dom/canvas/WebGLSampler.h
56626252ef750211cfa5f92a93d64555dd01958e
created 2016-01-21 14:49 +0800
pushed 2016-01-22 00:27 +0000
Morris Tseng Morris Tseng - Bug 1230089 - If sampler is bound, use parameter of sampler. r=jgilbert
2e3bce121f7cfc0e334da9f8a1c4fc99a0eea879
created 2015-07-14 17:37 -0700
pushed 2015-07-15 17:20 +0000
Jeff Gilbert Jeff Gilbert - Bug 1182371 - Misc WebGL cleanup. - r=kamidphish
db0c0147c7fb2bfb82561f30c5a86f2724fdb9e7
created 2015-05-21 09:54 +1000
pushed 2015-06-10 13:18 +0000
Dan Glastonbury Dan Glastonbury - Bug 1167504 - Part 3: Remove BindableName - Sampler. r=jgilbert
ac4464790ec4896a5188fa50cfc69ae0ffeddc08
created 2015-03-21 12:28 -0400
pushed 2015-03-22 20:58 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1145631 - Part 1: Replace MOZ_OVERRIDE and MOZ_FINAL with override and final in the tree; r=froydnj
0b0c492a33b545fb9daa9b041969e17b5dcbe00e
created 2015-03-19 10:13 -0400
pushed 2015-03-20 02:15 +0000
Boris Zbarsky Boris Zbarsky - Bug 1117172 part 3. Change the wrappercached WrapObject methods to allow passing in aGivenProto. r=peterv
10a7d6c3fa977bcc39c82ee01b94b5f7ce2fe46f
created 2014-11-13 20:03 -0800
pushed 2014-11-27 11:55 +0000
Jeff Gilbert Jeff Gilbert - Bug 1099427 - Reformat WebGL. - r=kamidphish
f8a4c88911b71c748f917c5c98122d9eae08de24
created 2014-10-27 09:40 +1000
pushed 2014-11-18 16:25 +0000
Dan Glastonbury Dan Glastonbury - Bug 1048720 - [WebGL2] Implement WebGL2Sampler. r=jgilbert
f5f0ee65aa5bc03c2eac5007e60073674d246ed0
created 2014-11-17 12:21 +1000
pushed 2014-11-17 13:07 +0000
Dan Glastonbury Dan Glastonbury - Bug 1002281 - Change WebGLBindableName to make mGLName const. r=jgilbert
a7c3eb6b1639688bcd14c4f397875f7f5774c1ea
created 2014-09-23 22:01 -0400
pushed 2014-09-24 21:10 +0000
Ehsan Akhgari Ehsan Akhgari - Bug 1071571 - Fix more bad implicit constructors in DOM; r=baku
7283eb58334189852bb1aa06c611b599f3c31109
created 2014-09-18 16:14 -0700
pushed 2014-09-20 00:25 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
18fe3472680fe70bb5ac3256bd84042b6af44583
created 2014-09-19 13:59 -0400
pushed 2014-09-20 00:25 +0000
Ryan VanderMeulen Ryan VanderMeulen - Backed out changeset 944bd4284ace (bug 1063053) for B2G bustage.
944bd4284acec497d5549c15d97ef8cc76bbcbe5
created 2014-09-18 16:14 -0700
pushed 2014-09-20 00:25 +0000
Walter Litwinczyk Walter Litwinczyk - Bug 1063053 - Add stronger types to WebGL texture code for better debug/compile time checking. r=jgilbert,kamidphish
0fc60390559745dbd4ba83bf8d9b676abbb738d8
created 2014-09-18 08:08 +1000
pushed 2014-09-18 22:38 +0000
Dan Glastonbury Dan Glastonbury - Bug 1002302 - WebGL2 - Stub WebGL 2.0 WebIDL, WebGL 2.0 Objects, and functions in WebGL2Context.; r=jgilbert,bjacob,smaug
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