dom/media/MediaTrackGraph.cpp
author Paul Adenot <paul@paul.cx>
Thu, 28 May 2020 09:55:44 +0000
changeset 532731 5e969a4bab421cfb0c9c6816eafd46a3eeb147f5
parent 532722 61336bfc758449a130882874551df6c358ecd0ae
child 534361 c7c37504525d46161c65dfef8aa371ff73c5b317
permissions -rw-r--r--
Bug 1628779 - Disable getting the input and output latency on Linux. r=achronop Differential Revision: https://phabricator.services.mozilla.com/D76899

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-*/
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "MediaTrackGraphImpl.h"
#include "mozilla/MathAlgorithms.h"
#include "mozilla/Unused.h"

#include "AudioSegment.h"
#include "VideoSegment.h"
#include "nsContentUtils.h"
#include "nsPrintfCString.h"
#include "nsServiceManagerUtils.h"
#include "prerror.h"
#include "mozilla/Logging.h"
#include "mozilla/Attributes.h"
#include "ForwardedInputTrack.h"
#include "ImageContainer.h"
#include "AudioCaptureTrack.h"
#include "AudioNodeTrack.h"
#include "AudioNodeExternalInputTrack.h"
#include "MediaTrackListener.h"
#include "mozilla/dom/BaseAudioContextBinding.h"
#include "mozilla/dom/WorkletThread.h"
#include "mozilla/media/MediaUtils.h"
#include <algorithm>
#include "GeckoProfiler.h"
#include "VideoFrameContainer.h"
#include "mozilla/AbstractThread.h"
#include "mozilla/StaticPrefs_dom.h"
#include "mozilla/Unused.h"
#include "mtransport/runnable_utils.h"
#include "VideoUtils.h"
#include "GraphRunner.h"
#include "Tracing.h"
#include "UnderrunHandler.h"
#include "mozilla/CycleCollectedJSRuntime.h"

#include "webaudio/blink/DenormalDisabler.h"
#include "webaudio/blink/HRTFDatabaseLoader.h"

using std::move;
using namespace mozilla::layers;
using namespace mozilla::dom;
using namespace mozilla::gfx;
using namespace mozilla::media;

namespace mozilla {

LazyLogModule gMediaTrackGraphLog("MediaTrackGraph");
#ifdef LOG
#  undef LOG
#endif  // LOG
#define LOG(type, msg) MOZ_LOG(gMediaTrackGraphLog, type, msg)

/**
 * A hash table containing the graph instances, one per document.
 *
 * The key is a hash of nsPIDOMWindowInner, see `WindowToHash`.
 */
static nsDataHashtable<nsUint32HashKey, MediaTrackGraphImpl*> gGraphs;

MediaTrackGraphImpl::~MediaTrackGraphImpl() {
  MOZ_ASSERT(mTracks.IsEmpty() && mSuspendedTracks.IsEmpty(),
             "All tracks should have been destroyed by messages from the main "
             "thread");
  LOG(LogLevel::Debug, ("MediaTrackGraph %p destroyed", this));
  LOG(LogLevel::Debug, ("MediaTrackGraphImpl::~MediaTrackGraphImpl"));
  StopAudioCallbackTracing();
}

void MediaTrackGraphImpl::AddTrackGraphThread(MediaTrack* aTrack) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  aTrack->mStartTime = mProcessedTime;

  if (aTrack->IsSuspended()) {
    mSuspendedTracks.AppendElement(aTrack);
    LOG(LogLevel::Debug,
        ("%p: Adding media track %p, in the suspended track array", this,
         aTrack));
  } else {
    mTracks.AppendElement(aTrack);
    LOG(LogLevel::Debug, ("%p:  Adding media track %p, count %zu", this, aTrack,
                          mTracks.Length()));
  }

  SetTrackOrderDirty();
}

void MediaTrackGraphImpl::RemoveTrackGraphThread(MediaTrack* aTrack) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  // Remove references in mTrackUpdates before we allow aTrack to die.
  // Pending updates are not needed (since the main thread has already given
  // up the track) so we will just drop them.
  {
    MonitorAutoLock lock(mMonitor);
    for (uint32_t i = 0; i < mTrackUpdates.Length(); ++i) {
      if (mTrackUpdates[i].mTrack == aTrack) {
        mTrackUpdates[i].mTrack = nullptr;
      }
    }
  }

