dom/media/webaudio/test/test_disconnectFromOutput.html
author Julien Cristau <jcristau@mozilla.com>
Mon, 20 Mar 2023 10:45:48 +0000
changeset 657187 caabe78a05aef594369db335bb9d1098ec328c33
parent 491143 3b3c5e0e1bc4a58d8a7d5718745cc41153e06a76
permissions -rw-r--r--
Bug 1822594 - remove webrender test schedule. r=jmaher,ahal Since webrender was enabled by default this was causing pushes with webrender-only changes to wrongly optimize out most tests. Differential Revision: https://phabricator.services.mozilla.com/D172778

<!DOCTYPE HTML>
<html>
  <head>
    <title>Test whether we can disconnect an AudioNode</title>
    <script src="/tests/SimpleTest/SimpleTest.js"></script>
    <script type="text/javascript" src="webaudio.js"></script>
    <link rel="stylesheet" type="text/css" href="/tests/SimpleTest/test.css" />
  </head>
  <body>
    <pre id="test">
      <script class="testbody" type="text/javascript">
      var gTest = {
        length: 256,
        numberOfChannels: 1,
        createGraph(context) {
    var sourceBuffer = context.createBuffer(3, 256, context.sampleRate);
    for (var i = 1; i <= 3; i++) {
      var data = sourceBuffer.getChannelData(i-1);
      for (var j = 0; j < data.length; j++) {
          data[j] = i;
      }
    }

    var source = context.createBufferSource();
    source.buffer = sourceBuffer;

    var splitter = context.createChannelSplitter(3);
    var sum = context.createGain();

    source.connect(splitter);
    splitter.connect(sum, 0);
    splitter.connect(sum, 1);
    splitter.connect(sum, 2);
    source.start();

    splitter.disconnect(1);

    return sum;
  },
        createExpectedBuffers(context) {
    expectedBuffer = context.createBuffer(1, 256, context.sampleRate);
    for (var i = 0; i < 256; ++i) {
      expectedBuffer.getChannelData(0)[i] = 4;
    }

    return expectedBuffer;
  },
      };

      runTest();
      </script>
    </pre>
  </body>
</html>