dom/inputmethod/HardwareKeyHandler.cpp
author Xidorn Quan <me@upsuper.org>
Fri, 16 Sep 2016 17:23:55 +1000
changeset 314271 60d0e1dbddc00e146462d067c56d79b7b51faf3f
parent 291149 3c89bafeec3b23f9a5f5707b1ddd3bc985d20ed0
child 324806 2753f88a9d7b752a0e7c97cd5fa6e636e6ec287b
permissions -rw-r--r--
Bug 1303302 - Add IsDestructible trait in TypeTraits and use it for refcounted type static check. r=froydnj MozReview-Commit-ID: G3YFhrJngq0

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "HardwareKeyHandler.h"
#include "mozilla/BasicEvents.h"
#include "mozilla/ClearOnShutdown.h"
#include "mozilla/dom/KeyboardEvent.h"
#include "mozilla/dom/TabParent.h"
#include "mozilla/EventDispatcher.h"
#include "mozilla/EventStateManager.h"
#include "mozilla/TextEvents.h"
#include "nsDeque.h"
#include "nsFocusManager.h"
#include "nsFrameLoader.h"
#include "nsIContent.h"
#include "nsIDOMHTMLDocument.h"
#include "nsIDOMHTMLElement.h"
#include "nsPIDOMWindow.h"
#include "nsPresContext.h"
#include "nsPresShell.h"

namespace mozilla {

using namespace dom;

NS_IMPL_ISUPPORTS(HardwareKeyHandler, nsIHardwareKeyHandler)

StaticRefPtr<HardwareKeyHandler> HardwareKeyHandler::sInstance;

HardwareKeyHandler::HardwareKeyHandler()
  : mInputMethodAppConnected(false)
{
}

HardwareKeyHandler::~HardwareKeyHandler()
{
}

NS_IMETHODIMP
HardwareKeyHandler::OnInputMethodAppConnected()
{
  if (NS_WARN_IF(mInputMethodAppConnected)) {
    return NS_ERROR_UNEXPECTED;
  }

  mInputMethodAppConnected = true;

  return NS_OK;
}

NS_IMETHODIMP
HardwareKeyHandler::OnInputMethodAppDisconnected()
{
  if (NS_WARN_IF(!mInputMethodAppConnected)) {
    return NS_ERROR_UNEXPECTED;
  }

  mInputMethodAppConnected = false;
  return NS_OK;
}

NS_IMETHODIMP
HardwareKeyHandler::RegisterListener(nsIHardwareKeyEventListener* aListener)
{
  // Make sure the listener is not nullptr and there is no available
  // hardwareKeyEventListener now
  if (NS_WARN_IF(!aListener)) {
    return NS_ERROR_NULL_POINTER;
  }

  if (NS_WARN_IF(mHardwareKeyEventListener)) {
    return NS_ERROR_ALREADY_INITIALIZED;
  }

  mHardwareKeyEventListener = do_GetWeakReference(aListener);

  if (NS_WARN_IF(!mHardwareKeyEventListener)) {
    return NS_ERROR_NULL_POINTER;
  }

  return NS_OK;
}

NS_IMETHODIMP
HardwareKeyHandler::UnregisterListener()
{
  // Clear the HardwareKeyEventListener
  mHardwareKeyEventListener = nullptr;
  return NS_OK;
}

bool
HardwareKeyHandler::ForwardKeyToInputMethodApp(nsINode* aTarget,
                                               WidgetKeyboardEvent* aEvent,
                                               nsEventStatus* aEventStatus)
{
  MOZ_ASSERT(aTarget, "No target provided");
  MOZ_ASSERT(aEvent, "No event provided");

  // No need to forward hardware key event to IME
  // if key's defaultPrevented is true
  if (aEvent->mFlags.mDefaultPrevented) {
    return false;
  }

  // No need to forward hardware key event to IME if IME is disabled
  if (!mInputMethodAppConnected) {
    return false;
  }

  // No need to forward hardware key event to IME
  // if this key event is generated by IME itself(from nsITextInputProcessor)
  if (aEvent->mIsSynthesizedByTIP) {
    return false;
  }

