -0800
pushed 2015-01-12 10:44 +0000
Jeff Gilbert Jeff Gilbert - Bug 1109945 - Rewrite shader/program handling. - r=kamidphish
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