  // Ensure that mFirstCycleBreaker is updated when necessary.
  SetTrackOrderDirty();

  UnregisterAllAudioOutputs(aTrack);

  if (aTrack->IsSuspended()) {
    mSuspendedTracks.RemoveElement(aTrack);
  } else {
    mTracks.RemoveElement(aTrack);
  }

  LOG(LogLevel::Debug, ("%p: Removed media track %p, count %zu", this, aTrack,
                        mTracks.Length()));

  NS_RELEASE(aTrack);  // probably destroying it
}

TrackTime MediaTrackGraphImpl::GraphTimeToTrackTimeWithBlocking(
    const MediaTrack* aTrack, GraphTime aTime) const {
  MOZ_ASSERT(
      aTime <= mStateComputedTime,
      "Don't ask about times where we haven't made blocking decisions yet");
  return std::max<TrackTime>(
      0, std::min(aTime, aTrack->mStartBlocking) - aTrack->mStartTime);
}

GraphTime MediaTrackGraphImpl::IterationEnd() const {
  MOZ_ASSERT(OnGraphThread());
  return mIterationEndTime;
}

void MediaTrackGraphImpl::UpdateCurrentTimeForTracks(
    GraphTime aPrevCurrentTime) {
  MOZ_ASSERT(OnGraphThread());
  for (MediaTrack* track : AllTracks()) {
    // Shouldn't have already notified of ended *and* have output!
    MOZ_ASSERT_IF(track->mStartBlocking > aPrevCurrentTime,
                  !track->mNotifiedEnded);

    // Calculate blocked time and fire Blocked/Unblocked events
    GraphTime blockedTime = mStateComputedTime - track->mStartBlocking;
    NS_ASSERTION(blockedTime >= 0, "Error in blocking time");
    track->AdvanceTimeVaryingValuesToCurrentTime(mStateComputedTime,
                                                 blockedTime);
    LOG(LogLevel::Verbose,
        ("%p: MediaTrack %p bufferStartTime=%f blockedTime=%f", this, track,
         MediaTimeToSeconds(track->mStartTime),
         MediaTimeToSeconds(blockedTime)));
    track->mStartBlocking = mStateComputedTime;

    TrackTime trackCurrentTime =
        track->GraphTimeToTrackTime(mStateComputedTime);
    if (track->mEnded) {
      MOZ_ASSERT(track->GetEnd() <= trackCurrentTime);
      if (!track->mNotifiedEnded) {
        // Playout of this track ended and listeners have not been notified.
        track->mNotifiedEnded = true;
        SetTrackOrderDirty();
        for (const auto& listener : track->mTrackListeners) {
          listener->NotifyOutput(this, track->GetEnd());
          listener->NotifyEnded(this);
        }
      }
    } else {
      for (const auto& listener : track->mTrackListeners) {
        listener->NotifyOutput(this, trackCurrentTime);
      }
    }
  }
}

template <typename C, typename Chunk>
void MediaTrackGraphImpl::ProcessChunkMetadataForInterval(MediaTrack* aTrack,
                                                          C& aSegment,
                                                          TrackTime aStart,
                                                          TrackTime aEnd) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  MOZ_ASSERT(aTrack);

  TrackTime offset = 0;
  for (typename C::ConstChunkIterator chunk(aSegment); !chunk.IsEnded();
       chunk.Next()) {
    if (offset >= aEnd) {
      break;
    }
    offset += chunk->GetDuration();
    if (chunk->IsNull() || offset < aStart) {
      continue;
    }
    const PrincipalHandle& principalHandle = chunk->GetPrincipalHandle();
    if (principalHandle != aSegment.GetLastPrincipalHandle()) {
      aSegment.SetLastPrincipalHandle(principalHandle);
      LOG(LogLevel::Debug,
          ("%p: MediaTrack %p, principalHandle "
           "changed in %sChunk with duration %lld",
           this, aTrack,
           aSegment.GetType() == MediaSegment::AUDIO ? "Audio" : "Video",
           (long long)chunk->GetDuration()));
      for (const auto& listener : aTrack->mTrackListeners) {
        listener->NotifyPrincipalHandleChanged(this, principalHandle);
      }
    }
  }
}

