author Brindusan Cristian <>
Fri, 13 Jul 2018 22:11:24 +0300
changeset 426575 bd747e24063da7d803dc5fd20b5a8af0d036f4d5
parent 417174 d8c9882a3b3ca27904d6169567829e79c458e567
child 466819 b698ba8b6e2454bd18dbe5b03fb98f8f6ff47df6
permissions -rw-r--r--
Backed out 12 changesets (bug 1471025) for build bustages on dom/ipc/ContentProcess.cpp. CLOSED TREE Backed out changeset 398ccedc20dc (bug 1471025) Backed out changeset 599895de063e (bug 1471025) Backed out changeset dc7ec17179d1 (bug 1471025) Backed out changeset 5051f15fc200 (bug 1471025) Backed out changeset faef4df47b20 (bug 1471025) Backed out changeset d344247b8706 (bug 1471025) Backed out changeset 83d98ea5ebac (bug 1471025) Backed out changeset 38f690f30e78 (bug 1471025) Backed out changeset 4b7a8a35ed95 (bug 1471025) Backed out changeset e3bbc87b71af (bug 1471025) Backed out changeset 68bb03c63b3c (bug 1471025) Backed out changeset 4a8fbb472c91 (bug 1471025)

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")

import groovy.json.JsonSlurper

def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':annotations'
include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':annotations').projectDir = new File("${json.topsrcdir}/mobile/android/annotations")
project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json