dom/canvas/WebGLShaderValidator.cpp
28a4562cb5173c543cce6b58480ac80fcce3763a
created 2018-10-26 19:30 +0300
pushed 2018-10-26 16:31 +0000
Noemi Erli Noemi Erli - Backed out 4 changesets (bug 1399501) per developer's request for causing Bug 1502286 on Android,Bug 1502305 and Bug 1502292 a=backout
c498bd18345d9061826a752b43d95a72e1593ceb
created 2018-04-04 17:11 -0700
pushed 2018-10-24 22:00 +0000
Jeff Gilbert Jeff Gilbert - Bug 1399501 - Don't allow glsl[130,400) unless we have gpu_shader5. - r=kvark
12e986367fe985de767c4a32a9e5c7fadf824bdd
created 2018-10-23 23:38 +0300
pushed 2018-10-24 04:16 +0000
Cosmin Sabou Cosmin Sabou - Backed out 3 changesets (bug 1399501) for aseertions failures on GLContextProviderEGL.
b4c2cdd8d03bafba7ad2854968ba07df070dc440
created 2018-04-04 17:11 -0700
pushed 2018-10-24 04:16 +0000
Jeff Gilbert Jeff Gilbert - Bug 1399501 - Don't allow glsl[130,400) unless we have gpu_shader5. - r=kvark
ddb7d8cf539f2948c6b169e58ae97d59c74e8b1c
created 2018-07-06 01:49 +0300
pushed 2018-07-06 09:45 +0000
Cosmin Sabou Cosmin Sabou - Backed out changeset 781e6389661e (bug 1399501) for assertion failures on gfx/gl/GLContext. CLOSED TREE
781e6389661eebbdbda056f9c1a27be6eccbae4c
created 2018-04-04 17:11 -0700
pushed 2018-07-06 09:45 +0000
Jeff Gilbert Jeff Gilbert - Bug 1399501 - Don't allow glsl[130,400) unless we have gpu_shader5. - r=kvark
d66f4a7d60343c2f9ea8278f5bc35efcad79bb7c
created 2018-03-29 16:54 -0700
pushed 2018-04-04 09:44 +0000
Jeff Gilbert Jeff Gilbert - Bug 1446548 - Treat all GLSL versions >=450 as 450. - r=kvark
2479e330c5ea627e18cd520863dab04fff7b04c0
created 2018-02-23 15:47 -0800
pushed 2018-03-03 09:41 +0000
Jeff Gilbert Jeff Gilbert - Bug 1440849 - Gecko changes due to Angle update. - r=jrmuizel
f5fa4359525c91687cdffb4c80cbe2633a6a58e1
created 2017-10-11 13:02 -0700
pushed 2017-10-13 09:00 +0000
Jeff Gilbert Jeff Gilbert - Bug 1406015 - Enable SH_INITIALIZE_UNINITIALIZED_LOCALS. - r=Lenzak
6db4543e49c7f5fa3e2d1c9ec66c70d1344e12dc
created 2017-05-24 15:20 +0800
pushed 2017-10-11 09:50 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1371190 - Part 1: Modify gecko to be compatible to newer ANGLE. r=jgilbert
cf27d9749603dd9c8344ccb50dad0e40ba4dc8f8
created 2017-10-06 15:30 +0200
pushed 2017-10-06 19:55 +0000
Sebastian Hengst Sebastian Hengst - Backed out changeset 472a419a8d65 (bug 1371190) for build bustage, at least on Windows Static. r=backout on a CLOSED TREE
472a419a8d65f888ebc5d64ae90c59881cef4d73
created 2017-05-24 15:20 +0800
pushed 2017-10-06 19:55 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1371190 - Part 1: Modify gecko to be compatible to newer ANGLE. r=jgilbert
3fc40b0c5e0ae244af61b1335c363f3c085e2e0f
created 2017-07-27 15:49 +0800
pushed 2017-08-25 00:20 +0000
Chung-Sheng Fu Chung-Sheng Fu - Bug 1217290 - Refine WebGLContext members r=daoshengmu,jgilbert
4a5185552a077c47ca1274266e4fe9662e1f6432
created 2017-07-19 13:35 -0700
pushed 2017-07-20 08:56 +0000
Jeff Gilbert Jeff Gilbert - Bug 1382358 - Allow unusual/spurious glsl versions in non-DEBUG builds. - r=kvark
05d88e32a4dbbb616404e8fcaa355807a0eb4c9f
created 2017-06-26 08:39 -0700
pushed 2017-06-27 08:49 +0000
