author Phil Ringnalda <>
Mon, 13 Feb 2017 19:28:45 -0800
changeset 342724 6098f45a8745953c08811a9a1076667587c4d952
parent 316839 5d8f137ee52eb37c06d4ffd8b272f5543b6de834
child 365104 0b7af9b62aff574eec690d4136d19e431abf2708
permissions -rw-r--r--
Backed out 5 changesets (bug 1290292, bug 1290293) for gfx assertions CLOSED TREE Backed out changeset 652c909b75ad (bug 1290293) Backed out changeset 90a284ea19e3 (bug 1290292) Backed out changeset 8401d12fe936 (bug 1290293) Backed out changeset d87488b69c18 (bug 1290293) Backed out changeset 7368aa665fae (bug 1290293)

// You might think topsrcdir is '.', but that's not true when the Gradle build
// is launched from within IntelliJ.
def topsrcdir = rootProject.projectDir.absolutePath

def commandLine = ["${topsrcdir}/mach", "environment", "--format", "json", "--verbose"]
def proc = commandLine.execute(null, new File(topsrcdir))
def standardOutput = new ByteArrayOutputStream()
proc.consumeProcessOutput(standardOutput, standardOutput)

// Only show the output if something went wrong.
if (proc.exitValue() != 0) {
    throw new GradleException("Process '${commandLine}' finished with non-zero exit value ${proc.exitValue()}:\n\n${standardOutput.toString()}")

import groovy.json.JsonSlurper
def slurper = new JsonSlurper()
def json = slurper.parseText(standardOutput.toString())

if (json.substs.MOZ_BUILD_APP != 'mobile/android') {
    throw new GradleException("Building with Gradle is only supported for Fennec, i.e., MOZ_BUILD_APP == 'mobile/android'.")

// Set the Android SDK location.  This is the *least specific* mechanism, which
// is unfortunate: we'd prefer to use the *most specific* mechanism.  That is,
// (first 'sdk.dir', then 'android.dir') and then the
// environment variable ANDROID_HOME will override this.  That's unfortunate,
// but it's hard to automatically arrange better.
System.setProperty('android.home', json.substs.ANDROID_SDK_ROOT)

include ':app'
include ':geckoview'
include ':geckoview_example'
include ':omnijar'
include ':thirdparty'

project(':app').projectDir = new File("${json.topsrcdir}/mobile/android/app")
project(':geckoview').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview")
project(':geckoview_example').projectDir = new File("${json.topsrcdir}/mobile/android/geckoview_example")
project(':omnijar').projectDir = new File("${json.topsrcdir}/mobile/android/app/omnijar")
project(':thirdparty').projectDir = new File("${json.topsrcdir}/mobile/android/thirdparty")

    include ':bouncer'
    project(':bouncer').projectDir = new File("${json.topsrcdir}/mobile/android/bouncer")

// The Gradle instance is shared between settings.gradle and all the
// other build.gradle files (see
// We use this ext property to pass the per-object-directory mozconfig
// between scripts.  This lets us execute set-up code before we gradle
// tries to configure the project even once, and as a side benefit
// saves invoking |mach environment| multiple times.
gradle.ext.mozconfig = json