dom/midi/MIDIPortInterface.cpp
author Mike Hommey <mh+mozilla@glandium.org>
Fri, 11 Jan 2019 16:01:15 +0000
changeset 453570 daf50f25895db073e44d50fecf2e4f6fe873865d
parent 448947 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
Bug 1519307 - Add a new project to build useful parts of breakpad independently. r=froydnj With `ac_add_options --enable-project=tools/crashreporter` in a mozconfig, `./mach build` builds minidump_stackwalk, dump_syms and fileid. One caveat is that due to limitation in how the build system works currently, it's cumbersome to keep dump_syms as a host program for Gecko, and to make it a target program for this project. For now, keep it as a host program. We're not going to use it on automation, but it's still convenient to have for quick local builds (I've had to resort to awful hacks downstream). Differential Revision: https://phabricator.services.mozilla.com/D16299

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/dom/MIDIPortInterface.h"
#include "mozilla/dom/MIDIPlatformService.h"
#include "mozilla/dom/MIDITypes.h"

MIDIPortInterface::MIDIPortInterface(const MIDIPortInfo& aPortInfo,
                                     bool aSysexEnabled)
    : mId(aPortInfo.id()),
      mName(aPortInfo.name()),
      mManufacturer(aPortInfo.manufacturer()),
      mVersion(aPortInfo.version()),
      mSysexEnabled(aSysexEnabled),
      mType((MIDIPortType)aPortInfo.type()),
      // We'll never initialize a port object that's not connected
      mDeviceState(MIDIPortDeviceState::Connected),
      // Open everything on connection
      mConnectionState(MIDIPortConnectionState::Open),
      mShuttingDown(false) {}

MIDIPortInterface::~MIDIPortInterface() { Shutdown(); }

void MIDIPortInterface::Shutdown() { mShuttingDown = true; }