CLOBBER
author Doug Thayer <dothayer@mozilla.com>
Wed, 02 May 2018 18:20:25 -0700
changeset 427223 984133e9614baa845a6dca7fc2cc6ca50cbb1687
parent 426210 acc0d8ae4c88ad5978714b8b2344d02034dce24d
child 427624 ae7ccb8c938d180f5777d4be8885cd425b711966
permissions -rw-r--r--
Bug 1265824 - Pass the texture direct mapping info to all texture creating functions r=mattwoodrow The client side can't get the GL context in CompositorOGL. So, it can't know the texture direct mapping capability directly. This patch adds the texture direct mapping info in TextureFactoryIdentifier. Then, the client side could get the info form the TextureFactoryIdentifier. MozReview-Commit-ID: KEazDVg0p9Y

# To trigger a clobber replace ALL of the textual description below,
# giving a bug number and a one line description of why a clobber is
# required. Modifying this file will make configure check that a
# clobber has been performed before the build can continue.
#
# MERGE NOTE: When merging two branches that require a CLOBBER, you should
#             merge both CLOBBER descriptions, to ensure that users on
#             both branches correctly see the clobber warning.
#
#                  O   <-- Users coming from both parents need to Clobber
#               /     \
#          O               O
#          |               |
#          O <-- Clobber   O  <-- Clobber
#
# Note: The description below will be part of the error message shown to users.
#
# Modifying this file will now automatically clobber the buildbot machines \o/
#

# Are you updating CLOBBER because you think it's needed for your WebIDL
# changes to stick? As of bug 928195, this shouldn't be necessary! Please
# don't change CLOBBER for WebIDL changes any more.

Bug 1371485 - Moving gyp requires a clobber.