author Mike Hommey <>
Fri, 11 Jan 2019 16:01:15 +0000
changeset 453570 daf50f25895db073e44d50fecf2e4f6fe873865d
parent 452451 9c9f8232272eda52a244059234f6f3ca9fc2afdd
child 472762 c386ebfd9c6bdcf77162391848b32f143561b67f
permissions -rw-r--r--
Bug 1519307 - Add a new project to build useful parts of breakpad independently. r=froydnj With `ac_add_options --enable-project=tools/crashreporter` in a mozconfig, `./mach build` builds minidump_stackwalk, dump_syms and fileid. One caveat is that due to limitation in how the build system works currently, it's cumbersome to keep dump_syms as a host program for Gecko, and to make it a target program for this project. For now, keep it as a host program. We're not going to use it on automation, but it's still convenient to have for quick local builds (I've had to resort to awful hacks downstream). Differential Revision:

/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at */

#ifndef mozilla_dom_media_ChannelMediaResource_h
#define mozilla_dom_media_ChannelMediaResource_h

#include "BaseMediaResource.h"
#include "MediaCache.h"
#include "mozilla/Mutex.h"
#include "nsIChannelEventSink.h"
#include "nsIHttpChannel.h"
#include "nsIInterfaceRequestor.h"
#include "nsIThreadRetargetableStreamListener.h"

namespace mozilla {

 * This class is responsible for managing the suspend count and report suspend
 * status of channel.
class ChannelSuspendAgent {
  explicit ChannelSuspendAgent(MediaCacheStream& aCacheStream)
      : mCacheStream(aCacheStream) {}

  // True when the channel has been suspended or needs to be suspended.
  bool IsSuspended();

  // Return true when the channel is logically suspended, i.e. the suspend
  // count goes from 0 to 1.
  bool Suspend();

  // Return true only when the suspend count is equal to zero.
  bool Resume();

  // Tell the agent to manage the suspend status of the channel.
  void Delegate(nsIChannel* aChannel);
  // Stop the management of the suspend status of the channel.
  void Revoke();

  // Only suspends channel but not changes the suspend count.
  void SuspendInternal();

  nsIChannel* mChannel = nullptr;
  MediaCacheStream& mCacheStream;
  uint32_t mSuspendCount = 0;
  bool mIsChannelSuspended = false;

DDLoggedTypeDeclNameAndBase(ChannelMediaResource, BaseMediaResource);

 * This is the MediaResource implementation that wraps Necko channels.
 * Much of its functionality is actually delegated to MediaCache via
 * an underlying MediaCacheStream.
 * All synchronization is performed by MediaCacheStream; all off-main-
 * thread operations are delegated directly to that object.
class ChannelMediaResource
    : public BaseMediaResource,
      public DecoderDoctorLifeLogger<ChannelMediaResource> {
  // Store information shared among resources. Main thread only.
  struct SharedInfo {
    nsCOMPtr<nsIPrincipal> mPrincipal;
    nsTArray<ChannelMediaResource*> mResources;

    ~SharedInfo() = default;
  RefPtr<SharedInfo> mSharedInfo;

  ChannelMediaResource(MediaResourceCallback* aDecoder, nsIChannel* aChannel,
                       nsIURI* aURI, int64_t aStreamLength,
                       bool aIsPrivateBrowsing = false);

  // These are called on the main thread by MediaCache. These must
  // not block or grab locks, because the media cache is holding its lock.
  // Notify that data is available from the cache. This can happen even
  // if this stream didn't read any data, since another stream might have
  // received data for the same resource.
  void CacheClientNotifyDataReceived();
  // Notify that we reached the end of the stream. This can happen even
  // if this stream didn't read any data, since another stream might have
  // received data for the same resource.
  void CacheClientNotifyDataEnded(nsresult aStatus);
  // Notify that the principal for the cached resource changed.
  void CacheClientNotifyPrincipalChanged();
  // Notify the decoder that the cache suspended status changed.
  void CacheClientNotifySuspendedStatusChanged(bool aSuspended);

  // These are called on the main thread by MediaCache. These shouldn't block,
  // but they may grab locks --- the media cache is not holding its lock
  // when these are called.
  // Start a new load at the given aOffset. The old load is cancelled
  // and no more data from the old load will be notified via
  // MediaCacheStream::NotifyDataReceived/Ended.
  void CacheClientSeek(int64_t aOffset, bool aResume);
  // Suspend the current load since data is currently not wanted
  void CacheClientSuspend();
  // Resume the current load since data is wanted again
  void CacheClientResume();

  bool IsSuspended();

  void ThrottleReadahead(bool bThrottle) override;

  // Main thread
  nsresult Open(nsIStreamListener** aStreamListener) override;
  nsresult Close() override;
  void Suspend(bool aCloseImmediately) override;
  void Resume() override;
  already_AddRefed<nsIPrincipal> GetCurrentPrincipal() override;
  bool CanClone() override;
  already_AddRefed<BaseMediaResource> CloneData(
      MediaResourceCallback* aDecoder) override;
  nsresult ReadFromCache(char* aBuffer, int64_t aOffset,
                         uint32_t aCount) override;

