dom/canvas/WebGL1ContextUniforms.cpp
author Oleg Romashin <romaxa@gmail.com>
Sat, 22 Nov 2014 12:15:00 +0100
changeset 219062 cadfee0aa2af0fa0c5d3e192423024d417b3183a
parent 218139 e5c404f95a9d010ebfb9df50e9eb9a595a4f2314
child 235039 dfe2490b2b2be3b2d0f2ba30a236e142057d01fa
permissions -rw-r--r--
Bug 1103412 - Gecko does not compile with printing disabled. r=mconley

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGL1Context.h"

using namespace mozilla;

bool
WebGL1Context::ValidateAttribPointerType(bool /*integerMode*/, GLenum type, GLsizei* out_alignment, const char* info)
{
    MOZ_ASSERT(out_alignment);
    if (!out_alignment)
        return false;

    switch (type) {
    case LOCAL_GL_BYTE:
    case LOCAL_GL_UNSIGNED_BYTE:
        *out_alignment = 1;
        return true;

    case LOCAL_GL_SHORT:
    case LOCAL_GL_UNSIGNED_SHORT:
        *out_alignment = 2;
        return true;
        // XXX case LOCAL_GL_FIXED:
    case LOCAL_GL_FLOAT:
        *out_alignment = 4;
        return true;
    }

    ErrorInvalidEnumInfo(info, type);
    return false;
}