author Cristian Tuns <>
Fri, 24 Sep 2021 14:42:22 -0400
changeset 593147 0b4005ebc9776ff43d99d1427c1a1fd2e14d9a44
parent 570451 5b4f47796625d045b789e0ece1dcec2793276189
permissions -rw-r--r--
Backed out changeset dd075a074e45 (bug 1730518) for causing content crashes (bug 1732479). CLOSED TREE

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "nsCOMPtr.h"
#include "nsIObserver.h"
#include "nsITimer.h"
#include "nsIThread.h"
#include "nsString.h"
#include "gfxFontEntry.h"
#include "mozilla/Atomics.h"
#include "mozilla/TimeStamp.h"
#include "nsISupports.h"

// data retrieved for a given face

struct FontFaceData {
  nsCString mFullName;
  nsCString mPostscriptName;
  RefPtr<gfxCharacterMap> mCharacterMap;
  uint32_t mUVSOffset = 0;

// base class used to contain cached system-wide font info.
// methods in this class are called on off-main threads so
// all methods use only static methods or other thread-safe
// font data access API's. specifically, no use is made of
// gfxPlatformFontList, gfxFontFamily, gfxFamily or any
// harfbuzz API methods within FontInfoData subclasses.

class FontInfoData {

  FontInfoData(bool aLoadOtherNames, bool aLoadFaceNames, bool aLoadCmaps)
      : mCanceled(false),
        mLoadCmaps(aLoadCmaps) {

  // Protected destructor, to discourage deletion outside of Release():

  virtual void Load();

  // loads font data for all fonts of a given family
  // (called on async thread)
  virtual void LoadFontFamilyData(const nsACString& aFamilyName) = 0;

  // -- methods overriden by platform-specific versions --

  // fetches cmap data for a particular font from cached font data
  virtual already_AddRefed<gfxCharacterMap> GetCMAP(const nsACString& aFontName,
                                                    uint32_t& aUVSOffset) {
    FontFaceData faceData;
    if (!mFontFaceData.Get(aFontName, &faceData) || !faceData.mCharacterMap) {
      return nullptr;

    aUVSOffset = faceData.mUVSOffset;
    RefPtr<gfxCharacterMap> cmap = faceData.mCharacterMap;
    return cmap.forget();

  // fetches fullname/postscript names from cached font data
  virtual void GetFaceNames(const nsACString& aFontName, nsACString& aFullName,
                            nsACString& aPostscriptName) {
    FontFaceData faceData;
    if (!mFontFaceData.Get(aFontName, &faceData)) {

    aFullName = faceData.mFullName;
    aPostscriptName = faceData.mPostscriptName;

  // fetches localized family name data from cached font data
  const nsTArray<nsCString>* GetOtherFamilyNames(
      const nsACString& aFamilyName) {
    return mOtherFamilyNames.Lookup(aFamilyName).DataPtrOrNull();

  nsTArray<nsCString> mFontFamiliesToLoad;

  // currently non-issue but beware,
  // this is also set during cleanup after finishing
  mozilla::Atomic<bool> mCanceled;

  // time spent on the loader thread
  mozilla::TimeDuration mLoadTime;

  struct FontCounts {
    uint32_t families;
    uint32_t fonts;
    uint32_t cmaps;
    uint32_t facenames;
    uint32_t othernames;

  FontCounts mLoadStats;

  bool mLoadOtherNames;
  bool mLoadFaceNames;
  bool mLoadCmaps;

  // face name ==> per-face data
  nsTHashMap<nsCStringHashKey, FontFaceData> mFontFaceData;

  // canonical family name ==> array of localized family names
  nsTHashMap<nsCStringHashKey, CopyableTArray<nsCString> > mOtherFamilyNames;

// gfxFontInfoLoader - helper class for loading font info on async thread
// For large, "all fonts on system" data, data needed on a given platform
// (e.g. localized names, face names, cmaps) are loaded async.

// helper class for loading in font info on a separate async thread
// once async thread completes, completion process is run on the main
// thread's idle queue in short slices

class gfxFontInfoLoader {
  // state transitions:
  //   initial ---StartLoader with delay---> timer on delay
  //   initial ---StartLoader without delay---> timer off
  //   timer on delay ---LoaderTimerFire---> timer off
  //   timer on delay ---CancelLoader---> timer off
  //   timer off ---StartLoader with delay---> timer on delay
  //   timer off ---StartLoader without delay---> timer off
  typedef enum {
  } TimerState;

  gfxFontInfoLoader() : mState(stateInitial) {

  virtual ~gfxFontInfoLoader();

  // start timer with an initial delay
  void StartLoader(uint32_t aDelay);

  // Finalize - async load complete, transfer data (on idle)
  virtual void FinalizeLoader(FontInfoData* aFontInfo);

  // cancel the timer and cleanup
  void CancelLoader();

  friend class FinalizeLoaderRunnable;

  class ShutdownObserver : public nsIObserver {

    explicit ShutdownObserver(gfxFontInfoLoader* aLoader) : mLoader(aLoader) {}

    virtual ~ShutdownObserver() = default;

    gfxFontInfoLoader* mLoader;

  // CreateFontInfo - create platform-specific object used
  //                  to load system-wide font info
  virtual already_AddRefed<FontInfoData> CreateFontInfoData() {
    return nullptr;

  // Init - initialization before async loader thread runs
  virtual void InitLoader() = 0;

  // LoadFontInfo - transfer font info data within a time limit, return
  //                true when done
  virtual bool LoadFontInfo() = 0;

  // Cleanup - finish and cleanup after done, including possible reflows
  virtual void CleanupLoader() { mFontInfo = nullptr; }

  static void DelayedStartCallback(nsITimer* aTimer, void* aThis) {
    gfxFontInfoLoader* loader = static_cast<gfxFontInfoLoader*>(aThis);

  void LoadFontInfoTimerFire();

  void AddShutdownObserver();
  void RemoveShutdownObserver();

  nsCOMPtr<nsITimer> mTimer;
  nsCOMPtr<nsIObserver> mObserver;
  nsCOMPtr<nsIThread> mFontLoaderThread;
  TimerState mState;

  // after async font loader completes, data is stored here
  RefPtr<FontInfoData> mFontInfo;

  // time spent on the loader thread
  mozilla::TimeDuration mLoadTime;