mach
author Bobby Holley <bobbyholley@gmail.com>
Sat, 01 Dec 2018 03:05:56 +0000
changeset 449094 ef8f344dca811b76a6b556d13b3aa7f5452fb5b2
parent 326978 1f85e7bfe97d54892bc08f3d5a80e9bab52f0189
permissions -rwxr-xr-x
Bug 1510490 - Measure shader cache memory usage and remove total_gpu_bytes. r=mattwoodrow The latter causes confusion in the memory reports because it gets summed up and thus effectively doubles the reported texture memory usage. I've decided it's best to drop, and so might as well do that while we're already messing around with the memory reports and the associated boilerplate. Depends on D13439 Differential Revision: https://phabricator.services.mozilla.com/D13440

#!/bin/sh
# This Source Code Form is subject to the terms of the Mozilla Public
# License, v. 2.0. If a copy of the MPL was not distributed with this
# file, You can obtain one at http://mozilla.org/MPL/2.0/.

# The beginning of this script is both valid shell and valid python,
# such that the script starts with the shell and is reexecuted with
# the right python.
'''which' python2.7 > /dev/null && exec python2.7 "$0" "$@" || exec python "$0" "$@"
'''

from __future__ import print_function, unicode_literals

import os
import sys

def ancestors(path):
    while path:
        yield path
        (path, child) = os.path.split(path)
        if child == "":
            break

def load_mach(dir_path, mach_path):
    import imp
    with open(mach_path, 'r') as fh:
        imp.load_module('mach_bootstrap', fh, mach_path,
                        ('.py', 'r', imp.PY_SOURCE))
    import mach_bootstrap
    return mach_bootstrap.bootstrap(dir_path)


def check_and_get_mach(dir_path):
    bootstrap_paths = (
        'build/mach_bootstrap.py',
        # test package bootstrap
        'tools/mach_bootstrap.py',
    )
    for bootstrap_path in bootstrap_paths:
        mach_path = os.path.join(dir_path, bootstrap_path)
        if os.path.isfile(mach_path):
            return load_mach(dir_path, mach_path)
    return None


def get_mach():
    # Check whether the current directory is within a mach src or obj dir.
    for dir_path in ancestors(os.getcwd()):
        # If we find a "config.status" and "mozinfo.json" file, we are in the objdir.
        config_status_path = os.path.join(dir_path, 'config.status')
        mozinfo_path = os.path.join(dir_path, 'mozinfo.json')
        if os.path.isfile(config_status_path) and os.path.isfile(mozinfo_path):
            import json
            info = json.load(open(mozinfo_path))
            if 'mozconfig' in info and 'MOZCONFIG' not in os.environ:
                # If the MOZCONFIG environment variable is not already set, set it
                # to the value from mozinfo.json.  This will tell the build system
                # to look for a config file at the path in $MOZCONFIG rather than
                # its default locations.
                #
                # Note: subprocess requires native strings in os.environ on Windows
                os.environ[b'MOZCONFIG'] = str(info['mozconfig'])

            if 'topsrcdir' in info:
                # Continue searching for mach_bootstrap in the source directory.
                dir_path = info['topsrcdir']

        mach = check_and_get_mach(dir_path)
        if mach:
            return mach

    # If we didn't find a source path by scanning for a mozinfo.json, check
    # whether the directory containing this script is a source directory. We
    # follow symlinks so mach can be run even if cwd is outside the srcdir.
    return check_and_get_mach(os.path.dirname(os.path.realpath(__file__)))

def main(args):
    mach = get_mach()
    if not mach:
        print('Could not run mach: No mach source directory found.')
        sys.exit(1)
    sys.exit(mach.run(args))


if __name__ == '__main__':
    main(sys.argv[1:])