dom/gamepad/GamepadButton.cpp
author Wes Kocher <wkocher@mozilla.com>
Mon, 09 Dec 2013 20:45:54 -0800
changeset 159631 cd37573496575d867f6951fba24584da42787081
parent 151475 2c7feaa3d1be7d2a761237fa926722895fa253f7
child 177626 c438f7b1d1b5f43b2beedb24359d69f50f918291
permissions -rw-r--r--
Merge m-c to inbound

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "mozilla/dom/GamepadButton.h"
#include "mozilla/dom/GamepadBinding.h"

namespace mozilla {
namespace dom {

NS_IMPL_CYCLE_COLLECTING_ADDREF(GamepadButton)
NS_IMPL_CYCLE_COLLECTING_RELEASE(GamepadButton)

NS_INTERFACE_MAP_BEGIN_CYCLE_COLLECTION(GamepadButton)
  NS_WRAPPERCACHE_INTERFACE_MAP_ENTRY
  NS_INTERFACE_MAP_ENTRY(nsISupports)
NS_INTERFACE_MAP_END

NS_IMPL_CYCLE_COLLECTION_WRAPPERCACHE_1(GamepadButton, mParent)

/* virtual */ JSObject*
GamepadButton::WrapObject(JSContext* aCx, JS::Handle<JSObject*> aScope)
{
  return GamepadButtonBinding::Wrap(aCx, aScope, this);
}

} // namespace dom
} // namespace mozilla