settings.gradle
author Nika Layzell <nika@thelayzells.com>
Tue, 06 Mar 2018 20:14:59 -0500
changeset 412763 7f79db23bc0f589ca508a9d03370bd7ef3cb554c
parent 388396 31f87080283b1dc558f3781e0ec2ca59d102de82
child 417174 d8c9882a3b3ca27904d6169567829e79c458e567
permissions -rw-r--r--
Bug 1443954 - Part 3: Add support for RefCounted types to IPDL, r=bz,froydnj,baku This patch was reviewed in parts, however the intermediate states would not build: Bug 1443954 - Part 3A: Strip pointers from the argument to WriteParam and WriteIPDLParam before selecting the ParamTraits impl, r=froydnj Bug 1443954 - Part 3B: Move nsIAlertNotification serialization to the refcounted system, r=bz Bug 1443954 - Part 3C: Move geolocation serialization to the refcounted system, r=bz Bug 1443954 - Part 3D: Move nsIInputStream serialization to the refcounted system, r=baku Bug 1443954 - Part 3E: Move BlobImpl serialization to the refcounted system, r=baku Bug 1443954 - Part 3F: Correctly implement ParamTraits for actors after the ParamTraits changes, r=froydnj

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)
proc.waitFor()

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")
}

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")
}

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// local.properties (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// http://forums.gradle.org/gradle/topics/define_extension_properties_from_settings_xml).
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json