author Mozilla Releng Treescript <>
Thu, 18 Aug 2022 06:56:54 +0000
changeset 627570 c45104ac2e94af0a52a6dfb0498c80fa73500b60
parent 613153 5e5c1c1c2630088c304db1b8bd7088effc3bd536
permissions -rw-r--r--
no bug - Bumping Firefox l10n changesets r=release a=l10n-bump DONTBUILD en-CA -> ec433d549a8bbb5d50167ee7629948b2656dbfa5 en-GB -> 83cd2ec9010fb4fcc6aa09e71474f10b97d70b79 es-AR -> 48b88b3eebc9705ba4946570040fbbd81b8ae160 es-CL -> 73b3a89f574c2b2cdca5eeb25e1fcc28166e260a ia -> f0071ad160a8e8ce807d5f00ff101c709436e0aa it -> 3b4658fa327bbe4465ed5ad7026432dd7bd93523 si -> 31fe31de2f66ae86b0b6a521b3e2f7179a9a91e7 uk -> 65bae258e50b6757249b7362b3598ffa870bd3b8 vi -> e8eeed8fb58b963d558eb8c1e9ac22c92edccc07 zh-CN -> 74129320a02fc8368e95135cded1978ea5d0274f

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef GFX_LAYERS_H
#define GFX_LAYERS_H

#include <cstdint>        // for uint32_t, uint64_t, int32_t, uint8_t
#include <cstring>        // for memcpy, size_t
#include <iosfwd>         // for stringstream
#include <new>            // for operator new
#include <unordered_set>  // for unordered_set
#include <utility>        // for forward, move
#include "FrameMetrics.h"  // for ScrollMetadata, FrameMetrics::ViewID, FrameMetrics
#include "Units.h"  // for LayerIntRegion, ParentLayerIntRect, LayerIntSize, Lay...
#include "gfxPoint.h"           // for gfxPoint
#include "gfxRect.h"            // for gfxRect
#include "mozilla/Maybe.h"      // for Maybe, Nothing (ptr only)
#include "mozilla/Poison.h"     // for CorruptionCanary
#include "mozilla/RefPtr.h"     // for RefPtr, operator!=
#include "mozilla/TimeStamp.h"  // for TimeStamp
#include "mozilla/UniquePtr.h"  // for UniquePtr, MakeUnique
#include "mozilla/gfx/BasePoint.h"  // for BasePoint<>::(anonymous union)::(anonymous), BasePoin...
#include "mozilla/gfx/BaseSize.h"  // for BaseSize
#include "mozilla/gfx/Matrix.h"    // for Matrix4x4, Matrix, Matrix4x4Typed
#include "mozilla/gfx/Point.h"     // for Point, PointTyped
#include "mozilla/gfx/Polygon.h"   // for Polygon
#include "mozilla/gfx/Rect.h"      // for IntRectTyped, IntRect
#include "mozilla/gfx/Types.h"  // for CompositionOp, DeviceColor, SamplingFilter, SideBits
#include "mozilla/gfx/UserData.h"  // for UserData, UserDataKey (ptr only)
#include "mozilla/layers/AnimationInfo.h"  // for AnimationInfo
#include "mozilla/layers/LayerAttributes.h"  // for SimpleLayerAttributes, ScrollbarData (ptr only)
#include "mozilla/layers/ScrollableLayerGuid.h"  // for ScrollableLayerGuid, ScrollableLayerGuid::ViewID
#include "mozilla/layers/BSPTree.h"
#include "nsISupports.h"    // for NS_INLINE_DECL_REFCOUNTING
#include "nsPoint.h"        // for nsIntPoint
#include "nsRect.h"         // for nsIntRect
#include "nsRegion.h"       // for nsIntRegion
#include "nsStringFlags.h"  // for operator&
#include "nsStringFwd.h"    // for nsCString, nsACString
#include "nsTArray.h"  // for nsTArray, nsTArray_Impl, nsTArray_Impl<>::value_type

// XXX These includes could be avoided by moving function implementations to the
// cpp file
#include "gfx2DGlue.h"           // for ThebesPoint
#include "mozilla/Assertions.h"  // for AssertionConditionType, MOZ_ASSERT, MOZ_A...
#include "mozilla/DebugOnly.h"  // for DebugOnly
#include "mozilla/layers/LayersTypes.h"  // for MOZ_LAYERS_LOG_IF_SHADOWABLE, LayersId, EventRegionsO...
#include "nsDebug.h"  // for NS_ASSERTION, NS_WARNING

namespace mozilla {

namespace gfx {
class DataSourceSurface;
class DrawTarget;
class Path;
}  // namespace gfx

namespace layers {

class Animation;
class AsyncPanZoomController;
class CompositorAnimations;
class SpecificLayerAttributes;
class Compositor;
class TransformData;
struct PropertyAnimationGroup;

class Layer {
  enum {
     * If this is set, the caller is promising that by the end of this
     * transaction the entire visible region (as specified by
     * SetVisibleRegion) will be filled with opaque content.
    CONTENT_OPAQUE = 0x01,
     * If this is set, the caller is notifying that the contents of this layer
     * require per-component alpha for optimal fidelity. However, there is no
     * guarantee that component alpha will be supported for this layer at
     * paint time.
     * This should never be set at the same time as CONTENT_OPAQUE.

     * If this is set then this layer is part of a preserve-3d group, and should
     * be sorted with sibling layers that are also part of the same group.

     * Disable subpixel AA for this layer. This is used if the display isn't
     * suited for subpixel AA like hidpi or rotated content.

     * If this is set then the layer contains content that may look
     * objectionable if not handled as an active layer (such as text with an
     * animated transform). This is for internal layout/FrameLayerBuilder usage
     * only until flattening code is obsoleted. See bug 633097

     * This layer is hidden if the backface of the layer is visible
     * to user.

     * This layer should be snapped to the pixel grid.

void WriteSnapshotToDumpFile(Layer* aLayer, gfx::DataSourceSurface* aSurf);
void WriteSnapshotToDumpFile(Compositor* aCompositor, gfx::DrawTarget* aTarget);

// A utility function used by different LayerManager implementations.
gfx::IntRect ToOutsideIntRect(const gfxRect& aRect);

void RecordCompositionPayloadsPresented(
    const TimeStamp& aCompositionEndTime,
    const nsTArray<CompositionPayload>& aPayloads);

}  // namespace layers
}  // namespace mozilla

#endif /* GFX_LAYERS_H */