author Cosmin Sabou <>
Sun, 05 Feb 2023 19:37:33 +0000
changeset 651812 d8601249f1eb8c52c742b0c19c9ca0fa8f2e31fe
parent 623600 0a598b1533e6794061a605e91655cad88c8ab4c9
permissions -rw-r--r--
Bug 1806090 - temporarily disable browser_quickactions.js on linux for frequent failures. r=intermittent-reviewers,MasterWayZ Differential Revision:

  <meta charset="utf-8">
  <title>Various touch tests that spawn in new windows (4)</title>
  <script src="/tests/SimpleTest/SimpleTest.js"></script>
  <script type="application/javascript" src="apz_test_native_event_utils.js"></script>
  <script type="application/javascript" src="apz_test_utils.js"></script>
  <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css"/>
  <script type="application/javascript">

var touch_action_prefs = getPrefs("TOUCH_ACTION");

var subtests = [
  // clicking on element with :active::after CSS property
  {"file": "helper_bug1473108.html"},
  // Resetting isFirstPaint shouldn't clobber the visual viewport
  {"file": "helper_bug1509575.html", "prefs": getPrefs("TOUCH_EVENTS:PAN")},
  // Exercise one of the main-thread touch-action determination codepaths.
  {"file": "helper_bug1506497_touch_action_fixed_on_fixed.html", "prefs": touch_action_prefs},
  {"file": "helper_bug1637113_main_thread_hit_test.html"},
  {"file": "helper_bug1638458_contextmenu.html"},
  {"file": "helper_bug1638441_fixed_pos_hit_test.html"},
  {"file": "helper_bug1637135_narrow_viewport.html", "prefs": [["dom.meta-viewport.enabled", true]]},
  {"file": "helper_bug1714934_mouseevent_buttons.html"},

  // Add new subtests here. If this starts timing out because it's taking too
  // long, create a test_group_touchevents-5.html file. Refer to 1423011#c57
  // for more details.
  // test_group_touchevents-5.html already exists because a new test would
  // timeout (without making any process) with fission x-origin tests if added
  // here. So you can add tests here or in test_group_touchevents-5.html until
  // they start timing out.

if (isApzEnabled()) {
  ok(window.TouchEvent, "Check if TouchEvent is supported (it should be, the test harness forces it on everywhere)");
  if (getPlatform() == "android") {
    // This has a lot of subtests, and Android emulators are slow.

  window.onload = function() {
    .then(SimpleTest.finish, SimpleTest.finishWithFailure);