dom/vr/test/reftest/reftest.list
author Dorel Luca <dluca@mozilla.com>
Thu, 15 Apr 2021 04:52:04 +0300
changeset 576033 3b9876116bf11c00b17bf89f0821a94d96a08171
parent 514844 a183c3e2eacf965b4d910a205d417dfe9a88b0c6
permissions -rw-r--r--
Backed out 6 changesets (bug 1703318) for Doc failure in builds/worker/checkouts/gecko/toolkit/mozapps/update/update_metrics.yaml'. CLOSED TREE Backed out changeset 215ec7244a6f (bug 1703318) Backed out changeset 2d8b8f11b599 (bug 1703318) Backed out changeset c39df4a8d9ad (bug 1703318) Backed out changeset 4a9b2fd76c6e (bug 1703318) Backed out changeset 4996717d09cd (bug 1703318) Backed out changeset 441aa78b46f7 (bug 1703318)

# WebVR Reftests
# Please confirm there is no other VR display connected. Otherwise, VRPuppetDisplay can't be attached.
defaults pref(dom.vr.puppet.enabled,true) pref(dom.vr.test.enabled,true) pref(dom.vr.require-gesture,false) pref(dom.vr.puppet.submitframe,1) pref(dom.vr.display.rafMaxDuration,200) pref(dom.vr.display.enumerate.interval,0) pref(dom.vr.controller.enumerate.interval,0)
# WebVR Tests have been disabled as refactoring of gfxVRPuppet is landing.  Dependencies for re-enabling these are tracked by meta bug 1555185.
# VR SubmitFrame is only implemented for D3D11.1 and MacOSX now.
# Our Windows 7 test machines don't support D3D11.1, so we run these tests on Windows 8+ only.
# skip-if((!winWidget&&release_or_beta)||Android||gtkWidget||!layersGPUAccelerated||/^Windows\x20NT\x206\.1/.test(http.oscpu)) == draw_rect.html wrapper.html?draw_rect.png
# On MacOSX platform, getting different color interpolation result.
# For lower resolution Mac hardware, we need to adjust it to fuzzy-if(cocoaWidget,0-1,0-1200).
# fuzzy-if(/^Windows\x20NT\x2010\.0/.test(http.oscpu)||cocoaWidget,0-1,0-600) skip-if((!winWidget&&release_or_beta)||Android||gtkWidget||!layersGPUAccelerated||/^Windows\x20NT\x206\.1/.test(http.oscpu)) == change_size.html wrapper.html?change_size.png