Daosheng Mu Daosheng Mu - Bug 1368284 - Add SH_ADD_AND_TRUE_TO_LOOP_CONDITION shader compile work around for Intel drivers on MacOSX; r=jgilbert
8681285c3816d5ba854d66846801b342fdfdc668
created 2017-06-22 18:54 -0700
pushed 2017-06-26 11:27 +0000
Jeff Gilbert Jeff Gilbert - Bug 1375721 - Use SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS on Intel+OGL. r=daoshengmu
2f10d697c307a09a286faa1f11831644c40f778d
created 2017-06-23 12:56 +0200
pushed 2017-06-23 10:56 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Backed out changeset dfdccf4dc6a1 (Bug 1368284) to fix bustage a=me
2277b567b242d8fe1c4f7335834a1d1fbc9f079f
created 2017-06-23 12:18 +0200
pushed 2017-06-23 10:20 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - Bug 1365879 - Revert merge conflict resolution to fix bustage a=me
1466b62da7b2512669c6bc1a3a826fd4171e41a5
created 2017-06-23 11:28 +0200
pushed 2017-06-23 09:28 +0000
Carsten "Tomcat" Book Carsten "Tomcat" Book - merge mozilla-inbound to mozilla-central a=merge
d5e61d70359afa2e24c444b94739bcf35f7460b2
created 2017-06-22 18:54 -0700
pushed 2017-06-23 09:28 +0000
Jeff Gilbert Jeff Gilbert - Bug 1375721 - Use SH_SCALARIZE_VEC_AND_MAT_CONSTRUCTOR_ARGS on Intel+OGL. - r=daoshengmu
dfdccf4dc6a1b1228f274fc171a606dc8210bcee
created 2017-06-20 12:00 +0800
pushed 2017-06-23 09:16 +0000
Daosheng Mu Daosheng Mu - Bug 1368284 - Add SH_ADD_AND_TRUE_TO_LOOP_CONDITION shader compile work around for Intel drivers on MacOSX; r=jgilbert
31967bdfb50d8d8594087508a66f6f93b13e1d29
created 2017-04-13 17:06 +0800
pushed 2017-04-14 21:53 +0000
Chih-Yi Leu Chih-Yi Leu - Bug 1355321 - Part2: Remove SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX; r=jgilbert
5d73103c498b3fcb2811faa23266e9e4311df0eb
created 2016-12-30 18:52 -0800
pushed 2016-12-31 19:07 +0000
Jeff Gilbert Jeff Gilbert - Bug 1295001 - Check interface blocks during validation. - r=kvark
c274a7c25dc7e3a9228b3b9a5c1917e985ff4192
created 2016-12-23 13:29 -0800
pushed 2016-12-29 20:04 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325699 (flattened) - Fix uniform block handling. - r=daoshengmu
fc4aee734f881eede9e9c42b5628b87de4d8f52e
created 2016-12-21 16:37 -0800
pushed 2016-12-27 05:00 +0000
Jeff Gilbert Jeff Gilbert - Bug 1325238 - Use ShCompileOptions type instead of int. - r=daoshengmu
57c5a60badc7073ec99c09b1e6468fde23a87b15
created 2016-10-25 19:29 -0400
pushed 2016-10-29 13:12 +0000
Ethan Lin Ethan Lin - Bug 1303443 - Update ANGLE to chromium/2862. r=jgilbert
d065b4a4e420caa7850fa6b3c32b8b5850cd731d
created 2016-09-08 16:28 +0800
pushed 2016-09-08 22:22 +0000
Morris Tseng Morris Tseng - Bug 1297924 - Update shader validator due to interface change. r=jgilbert
a495d31313af6abff1b9f1f4b5b1f083feb55fad
created 2016-09-07 16:44 +0800
pushed 2016-09-07 15:20 +0000
Iris Hsiao Iris Hsiao - Backed out changeset 1c9f6480b0e4 (bug 1297924)
1c9f6480b0e43225552da0957eae29a6b0da3298
created 2016-09-07 14:09 +0800
pushed 2016-09-07 15:20 +0000
Morris Tseng Morris Tseng - Bug 1297924 - Update shader validator due to interface change. r=jgilbert
f8ada839cad0cad17040174331ff92afd96ec0e1
created 2016-07-25 17:28 -0700
pushed 2016-07-26 09:56 +0000
