dom/webidl/AnalyserNode.webidl
author Ting-Yu Lin <tlin@mozilla.com>
Sat, 01 Apr 2023 04:17:05 +0000
changeset 658805 7437637d0b5c2745440bfeba4adb64689d24044f
parent 635948 8a62d45d03cfe41d7f33b9e629d4ed03b9b4abba
permissions -rw-r--r--
Bug 1055894 - Add GetLogicalNormalRect() and adapt some callers of GetNormalRect(). r=emilio This patch makes the API nicer, and shouldn't change the behavior. Differential Revision: https://phabricator.services.mozilla.com/D174344

/* -*- Mode: IDL; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/.
 *
 * The origin of this IDL file is
 * https://webaudio.github.io/web-audio-api/
 *
 * Copyright © 2012 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C
 * liability, trademark and document use rules apply.
 */

dictionary AnalyserOptions : AudioNodeOptions {
             unsigned long fftSize = 2048;
             double        maxDecibels = -30;
             double        minDecibels = -100;
             double        smoothingTimeConstant = 0.8;
};

[Pref="dom.webaudio.enabled",
 Exposed=Window]
interface AnalyserNode : AudioNode {
    [Throws]
    constructor(BaseAudioContext context,
                optional AnalyserOptions options = {});

    // Real-time frequency-domain data
    undefined getFloatFrequencyData(Float32Array array);
    undefined getByteFrequencyData(Uint8Array array);

    // Real-time waveform data
    undefined getFloatTimeDomainData(Float32Array array);
    undefined getByteTimeDomainData(Uint8Array array);

    [SetterThrows, Pure]
    attribute unsigned long fftSize;
    [Pure]
    readonly attribute unsigned long frequencyBinCount;

    [SetterThrows, Pure]
    attribute double minDecibels;
    [SetterThrows, Pure]
    attribute double maxDecibels;

    [SetterThrows, Pure]
    attribute double smoothingTimeConstant;

};

// Mozilla extension
AnalyserNode includes AudioNodePassThrough;