  // No need to forward hardware key event to IME
  // if the key event is handling or already handled
  if (aEvent->mInputMethodAppState != WidgetKeyboardEvent::eNotHandled) {
    return false;
  }

  // No need to forward hardware key event to IME
  // if there is no nsIHardwareKeyEventListener in use
  nsCOMPtr<nsIHardwareKeyEventListener>
    keyHandler(do_QueryReferent(mHardwareKeyEventListener));
  if (!keyHandler) {
    return false;
  }

  // Set the flags to specify the keyboard event is in forwarding phase.
  aEvent->mInputMethodAppState = WidgetKeyboardEvent::eHandling;

  // For those keypress events coming after their heading keydown's reply
  // already arrives, they should be dispatched directly instead of
  // being stored into the event queue. Otherwise, without the heading keydown
  // in the event queue, the stored keypress will never be withdrawn to be fired.
  if (aEvent->mMessage == eKeyPress && mEventQueue.IsEmpty()) {
    DispatchKeyPress(aTarget, *aEvent, *aEventStatus);
    return true;
  }

  // Push the key event into queue for reuse when its reply arrives.
  KeyboardInfo* copiedInfo =
    new KeyboardInfo(aTarget,
                     *aEvent,
                     aEventStatus ? *aEventStatus : nsEventStatus_eIgnore);

  // No need to forward hardware key event to IME if the event queue is full
  if (!mEventQueue.Push(copiedInfo)) {
    delete copiedInfo;
    return false;
  }

  // We only forward keydown and keyup event to input-method-app
  // because input-method-app will generate keypress by itself.
  if (aEvent->mMessage == eKeyPress) {
    return true;
  }

  // Create a keyboard event to pass into
  // nsIHardwareKeyEventListener.onHardwareKey
  nsCOMPtr<EventTarget> eventTarget = do_QueryInterface(aTarget);
  nsPresContext* presContext = GetPresContext(aTarget);
  RefPtr<KeyboardEvent> keyboardEvent =
    NS_NewDOMKeyboardEvent(eventTarget, presContext, aEvent->AsKeyboardEvent());
  // Duplicate the internal event data in the heap for the keyboardEvent,
  // or the internal data from |aEvent| in the stack may be destroyed by others.
  keyboardEvent->DuplicatePrivateData();

  // Forward the created keyboard event to input-method-app
  bool isSent = false;
  keyHandler->OnHardwareKey(keyboardEvent, &isSent);

  // Pop the pending key event if it can't be forwarded
  if (!isSent) {
    mEventQueue.RemoveFront();
  }

  return isSent;
}

NS_IMETHODIMP
HardwareKeyHandler::OnHandledByInputMethodApp(const nsAString& aType,
                                              uint16_t aDefaultPrevented)
{
  // We can not handle this reply because the pending events had been already
  // removed from the forwarding queue before this reply arrives.
  if (mEventQueue.IsEmpty()) {
    return NS_OK;
  }

  RefPtr<KeyboardInfo> keyInfo = mEventQueue.PopFront();

  // Only allow keydown and keyup to call this method
  if (NS_WARN_IF(aType.EqualsLiteral("keydown") &&
                 keyInfo->mEvent.mMessage != eKeyDown) ||
      NS_WARN_IF(aType.EqualsLiteral("keyup") &&
                 keyInfo->mEvent.mMessage != eKeyUp)) {
    return NS_ERROR_INVALID_ARG;
  }

  // The value of defaultPrevented depends on whether or not
  // the key is consumed by input-method-app
  SetDefaultPrevented(keyInfo->mEvent, aDefaultPrevented);

  // Set the flag to specify the reply phase
  keyInfo->mEvent.mInputMethodAppState = WidgetKeyboardEvent::eHandled;

  // Check whether the event is still valid to be fired
  if (CanDispatchEvent(keyInfo->mTarget, keyInfo->mEvent)) {
    // If the key's defaultPrevented is true, it means that the
    // input-method-app has already consumed this key,
    // so we can dispatch |mozbrowserafterkey*| directly if
    // preference "dom.beforeAfterKeyboardEvent.enabled" is enabled.
    if (keyInfo->mEvent.mFlags.mDefaultPrevented) {
      DispatchAfterKeyEvent(keyInfo->mTarget, keyInfo->mEvent);
    // Otherwise, it means that input-method-app doesn't handle this key,
    // so we need to dispatch it to its current event target.
    } else {
      DispatchToTargetApp(keyInfo->mTarget,
                          keyInfo->mEvent,
                          keyInfo->mStatus);
    }
  }