Jeff Gilbert Jeff Gilbert - Bug 1288638 - Unconditionally SH_UNROLL_FOR_LOOP_WITH_SAMPLER_ARRAY_INDEX. - r=mtseng
2f9e3bde4fd004e32126c7c3c0e68f77589f6b88
created 2016-07-21 01:15 -0700
pushed 2016-07-26 09:56 +0000
Jeff Gilbert Jeff Gilbert - Bug 1288638 - Update shader validator usage. - r=mtseng
b5bb0ea5c5c89315744395a6b8d1b88a735cc7eb
created 2016-07-17 23:11 -0700
pushed 2016-07-20 09:21 +0000
Jeff Gilbert Jeff Gilbert - Bug 1136455 - Validate built-in varyings for invariance. - r=mtseng
5ceca97f85de7af0a12d5c49a0ee2101c041211c
created 2016-07-18 20:19 +0800
pushed 2016-07-20 09:21 +0000
JerryShih JerryShih - Bug 1241042 - remove the original implementation. r=jgilbert
ad52707263579bd7f3cb4a896a04f3a5aef44779
created 2016-07-18 20:19 +0800
pushed 2016-07-20 09:21 +0000
JerryShih JerryShih - Bug 1241042 - save frag translated varying names into LinkedProgramInfo. r=jgilbert
17276a2bbd6acf9980efb6674d77f64c0b47e1ca
created 2016-06-06 11:17 -0400
pushed 2016-06-12 09:26 +0000
eyim eyim - Bug 1277027 - fix MOZ_CRASH to have GFX prefix in webGL code r=BenWa,milan
b29d2b9892b9b7120d619a60cbb9b41a48bdfaea
created 2016-05-24 02:41 +0200
pushed 2016-05-25 22:33 +0000
JerryShih JerryShih - Bug 1178871 - work around that Mac drivers for shader struct scopes. r=jgilbert
c5a53b4755381106a4d1b4dda9d57c3345bd79a3
created 2016-03-23 08:18 +0100
pushed 2016-03-25 15:36 +0000
Brad Kotsopoulos Brad Kotsopoulos - Bug 1244611 - "Using named uniform buffer objects in the fragment shader fails". r=jgilbert
9e13da74808144fec94192029afad28905ba982a
created 2016-03-15 17:26 -0700
pushed 2016-03-16 09:56 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1251375. Update to ANGLE/2653
8dcacd3fa6617952e01c42e162425a1205e59163
created 2016-03-15 17:14 -0700
pushed 2016-03-16 09:56 +0000
Wes Kocher Wes Kocher - Backed out changeset 857617eac45b (bug 1251375) for breaking test_EXT_disjoint_timer_query.html on Windows mochitest-gl tests
857617eac45b8177a074a2e55968ba7deeb23609
created 2016-03-15 12:02 -0700
pushed 2016-03-16 09:56 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1251375. Update to ANGLE/2653
74282731c3d1dfcdbe182b7ba0919f408df2bf33
created 2016-03-14 02:48 -0400
pushed 2016-03-15 09:43 +0000
Ethan Lin Ethan Lin - Bug 1241042 - Get correct frag varying from angle validator. r=jmuizelaar
301dc955251397607077f490f3a8af488df3110b
created 2016-02-05 16:42 -0800
pushed 2016-02-07 03:08 +0000
Jeff Gilbert Jeff Gilbert - Bug 1233626 - Default MaxDrawingBuffers to 1 unless ext/webgl2. - r=jrmuizel
bbebe315674d062de94514ea8484993da5a16315
created 2016-01-24 22:21 +0100
pushed 2016-02-01 14:41 +0000
Brad Kotsopoulos Brad Kotsopoulos - Bug 1242330 - "Four extensions were promoted to core in WebGL 2 and should no longer be available as extensions." r=jgilbert r=jmuizelaar
9fda66262ca8a8f2008bc8847ff33efc50a23974
created 2015-12-16 16:14 -0500
pushed 2015-12-17 10:59 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1232462. Only ask for a higher version of GLSL when using WebGL2. r=jgilbert
99cb8381f77673d54ea1cce651ffbb042668fb54
created 2015-12-10 09:58 -0500
pushed 2015-12-17 10:59 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1231657. Don't allow linking different versions shaders. r=jgilbert
