gfx/layers/IPDLActor.h
author Sandor Molnar <smolnar@mozilla.com>
Tue, 28 Mar 2023 03:40:44 +0300
changeset 658088 5aa2b55eb19b133d270affbe0279338a0ad2b547
parent 469134 884f5dc55873c9345ee945cd6d5427e8ab398071
permissions -rw-r--r--
Backed out changeset 251530e20422 (bug 1818819) for causing xpc failures in devtools/shared/tests/xpcshell/test_css-properties-db.js CLOSED TREE

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef MOZILLA_LAYERS_IPDLACTOR_H
#define MOZILLA_LAYERS_IPDLACTOR_H

#include "mozilla/ipc/ProtocolUtils.h"
#include "mozilla/layers/CompositableForwarder.h"
#include "mozilla/Unused.h"
#include "gfxPlatform.h"

namespace mozilla {
namespace layers {

/// A base class to facilitate the deallocation of IPDL actors.
///
/// Implements the parent side of the simple deallocation handshake.
/// Override the Destroy method rather than the ActorDestroy method.
template <typename Protocol>
class ParentActor : public Protocol {
 public:
  ParentActor() : mDestroyed(false) {}

  ~ParentActor() { MOZ_ASSERT(mDestroyed); }

  bool CanSend() const { return !mDestroyed; }

  // Override this rather than ActorDestroy
  virtual void Destroy() {}

  mozilla::ipc::IPCResult RecvDestroy() final {
    DestroyIfNeeded();
    Unused << Protocol::Send__delete__(this);
    return IPC_OK();
  }

  typedef ipc::IProtocol::ActorDestroyReason Why;

  void ActorDestroy(Why) override { DestroyIfNeeded(); }

 protected:
  void DestroyIfNeeded() {
    if (!mDestroyed) {
      Destroy();
      mDestroyed = true;
    }
  }

 private:
  bool mDestroyed;
};

}  // namespace layers
}  // namespace mozilla

#endif