gfx/layers/CanvasDrawEventRecorder.cpp
8e9afbc5d9482ea18ca4b9dd4be9173eef478db0
created 2020-05-20 20:08 +0000
pushed 2020-05-21 21:49 +0000
Bob Owen Bob Owen - Bug 1638873: Check buffer is good before reading next event after checkpoint in CanvasEventRingBuffer::ReadNextEvent. r=jrmuizel
8df5d0174680b9036c340d96402794bf72be05f1
created 2020-04-16 17:13 +0000
pushed 2020-04-17 09:38 +0000
Bob Owen Bob Owen - Bug 1630521: Allow CanvasDrawEventRecorder to control surface destruction recording, so it can be done on the main thread. r=jrmuizel
6d5126a367588635db656904db3dc39351d6a84d
created 2020-04-14 17:53 +0000
pushed 2020-04-15 04:09 +0000
Bob Owen Bob Owen - Bug 1618868 Part 3: Fix failure test race in CanvasEventRingBuffer::ReturnRead. r=jrmuizel
988672936c1bc88647ca7fa88b35e26d71de7f8f
created 2020-02-24 10:53 +0000
pushed 2020-02-24 16:27 +0000
Bob Owen Bob Owen - Bug 1614635: Keep waiting on the remote canvas writer side while the reader hasn't closed. r=jrmuizel
d2a8ac40ce6b0af1615fe81a36cb605d9c1f0e78
created 2020-02-24 10:53 +0000
pushed 2020-02-24 16:27 +0000
Bob Owen Bob Owen - Bug 1558117 Part 2: Check if other side is closed while state is AboutToWait. r=jrmuizel
95d4eb6763c254abbc760c5dafe77201cc6fbe72
created 2020-02-24 10:49 +0000
pushed 2020-02-24 16:27 +0000
Bob Owen Bob Owen - Bug 1598585 Part 2: Make playback of Moz2D recorded events more robust. r=jrmuizel
b79b68ee36fcacc1d8408c5a1b988c81e7b2d936
created 2019-10-31 13:44 +0000
pushed 2019-11-01 03:54 +0000
Bob Owen Bob Owen - Bug 1585073: In CanvasEventRingBuffer, check stream is good before waiting for space or data. r=jrmuizel
205bb2a0bc4582b72afb851e65d6968335ff82b5
created 2019-07-22 13:12 +0000
pushed 2019-07-22 21:40 +0000
Bob Owen Bob Owen - Bug 1548492: Change remote canvas timeouts to check if other side is still open. r=jrmuizel
fcc9f5f6dfe1c94e7f76582ee972e960539cb060
created 2018-12-02 14:14 +0000
pushed 2019-06-07 16:20 +0000
Bob Owen Bob Owen - Bug 1464032 Part 8: Add a CanvasEventRingBuffer and CanvasDrawEventRecorder. r=Gankro
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