ebadedcd40109681a4ce6748edab19313c9db363
created 2015-11-27 15:54 -0500
pushed 2015-12-04 10:59 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
8042563db419d9566f28aede0cfcbef8be61707d
created 2015-12-02 12:41 -0500
pushed 2015-12-03 11:03 +0000
Jeff Muizelaar Jeff Muizelaar - Revert "Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert"
cb6196bdba35102ff645918e1139199a4def84c2
created 2015-11-27 15:54 -0500
pushed 2015-12-03 11:03 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Ask ANGLE for the correct output version. r=jgilbert
8021382da9722db0ad97ebd93698b69a74f0d9b0
created 2015-10-23 21:35 -0700
pushed 2015-11-25 11:52 +0000
Andrew Comminos Andrew Comminos - Bug 1203135 - Terminate linking if maximum vertex attribute count is exceeded on Mesa. r=jgilbert
7d1c223f397cdbcf494a4ef7ff7e56a5100b14c2
created 2015-11-24 20:15 -0800
pushed 2015-11-25 11:52 +0000
Jeff Gilbert Jeff Gilbert - Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
e82fd82346cb17e9cf78724df0546c66cc8804fd
created 2015-11-23 21:55 -0800
pushed 2015-11-24 21:54 +0000
Phil Ringnalda Phil Ringnalda - Back out changeset 2f614bcd9405 (bug 1221822) for test_conformance__extensions__ext-sRGB.html and test_webgl2_alpha_luminance.html failures
2f614bcd940570cc63a6b36eade04549a531af6f
created 2015-11-23 19:27 -0800
pushed 2015-11-24 21:54 +0000
Jeff Gilbert Jeff Gilbert - Bug 1221822 - Finish the WebGL texture refactor. r=kamidphish,mattwoodrow,bz
5e3e0fe5e172ee904385ef141c32da65befb6fc1
created 2015-11-13 22:27 -0500
pushed 2015-11-15 17:11 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218939. Fixup GetTransformFeedbackVarying. r=jgilbert
6cbee6147340dc6168033b1b4178c32a4e2de03b
created 2015-11-13 22:27 -0500
pushed 2015-11-15 17:11 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1215296. Map uniforms from blocks. r=jgilbert
13c39f24d52fe6fc26eefecdebf19226ecb729a8
created 2015-11-03 11:02 -0500
pushed 2015-11-05 10:59 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218559. Implement FindUniformBlockByMappedName. r=jgilbert
6c14623c763ea5b0f52e4f2d7dfd178147491854
created 2015-11-03 11:02 -0500
pushed 2015-11-05 10:59 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1218944. Transform feedback linking should use varyings intead of attribs. r=jgilbert
3c2089b24cefd2dc571507b3ef586b2fcb0b59a1
created 2015-10-13 14:40 -0400
pushed 2015-10-15 09:53 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
01d6f8dc4daac7d11a8f75fe9e27a9f11379443d
created 2015-10-13 20:00 -0700
pushed 2015-10-14 10:46 +0000
Phil Ringnalda Phil Ringnalda - Back out changeset d34a1af95066 (bug 1207288) for Windows mochitest-gl not being that into being validated
d34a1af95066e1d0bd67ca95581fbf5def74bbee
created 2015-10-13 14:40 -0400
pushed 2015-10-14 10:46 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 1207288. Enable the ANGLE shader validator for WebGL 2. r=jgilbert
20215e2d29476817bc08979b90ce30e9b6402e70
created 2015-10-12 11:21 +0800
pushed 2015-10-12 09:57 +0000
Morris Tseng Morris Tseng - Bug 709490 - Part 2: Introduce OffscreenCanvas and let WebGL context work on workers. r=nical, r=jgilbert, r=jrmuizel, sr=ehsan
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