  // Other thread
  void SetReadMode(MediaCacheStream::ReadMode aMode) override;
  void SetPlaybackRate(uint32_t aBytesPerSecond) override;
  nsresult ReadAt(int64_t offset, char* aBuffer, uint32_t aCount,
                  uint32_t* aBytes) override;
  // Data stored in IO&lock-encumbered MediaCacheStream, caching recommended.
  bool ShouldCacheReads() override { return true; }

  // Any thread
  void Pin() override;
  void Unpin() override;
  double GetDownloadRate(bool* aIsReliable) override;
  int64_t GetLength() override;
  int64_t GetNextCachedData(int64_t aOffset) override;
  int64_t GetCachedDataEnd(int64_t aOffset) override;
  bool IsDataCachedToEndOfResource(int64_t aOffset) override;
  bool IsTransportSeekable() override;
  bool IsLiveStream() const override { return mIsLiveStream; }

  size_t SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const override {
    // Might be useful to track in the future:
    //   - mListener (seems minor)
    size_t size = BaseMediaResource::SizeOfExcludingThis(aMallocSizeOf);
    size += mCacheStream.SizeOfExcludingThis(aMallocSizeOf);

    return size;

  size_t SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const override {
    return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);

  nsCString GetDebugInfo() override;

  class Listener final : public nsIStreamListener,
                         public nsIInterfaceRequestor,
                         public nsIChannelEventSink,
                         public nsIThreadRetargetableStreamListener {
    ~Listener() {}

    Listener(ChannelMediaResource* aResource, int64_t aOffset, uint32_t aLoadID)
        : mMutex("Listener.mMutex"),
          mLoadID(aLoadID) {}


    void Revoke();

    Mutex mMutex;
    // mResource should only be modified on the main thread with the lock.
    // So it can be read without lock on the main thread or on other threads
    // with the lock.
    RefPtr<ChannelMediaResource> mResource;

    const int64_t mOffset;
    const uint32_t mLoadID;
  friend class Listener;

  nsresult GetCachedRanges(MediaByteRangeSet& aRanges) override;

  nsresult Seek(int64_t aOffset, bool aResume);

  // These are called on the main thread by Listener.
  nsresult OnStartRequest(nsIRequest* aRequest, int64_t aRequestOffset);
  nsresult OnStopRequest(nsIRequest* aRequest, nsresult aStatus);
  nsresult OnDataAvailable(uint32_t aLoadID, nsIInputStream* aStream,
                           uint32_t aCount);
  nsresult OnChannelRedirect(nsIChannel* aOld, nsIChannel* aNew,
                             uint32_t aFlags, int64_t aOffset);

  // Opens the channel, using an HTTP byte range request to start at aOffset
  // if possible. Main thread only.
  nsresult OpenChannel(int64_t aOffset);
  nsresult RecreateChannel();
  // Add headers to HTTP request. Main thread only.
  nsresult SetupChannelHeaders(int64_t aOffset);
  // Closes the channel. Main thread only.
  void CloseChannel();
  // Update the principal for the resource. Main thread only.
  void UpdatePrincipal();

  // Parses 'Content-Range' header and returns results via parameters.
  // Returns error if header is not available, values are not parse-able or
  // values are out of range.
  nsresult ParseContentRangeHeader(nsIHttpChannel* aHttpChan,
                                   int64_t& aRangeStart, int64_t& aRangeEnd,
                                   int64_t& aRangeTotal) const;

  // Calculates the length of the resource using HTTP headers, if this
  // is an HTTP channel. Returns -1 on failure, or for non HTTP channels.
  int64_t CalculateStreamLength() const;

  struct Closure {
    uint32_t mLoadID;
    ChannelMediaResource* mResource;

  static nsresult CopySegmentToCache(nsIInputStream* aInStream, void* aClosure,
                                     const char* aFromSegment,
                                     uint32_t aToOffset, uint32_t aCount,
                                     uint32_t* aWriteCount);

  // Main thread access only
  // True if Close() has been called.
  bool mClosed = false;
  // The last reported seekability state for the underlying channel
  bool mIsTransportSeekable = false;
  // Length of the content first reported.
  int64_t mFirstReadLength = -1;
  RefPtr<Listener> mListener;
  // A mono-increasing integer to uniquely identify the channel we are loading.
  uint32_t mLoadID = 0;
  bool mIsLiveStream = false;

  // Any thread access
  MediaCacheStream mCacheStream;

  ChannelSuspendAgent mSuspendAgent;

  // The size of the stream if known at construction time (such as with blob)
  const int64_t mKnownStreamLength;

}  // namespace mozilla

#endif  // mozilla_dom_media_ChannelMediaResource_h