author Bobby Holley <>
Sat, 01 Dec 2018 03:05:56 +0000
changeset 449071 6fafd118a82a58aa39d9a4c26107a28f631e3a94
parent 443998 b31fa37d257e44f611fc2e778aad242f97c2f1ec
child 449684 68151063d1c63ce445d67aa743a018d7f66fbb4d
permissions -rw-r--r--
Bug 1510490 - Measure shader cache memory usage and remove total_gpu_bytes. r=mattwoodrow The latter causes confusion in the memory reports because it gets summed up and thus effectively doubles the reported texture memory usage. I've decided it's best to drop, and so might as well do that while we're already messing around with the memory reports and the associated boilerplate. Depends on D13439 Differential Revision:

# To trigger a clobber replace ALL of the textual description below,
# giving a bug number and a one line description of why a clobber is
# required. Modifying this file will make configure check that a
# clobber has been performed before the build can continue.
# MERGE NOTE: When merging two branches that require a CLOBBER, you should
#             merge both CLOBBER descriptions, to ensure that users on
#             both branches correctly see the clobber warning.
#                  O   <-- Users coming from both parents need to Clobber
#               /     \
#          O               O
#          |               |
#          O <-- Clobber   O  <-- Clobber
# Note: The description below will be part of the error message shown to users.
# Modifying this file will now automatically clobber the buildbot machines \o/

# Are you updating CLOBBER because you think it's needed for your WebIDL
# changes to stick? As of bug 928195, this shouldn't be necessary! Please
# don't change CLOBBER for WebIDL changes any more.

Bug 1499026 - Update to ICU 63 requires clobber