dom/gamepad/GamepadMonitoring.h
author Jan Horak <jhorak@redhat.com>
Mon, 08 Jun 2015 04:41:00 -0400
changeset 247615 e68096bfbf3962aa8ed5d7e87942d70d896a2efb
parent 242172 2ecdda58c6734296eaf0f4deb8de4228b53d473a
child 448947 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
Bug 1129873 - [GTK3] Implement wrapper to GtkAppChooserDialog to allow using native application chooser. r=karlt

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_GamepadMonitoring_h_
#define mozilla_dom_GamepadMonitoring_h_

namespace mozilla {
namespace dom {
// Functions for platform specific gamepad monitoring.

void MaybeStopGamepadMonitoring();

// These two functions are implemented in the platform specific service files
// (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc)
void StartGamepadMonitoring();
void StopGamepadMonitoring();

} // namespace dom
} // namespace mozilla

#endif