dom/gamepad/Gamepad.h
c98f0110352b3b07ae61d0c26555b22a48f1273e
created 2016-11-14 17:28 +0800
pushed 2016-12-10 16:24 +0000
Daosheng Mu Daosheng Mu - Bug 1313581 - Part 1: Support hand attribute in GamepadAPI; r=kip,lenzak800,qdot
83adb3995ae671de06c79dc5fc615db62a08597a
created 2016-10-24 18:04 +0800
pushed 2016-11-11 20:20 +0000
Daosheng Mu Daosheng Mu - Bug 1299932 - Part 1: Implement gamepadPose attribute in Gamepad API; r=kip,qdot
79a80a004aa8eb59d18489b6b8c99a532603faca
created 2016-11-04 15:43 +0800
pushed 2016-11-09 15:37 +0000
Daosheng Mu Daosheng Mu - Bug 1310904 - Part 1: Solving non MOZ_GAMEPAD case in GamepadManager; r=lenzak800,qdot
cf68c36df030b2ed0f0dd65199a681e7b6fef74f
created 2016-10-04 10:57 +0800
pushed 2016-10-17 22:11 +0000
Daosheng Mu Daosheng Mu - Bug 1299928 - Part 1: Make GamepadManager knows the gamepad is from VRController when adding gamepads; r=kip,lenzak800
6b1139b4cbf5cd0574e548da0b5ae4dec5b7e367
created 2016-06-09 19:04 +0200
pushed 2016-06-10 13:39 +0000
Andrea Marchesini Andrea Marchesini - Bug 1278838 - Remove separate worker binding for Performance API, r=smaug
e8c7dfe727cd970e2c3294934e2927b14143c205
created 2015-10-18 01:24 -0400
pushed 2015-10-18 02:55 +0000
Nathan Froyd Nathan Froyd - Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
41dea9df27ed995f8315ab4318c187a617937664
created 2015-10-07 10:19 -0700
pushed 2015-10-07 17:31 +0000
Wes Kocher Wes Kocher - Backed out changeset 91d4539e00ce (bug 1207245)
91d4539e00cecb658604e021675a923c60ef3235
created 2015-10-07 16:50 -0400
pushed 2015-10-07 12:51 +0000
Nathan Froyd Nathan Froyd - Bug 1207245 - part 6 - rename nsRefPtr<T> to RefPtr<T>; r=ehsan; a=Tomcat
bd079aadd3feeee3f9b9f73c5e0bc4bd6a870722
created 2015-05-03 15:32 -0400
pushed 2015-05-04 11:42 +0000
Andrew McCreight Andrew McCreight - Bug 1152551, part 2 - Fix mode lines in dom/. r=jst
8bc7561d75577b08ae0c5449104378144a6fc9e0
created 2015-03-27 18:52 +0000
pushed 2015-03-28 18:46 +0000
Andrea Marchesini Andrea Marchesini - Bug 1148527 - Indentation fix after bug 1145631, r=ehsan
ac4464790ec4896a5188fa50cfc69ae0ffeddc08
created 2015-03-21 12:28 -0400
pushed 2015-03-22 20:58 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
0b0c492a33b545fb9daa9b041969e17b5dcbe00e
created 2015-03-19 10:13 -0400
pushed 2015-03-20 02:15 +0000
Boris Zbarsky Boris Zbarsky - Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
8e8ce6c0d19aca731410e3ef8b3810e2bfb2b799
created 2015-01-07 14:17 -0500
pushed 2015-01-12 20:26 +0000
Snigdha Agarwal Snigdha Agarwal - Bug 852257 - implement Gamepad.timestamp property; r=ted, r=smaug
0829bf4379484e05ca1958e864b4411f83885470
created 2014-11-25 13:56 -0500
pushed 2014-11-27 11:55 +0000
Trevor Saunders Trevor Saunders - bug 1105074 - make more stuff final r=froydnj
3ee661e747bdb222da2d46b58cb9d8a303a1999c
created 2014-05-23 07:39 -0400
pushed 2014-05-30 00:35 +0000
Ted Mielczarek Ted Mielczarek - Bug 1014162 - Make Gamepad.mapping into an enum. r=smaug
2462b87f45bbe13836511cdfe7de387d4f1406ad
created 2014-04-16 19:43 -0400
pushed 2014-04-29 20:39 +0000
Ted Mielczarek Ted Mielczarek - bug 690937 - Add XInput support to the Windows gamepad backend. r=jimm
f99cf3aee13f9a4548aa6e5650322adb66d3fcc7
created 2014-04-28 15:10 +0100
pushed 2014-04-28 22:57 +0000
Ed Morley Ed Morley - Backed out changeset c4bb530fc9db (bug 690937)
c4bb530fc9db1a07dca2b423f89d93d46d6d29d9
created 2014-04-16 19:43 -0400
pushed 2014-04-28 22:57 +0000
Ted Mielczarek Ted Mielczarek - bug 690937 - Add XInput support to the Windows gamepad backend. r=jimm
de7487db16d9df8f72eaeb4d6cc7288b47cedb54
created 2014-04-08 18:27 -0400
pushed 2014-04-09 12:19 +0000
Boris Zbarsky Boris Zbarsky - Bug 991742 part 8. Remove the "aScope" argument of WebIDL/nsWrapperCache WrapObject() methods. r=bholley
29725ca96a8ded0fb97631dbe1ef8bfed4c679a9
created 2013-12-06 11:41 -0500
pushed 2013-12-16 21:58 +0000
Boris Zbarsky Boris Zbarsky - Bug 947241. Make Gamepad used cached sequences for its buttons and axes. r=ted,peterv
2c7feaa3d1be7d2a761237fa926722895fa253f7
created 2013-10-17 15:07 -0400
pushed 2013-10-21 02:25 +0000
Ted Mielczarek Ted Mielczarek - Bug 926091 - Make Gamepad.buttons into an array of GamepadButton objects. r=smaug
695c4a84c53860665ac121046a43f9bcd26c8dc0
created 2013-10-17 15:07 -0400
pushed 2013-10-21 02:25 +0000
Ted Mielczarek Ted Mielczarek - Bug 925812 - rm nsIDOMGamepad.idl. r=smaug
95fda0cdd9da6a6ce4dba2a09d00406896958e00
created 2013-07-30 10:25 -0400
pushed 2013-07-31 01:29 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 872127 - Part 2: Replace mozilla/StandardInteger.h with stdint.h; r=Waldo,ted
4f36a65f01467f6f3dac6aeb8f4df1e95e1c564e
created 2013-04-09 08:43 -0400
pushed 2013-06-20 23:22 +0000
Ted Mielczarek Ted Mielczarek - bug 860413 - Allow setting standard gamepad mapping. r=smaug
231754e0dbcf5fd4337683bca30f20512dd1e8f2
created 2013-04-09 08:43 -0400| base
pushed 2013-06-20 07:59 +0000
Ted Mielczarek Ted Mielczarek - bug 860409 - Allow passing both an analog and digital value for buttons. r=smaug
7a159e3dad7b2bd0fd3d3ea1cbba55c9ced31348
created 2012-02-15 19:47 -0500| base
pushed 2013-06-20 07:59 +0000
Ted Mielczarek Ted Mielczarek - bug 690935 - implement navigator.getGamepads(). r=smaug
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