  // No need to do further processing if the event is not keydown
  if (keyInfo->mEvent.mMessage != eKeyDown) {
    return NS_OK;
  }

  // Update the latest keydown data:
  //   Release the holding reference to the previous keydown's data and
  //   add a reference count to the current keydown's data.
  mLatestKeyDownInfo = keyInfo;

  // Handle the pending keypress event once keydown's reply arrives:
  // It may have many keypress events per keydown on some platforms,
  // so we use loop to dispatch keypress events.
  // (But Gonk dispatch only one keypress per keydown)
  // However, if there is no keypress after this keydown,
  // then those following keypress will be handled in
  // ForwardKeyToInputMethodApp directly.
  for (KeyboardInfo* keypressInfo;
       !mEventQueue.IsEmpty() &&
       (keypressInfo = mEventQueue.PeekFront()) &&
       keypressInfo->mEvent.mMessage == eKeyPress;
       mEventQueue.RemoveFront()) {
    DispatchKeyPress(keypressInfo->mTarget,
                     keypressInfo->mEvent,
                     keypressInfo->mStatus);
  }

  return NS_OK;
}

bool
HardwareKeyHandler::DispatchKeyPress(nsINode* aTarget,
                                     WidgetKeyboardEvent& aEvent,
                                     nsEventStatus& aStatus)
{
  MOZ_ASSERT(aTarget, "No target provided");
  MOZ_ASSERT(aEvent.mMessage == eKeyPress, "Event is not keypress");

  // No need to dispatch keypress to the event target
  // if the keydown event is consumed by the input-method-app.
  if (mLatestKeyDownInfo &&
      mLatestKeyDownInfo->mEvent.mFlags.mDefaultPrevented) {
    return false;
  }

  // No need to dispatch keypress to the event target
  // if the previous keydown event is modifier key's
  if (mLatestKeyDownInfo &&
      mLatestKeyDownInfo->mEvent.IsModifierKeyEvent()) {
    return false;
  }

  // No need to dispatch keypress to the event target
  // if it's invalid to be dispatched
  if (!CanDispatchEvent(aTarget, aEvent)) {
    return false;
  }

  // Set the flag to specify the reply phase.
  aEvent.mInputMethodAppState = WidgetKeyboardEvent::eHandled;

  // Dispatch the pending keypress event
  bool ret = DispatchToTargetApp(aTarget, aEvent, aStatus);

  // Re-trigger EventStateManager::PostHandleKeyboardEvent for keypress
  PostHandleKeyboardEvent(aTarget, aEvent, aStatus);

  return ret;
}

void
HardwareKeyHandler::DispatchAfterKeyEvent(nsINode* aTarget,
                                          WidgetKeyboardEvent& aEvent)
{
  MOZ_ASSERT(aTarget, "No target provided");

  if (!PresShell::BeforeAfterKeyboardEventEnabled() ||
      aEvent.mMessage == eKeyPress) {
    return;
  }

  nsCOMPtr<nsIPresShell> presShell = GetPresShell(aTarget);
  if (NS_WARN_IF(presShell)) {
    presShell->DispatchAfterKeyboardEvent(aTarget,
                                          aEvent,
                                          aEvent.mFlags.mDefaultPrevented);
  }
}

bool
HardwareKeyHandler::DispatchToTargetApp(nsINode* aTarget,
                                        WidgetKeyboardEvent& aEvent,
                                        nsEventStatus& aStatus)
{
  MOZ_ASSERT(aTarget, "No target provided");

  // Get current focused element as the event target
  nsCOMPtr<nsIContent> currentTarget = GetCurrentTarget();
  if (NS_WARN_IF(!currentTarget)) {
    return false;
  }

