dom/canvas/WebGL1Context.cpp
author Nick Thomas <nthomas@mozilla.com>
Fri, 29 Jan 2016 22:19:48 +1300
changeset 283099 65e246baede44b6c75f0603d4cc3901e0d7a45a9
parent 274116 7d1c223f397cdbcf494a4ef7ff7e56a5100b14c2
child 315025 658c0c2a4b483a7b064d9d78f6820511c40f9a37
permissions -rw-r--r--
Bug 1242641 - GTK+3 still not working for buildbot builds on beta. r=rail gtk3/setup.sh at unpack time in tooltool

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "WebGL1Context.h"

#include "mozilla/dom/WebGLRenderingContextBinding.h"
#include "mozilla/Telemetry.h"
#include "WebGLFormats.h"

namespace mozilla {

/*static*/ WebGL1Context*
WebGL1Context::Create()
{
    return new WebGL1Context();
}

WebGL1Context::WebGL1Context()
    : WebGLContext()
{
}

WebGL1Context::~WebGL1Context()
{
}

UniquePtr<webgl::FormatUsageAuthority>
WebGL1Context::CreateFormatUsage(gl::GLContext* gl) const
{
    return webgl::FormatUsageAuthority::CreateForWebGL1(gl);
}

JSObject*
WebGL1Context::WrapObject(JSContext* cx, JS::Handle<JSObject*> givenProto)
{
    return dom::WebGLRenderingContextBinding::Wrap(cx, this, givenProto);
}

bool
WebGL1Context::ValidateQueryTarget(GLenum target, const char* info)
{
    // TODO: Implement this for EXT_disjoint_timer
    return false;
}

} // namespace mozilla

nsresult
NS_NewCanvasRenderingContextWebGL(nsIDOMWebGLRenderingContext** out_result)
{
    mozilla::Telemetry::Accumulate(mozilla::Telemetry::CANVAS_WEBGL_USED, 1);

    nsIDOMWebGLRenderingContext* ctx = mozilla::WebGL1Context::Create();

    NS_ADDREF(*out_result = ctx);
    return NS_OK;
}