content/svg/content/src/nsSVGAnimateMotionElement.h
author Ehsan Akhgari <ehsan@mozilla.com>
Wed, 22 Aug 2012 11:56:38 -0400
changeset 102997 a16372ce30b5f6b747246b01fcd215a4bf3b6342
parent 94475 f4157e8c410708d76703f19e4dfb61859bfe32d8
child 106706 c4f83d9d8243f3f853a5356188164a5fddee2b5a
permissions -rw-r--r--
Bug 579517 - Part 1: Automated conversion of NSPR numeric types to stdint types in Gecko; r=bsmedberg This patch was generated by a script. Here's the source of the script for future reference: function convert() { echo "Converting $1 to $2..." find . ! -wholename "*nsprpub*" \ ! -wholename "*security/nss*" \ ! -wholename "*/.hg*" \ ! -wholename "obj-ff-dbg*" \ ! -name nsXPCOMCID.h \ ! -name prtypes.h \ -type f \ \( -iname "*.cpp" \ -o -iname "*.h" \ -o -iname "*.c" \ -o -iname "*.cc" \ -o -iname "*.idl" \ -o -iname "*.ipdl" \ -o -iname "*.ipdlh" \ -o -iname "*.mm" \) | \ xargs -n 1 sed -i -e "s/\b$1\b/$2/g" } convert PRInt8 int8_t convert PRUint8 uint8_t convert PRInt16 int16_t convert PRUint16 uint16_t convert PRInt32 int32_t convert PRUint32 uint32_t convert PRInt64 int64_t convert PRUint64 uint64_t convert PRIntn int convert PRUintn unsigned convert PRSize size_t convert PROffset32 int32_t convert PROffset64 int64_t convert PRPtrdiff ptrdiff_t convert PRFloat64 double

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef NS_SVGANIMATEMOTIONELEMENT_H_
#define NS_SVGANIMATEMOTIONELEMENT_H_

#include "nsIDOMSVGAnimateMotionElement.h"
#include "nsSVGAnimationElement.h"
#include "nsSVGEnum.h"
#include "SVGMotionSMILAnimationFunction.h"

typedef nsSVGAnimationElement nsSVGAnimateMotionElementBase;

class nsSVGAnimateMotionElement : public nsSVGAnimateMotionElementBase,
                                  public nsIDOMSVGAnimateMotionElement
{
protected:
  friend nsresult NS_NewSVGAnimateMotionElement(nsIContent **aResult,
                                                already_AddRefed<nsINodeInfo> aNodeInfo);
  nsSVGAnimateMotionElement(already_AddRefed<nsINodeInfo> aNodeInfo);

  mozilla::SVGMotionSMILAnimationFunction mAnimationFunction;

public:
  // interfaces:
  NS_DECL_ISUPPORTS_INHERITED
  NS_DECL_NSIDOMSVGANIMATEMOTIONELEMENT

  NS_FORWARD_NSIDOMNODE(nsSVGAnimateMotionElementBase::)
  NS_FORWARD_NSIDOMELEMENT(nsSVGAnimateMotionElementBase::)
  NS_FORWARD_NSIDOMSVGELEMENT(nsSVGAnimateMotionElementBase::)
  NS_FORWARD_NSIDOMSVGANIMATIONELEMENT(nsSVGAnimateMotionElementBase::)

  // nsIDOMNode specializations
  virtual nsresult Clone(nsINodeInfo *aNodeInfo, nsINode **aResult) const;

  // nsISMILAnimationElement
  virtual nsSMILAnimationFunction& AnimationFunction();
  virtual bool GetTargetAttributeName(int32_t *aNamespaceID,
                                        nsIAtom **aLocalName) const;
  virtual nsSMILTargetAttrType GetTargetAttributeType() const;

  // nsSVGElement
  virtual nsIAtom* GetPathDataAttrName() const {
    return nsGkAtoms::path;
  }

  // Utility method to let our <mpath> children tell us when they've changed,
  // so we can make sure our mAnimationFunction is marked as having changed.
  void MpathChanged() { mAnimationFunction.MpathChanged(); }

  virtual nsXPCClassInfo* GetClassInfo();

  virtual nsIDOMNode* AsDOMNode() { return this; }
};

#endif // NS_SVGANIMATEMOTIONELEMENT_H_