  // The event target should be set to the current focused element.
  // However, it might have security issue if the event is dispatched to
  // the unexpected application, and it might cause unexpected operation
  // in the new app.
  nsCOMPtr<nsPIDOMWindowOuter> originalRootWindow = GetRootWindow(aTarget);
  nsCOMPtr<nsPIDOMWindowOuter> currentRootWindow = GetRootWindow(currentTarget);
  if (currentRootWindow != originalRootWindow) {
    NS_WARNING("The root window is changed during the event is dispatching");
    return false;
  }

  // If the current focused element is still in the same app,
  // then we can use it as the current target to dispatch event.
  nsCOMPtr<nsIPresShell> presShell = GetPresShell(currentTarget);
  if (!presShell) {
    return false;
  }

  if (!presShell->CanDispatchEvent(&aEvent)) {
    return false;
  }

  // In-process case: the event target is in the current process
  if (!PresShell::IsTargetIframe(currentTarget)) {
    DispatchToCurrentProcess(presShell, currentTarget, aEvent, aStatus);

    if (presShell->CanDispatchEvent(&aEvent)) {
      DispatchAfterKeyEvent(aTarget, aEvent);
    }

    return true;
  }

  // OOP case: the event target is in the child process
  return DispatchToCrossProcess(aTarget, aEvent);

  // After the oop target receives the event from TabChild::RecvRealKeyEvent
  // and return the result through TabChild::SendDispatchAfterKeyboardEvent,
  // the |mozbrowserafterkey*| will be fired from
  // TabParent::RecvDispatchAfterKeyboardEvent, so we don't need to dispatch
  // |mozbrowserafterkey*| by ourselves in this module.
}

void
HardwareKeyHandler::DispatchToCurrentProcess(nsIPresShell* presShell,
                                             nsIContent* aTarget,
                                             WidgetKeyboardEvent& aEvent,
                                             nsEventStatus& aStatus)
{
  EventDispatcher::Dispatch(aTarget, presShell->GetPresContext(),
                            &aEvent, nullptr, &aStatus, nullptr);
}

bool
HardwareKeyHandler::DispatchToCrossProcess(nsINode* aTarget,
                                           WidgetKeyboardEvent& aEvent)
{
  nsCOMPtr<nsIFrameLoaderOwner> remoteLoaderOwner = do_QueryInterface(aTarget);
  if (NS_WARN_IF(!remoteLoaderOwner)) {
    return false;
  }

  RefPtr<nsFrameLoader> remoteFrameLoader =
    remoteLoaderOwner->GetFrameLoader();
  if (NS_WARN_IF(!remoteFrameLoader)) {
    return false;
  }

  uint32_t eventMode;
  remoteFrameLoader->GetEventMode(&eventMode);
  if (eventMode == nsIFrameLoader::EVENT_MODE_DONT_FORWARD_TO_CHILD) {
    return false;
  }

  PBrowserParent* remoteBrowser = remoteFrameLoader->GetRemoteBrowser();
  TabParent* remote = static_cast<TabParent*>(remoteBrowser);
  if (NS_WARN_IF(!remote)) {
    return false;
  }

  return remote->SendRealKeyEvent(aEvent);
}

void
HardwareKeyHandler::PostHandleKeyboardEvent(nsINode* aTarget,
                                            WidgetKeyboardEvent& aEvent,
                                            nsEventStatus& aStatus)
{
  MOZ_ASSERT(aTarget, "No target provided");

  nsPresContext* presContext = GetPresContext(aTarget);

  RefPtr<mozilla::EventStateManager> esm = presContext->EventStateManager();
  bool dispatchedToChildProcess = PresShell::IsTargetIframe(aTarget);
  esm->PostHandleKeyboardEvent(&aEvent, aStatus, dispatchedToChildProcess);
}

void
HardwareKeyHandler::SetDefaultPrevented(WidgetKeyboardEvent& aEvent,
                                        uint16_t aDefaultPrevented) {
  if (aDefaultPrevented & DEFAULT_PREVENTED) {
    aEvent.mFlags.mDefaultPrevented = true;
  }

  if (aDefaultPrevented & DEFAULT_PREVENTED_BY_CHROME) {
    aEvent.mFlags.mDefaultPreventedByChrome = true;
  }

