author Chris Jones <jones.chris.g@gmail.com>
Wed, 13 Jul 2011 22:43:43 -0700
changeset 72813 ecbf6db5d91204d225bf2a8e227cce404bc1f2c2
parent 10439 7e8a8af8a63fd3d8420895e1d3d598b576358071
child 77000 b9b8693e60a46393ce4c8274a480f94b83023b55
permissions -rw-r--r--
Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew * * * Unrot bug 648484. r=Bas. To be folded.

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * http://www.mozilla.org/MPL/
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla Communicator client code.
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *   Bill Law       law@netscape.com
 *   IBM Corp.
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
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 * ***** END LICENSE BLOCK ***** */
#include <os2.h>

// Splash screen dialog ID.
#define IDD_SPLASH  100

// Splash screen bitmap ID.
#define IDB_SPLASH  101


    DIALOG "", IDD_SPLASH, 0, 0, 390, 261, , FCF_BORDER

//BITMAP IDB_SPLASH "splash.bmp"

#include "wdgtos2rc.h"

POINTER IDC_SELECTANCHOR   "..\\..\\widget\\src\\os2\\res\\select.ptr"
POINTER IDC_GRAB           "..\\..\\widget\\src\\os2\\res\\grab.ptr"
POINTER IDC_GRABBING       "..\\..\\widget\\src\\os2\\res\\grabbing.ptr"
POINTER IDC_CELL           "..\\..\\widget\\src\\os2\\res\\cell.ptr"
POINTER IDC_COPY           "..\\..\\widget\\src\\os2\\res\\copy.ptr"
POINTER IDC_ALIAS          "..\\..\\widget\\src\\os2\\res\\aliasb.ptr"
POINTER IDC_ZOOMIN         "..\\..\\widget\\src\\os2\\res\\zoom_in.ptr"
POINTER IDC_ZOOMOUT        "..\\..\\widget\\src\\os2\\res\\zoom_out.ptr"

POINTER IDC_ARROWWAIT      "..\\..\\widget\\src\\os2\\res\\arrow_wait.ptr"
POINTER IDC_CROSS          "..\\..\\widget\\src\\os2\\res\\crosshair.ptr"
POINTER IDC_HELP           "..\\..\\widget\\src\\os2\\res\\help.ptr"
POINTER IDC_NONE           "..\\..\\widget\\src\\os2\\res\\none.ptr"

ICON    IDC_DNDURL         "..\\..\\widget\\src\\os2\\res\\dndurl.ico"
ICON    IDC_DNDTEXT        "..\\..\\widget\\src\\os2\\res\\dndtext.ico"