author Brian Hackett <>
Thu, 27 Dec 2018 13:24:55 -1000
changeset 453697 e2af5f75beaf4ec851514352d62ff6f4b8a1d037
parent 448947 6f3709b3878117466168c40affa7bca0b60cf75b
child 454517 7eac43ea765ebb657f9749a6a8fb2c5c006fae8d
permissions -rw-r--r--
Bug 1516578 Part 1 - Merge HitCheckpoint and HitBreakpoint messages, r=mccr8.

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */


#include "2D.h"
#include <vector>
#include <ostream>

#include "PathHelpers.h"

namespace mozilla {
namespace gfx {

struct PathOp {
  enum OpType {
    OP_MOVETO = 0,

  OpType mType;
  Point mP1;
  Point mP2;
  Point mP3;

const int32_t sPointCount[] = {1, 1, 3, 2, 0, 0};

class PathRecording;
class DrawEventRecorderPrivate;

class PathBuilderRecording : public PathBuilder {

  PathBuilderRecording(PathBuilder *aBuilder, FillRule aFillRule)
      : mPathBuilder(aBuilder), mFillRule(aFillRule) {}

  /* Move the current point in the path, any figure currently being drawn will
   * be considered closed during fill operations, however when stroking the
   * closing line segment will not be drawn.
  virtual void MoveTo(const Point &aPoint) override;
  /* Add a linesegment to the current figure */
  virtual void LineTo(const Point &aPoint) override;
  /* Add a cubic bezier curve to the current figure */
  virtual void BezierTo(const Point &aCP1, const Point &aCP2,
                        const Point &aCP3) override;
  /* Add a quadratic bezier curve to the current figure */
  virtual void QuadraticBezierTo(const Point &aCP1, const Point &aCP2) override;
  /* Close the current figure, this will essentially generate a line segment
   * from the current point to the starting point for the current figure
  virtual void Close() override;

  /* Add an arc to the current figure */
  virtual void Arc(const Point &aOrigin, float aRadius, float aStartAngle,
                   float aEndAngle, bool aAntiClockwise) override {
    ArcToBezier(this, aOrigin, Size(aRadius, aRadius), aStartAngle, aEndAngle,

  /* Point the current subpath is at - or where the next subpath will start
   * if there is no active subpath.
  virtual Point CurrentPoint() const override;

  virtual already_AddRefed<Path> Finish() override;

  virtual BackendType GetBackendType() const override {
    return BackendType::RECORDING;

  friend class PathRecording;

  RefPtr<PathBuilder> mPathBuilder;
  FillRule mFillRule;
  std::vector<PathOp> mPathOps;

class PathRecording : public Path {

  PathRecording(Path *aPath, const std::vector<PathOp> aOps, FillRule aFillRule)
      : mPath(aPath), mPathOps(aOps), mFillRule(aFillRule) {}


  virtual BackendType GetBackendType() const override {
    return BackendType::RECORDING;
  virtual already_AddRefed<PathBuilder> CopyToBuilder(
      FillRule aFillRule) const override;
  virtual already_AddRefed<PathBuilder> TransformedCopyToBuilder(
      const Matrix &aTransform, FillRule aFillRule) const override;
  virtual bool ContainsPoint(const Point &aPoint,
                             const Matrix &aTransform) const override {
    return mPath->ContainsPoint(aPoint, aTransform);
  virtual bool StrokeContainsPoint(const StrokeOptions &aStrokeOptions,
                                   const Point &aPoint,
                                   const Matrix &aTransform) const override {
    return mPath->StrokeContainsPoint(aStrokeOptions, aPoint, aTransform);

  virtual Rect GetBounds(const Matrix &aTransform = Matrix()) const override {
    return mPath->GetBounds(aTransform);

  virtual Rect GetStrokedBounds(
      const StrokeOptions &aStrokeOptions,
      const Matrix &aTransform = Matrix()) const override {
    return mPath->GetStrokedBounds(aStrokeOptions, aTransform);

  virtual void StreamToSink(PathSink *aSink) const override {

  virtual FillRule GetFillRule() const override { return mFillRule; }

  void StorePath(std::ostream &aStream) const;
  static void ReadPathToBuilder(std::istream &aStream, PathBuilder *aBuilder);

  friend class DrawTargetWrapAndRecord;
  friend class DrawTargetRecording;
  friend class RecordedPathCreation;

  RefPtr<Path> mPath;
  std::vector<PathOp> mPathOps;
  FillRule mFillRule;

  // Event recorders that have this path in their event stream.
  std::vector<RefPtr<DrawEventRecorderPrivate>> mStoredRecorders;

}  // namespace gfx
}  // namespace mozilla