  if (aDefaultPrevented & DEFAULT_PREVENTED_BY_CONTENT) {
    aEvent.mFlags.mDefaultPreventedByContent = true;
  }
}

bool
HardwareKeyHandler::CanDispatchEvent(nsINode* aTarget,
                                     WidgetKeyboardEvent& aEvent)
{
  nsCOMPtr<nsIPresShell> presShell = GetPresShell(aTarget);
  if (NS_WARN_IF(!presShell)) {
    return false;
  }
  return presShell->CanDispatchEvent(&aEvent);
}

already_AddRefed<nsPIDOMWindowOuter>
HardwareKeyHandler::GetRootWindow(nsINode* aNode)
{
  // Get nsIPresShell's pointer first
  nsCOMPtr<nsIPresShell> presShell = GetPresShell(aNode);
  if (NS_WARN_IF(!presShell)) {
    return nullptr;
  }
  nsCOMPtr<nsPIDOMWindowOuter> rootWindow = presShell->GetRootWindow();
  return rootWindow.forget();
}

already_AddRefed<nsIContent>
HardwareKeyHandler::GetCurrentTarget()
{
  nsFocusManager* fm = nsFocusManager::GetFocusManager();
  if (NS_WARN_IF(!fm)) {
    return nullptr;
  }

  nsCOMPtr<mozIDOMWindowProxy> focusedWindow;
  fm->GetFocusedWindow(getter_AddRefs(focusedWindow));
  if (NS_WARN_IF(!focusedWindow)) {
    return nullptr;
  }

  auto* ourWindow = nsPIDOMWindowOuter::From(focusedWindow);

  nsCOMPtr<nsPIDOMWindowOuter> rootWindow = ourWindow->GetPrivateRoot();
  if (NS_WARN_IF(!rootWindow)) {
    return nullptr;
  }

  nsCOMPtr<nsPIDOMWindowOuter> focusedFrame;
  nsCOMPtr<nsIContent> focusedContent =
    fm->GetFocusedDescendant(rootWindow, true, getter_AddRefs(focusedFrame));

  // If there is no focus, then we use document body instead
  if (NS_WARN_IF(!focusedContent || !focusedContent->GetPrimaryFrame())) {
    nsIDocument* document = ourWindow->GetExtantDoc();
    if (NS_WARN_IF(!document)) {
      return nullptr;
    }

    focusedContent = document->GetRootElement();

    nsCOMPtr<nsIDOMHTMLDocument> htmlDocument = do_QueryInterface(document);
    if (htmlDocument) {
      nsCOMPtr<nsIDOMHTMLElement> body;
      htmlDocument->GetBody(getter_AddRefs(body));
      nsCOMPtr<nsIContent> bodyContent = do_QueryInterface(body);
      if (bodyContent) {
        focusedContent = bodyContent;
      }
    }
  }

  return focusedContent ? focusedContent.forget() : nullptr;
}

nsPresContext*
HardwareKeyHandler::GetPresContext(nsINode* aNode)
{
  // Get nsIPresShell's pointer first
  nsCOMPtr<nsIPresShell> presShell = GetPresShell(aNode);
  if (NS_WARN_IF(!presShell)) {
    return nullptr;
  }

  // then use nsIPresShell to get nsPresContext's pointer
  return presShell->GetPresContext();
}

already_AddRefed<nsIPresShell>
HardwareKeyHandler::GetPresShell(nsINode* aNode)
{
  nsIDocument* doc = aNode->OwnerDoc();
  if (NS_WARN_IF(!doc)) {
    return nullptr;
  }

  nsCOMPtr<nsIPresShell> presShell = doc->GetShell();
  if (NS_WARN_IF(!presShell)) {
    return nullptr;
  }

  return presShell.forget();
}

/* static */
already_AddRefed<HardwareKeyHandler>
HardwareKeyHandler::GetInstance()
{
  if (!XRE_IsParentProcess()) {
    return nullptr;
  }

  if (!sInstance) {
    sInstance = new HardwareKeyHandler();
    ClearOnShutdown(&sInstance);
  }

  RefPtr<HardwareKeyHandler> service = sInstance.get();
  return service.forget();
}

} // namespace mozilla