void MediaTrackGraphImpl::ProcessChunkMetadata(GraphTime aPrevCurrentTime) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  for (MediaTrack* track : AllTracks()) {
    TrackTime iterationStart = track->GraphTimeToTrackTime(aPrevCurrentTime);
    TrackTime iterationEnd = track->GraphTimeToTrackTime(mProcessedTime);
    if (!track->mSegment) {
      continue;
    }
    if (track->mType == MediaSegment::AUDIO) {
      ProcessChunkMetadataForInterval<AudioSegment, AudioChunk>(
          track, *track->GetData<AudioSegment>(), iterationStart, iterationEnd);
    } else if (track->mType == MediaSegment::VIDEO) {
      ProcessChunkMetadataForInterval<VideoSegment, VideoChunk>(
          track, *track->GetData<VideoSegment>(), iterationStart, iterationEnd);
    } else {
      MOZ_CRASH("Unknown track type");
    }
  }
}

GraphTime MediaTrackGraphImpl::WillUnderrun(MediaTrack* aTrack,
                                            GraphTime aEndBlockingDecisions) {
  // Ended tracks can't underrun. ProcessedMediaTracks also can't cause
  // underrun currently, since we'll always be able to produce data for them
  // unless they block on some other track.
  if (aTrack->mEnded || aTrack->AsProcessedTrack()) {
    return aEndBlockingDecisions;
  }
  // This track isn't ended or suspended. We don't need to call
  // TrackTimeToGraphTime since an underrun is the only thing that can block
  // it.
  GraphTime bufferEnd = aTrack->GetEnd() + aTrack->mStartTime;
#ifdef DEBUG
  if (bufferEnd < mProcessedTime) {
    LOG(LogLevel::Error, ("%p: MediaTrack %p underrun, "
                          "bufferEnd %f < mProcessedTime %f (%" PRId64
                          " < %" PRId64 "), TrackTime %" PRId64,
                          this, aTrack, MediaTimeToSeconds(bufferEnd),
                          MediaTimeToSeconds(mProcessedTime), bufferEnd,
                          mProcessedTime, aTrack->GetEnd()));
    NS_ASSERTION(bufferEnd >= mProcessedTime, "Buffer underran");
  }
#endif
  return std::min(bufferEnd, aEndBlockingDecisions);
}

namespace {
// Value of mCycleMarker for unvisited tracks in cycle detection.
const uint32_t NOT_VISITED = UINT32_MAX;
// Value of mCycleMarker for ordered tracks in muted cycles.
const uint32_t IN_MUTED_CYCLE = 1;
}  // namespace

bool MediaTrackGraphImpl::AudioTrackPresent() {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());

  bool audioTrackPresent = false;
  for (MediaTrack* track : mTracks) {
    if (track->AsAudioNodeTrack()) {
      audioTrackPresent = true;
      break;
    }

    if (track->mType == MediaSegment::AUDIO && !track->mNotifiedEnded) {
      audioTrackPresent = true;
      break;
    }
  }

  // XXX For some reason, there are race conditions when starting an audio input
  // where we find no active audio tracks.  In any case, if we have an active
  // audio input we should not allow a switch back to a SystemClockDriver
  if (!audioTrackPresent && mInputDeviceUsers.Count() != 0) {
    NS_WARNING("No audio tracks, but full-duplex audio is enabled!!!!!");
    audioTrackPresent = true;
  }

  return audioTrackPresent;
}

void MediaTrackGraphImpl::CheckDriver() {
  MOZ_ASSERT(OnGraphThread());
  // An offline graph has only one driver.
  // Otherwise, if a switch is already pending, let that happen.
  if (!mRealtime || Switching()) {
    return;
  }

  AudioCallbackDriver* audioCallbackDriver =
      CurrentDriver()->AsAudioCallbackDriver();
  bool audioTrackPresent = AudioTrackPresent();

  // Note that this looks for any audio tracks, input or output, and switches
  // to a SystemClockDriver if there are none.
  if (!audioTrackPresent) {
    if (audioCallbackDriver && audioCallbackDriver->IsStarted()) {
      SwitchAtNextIteration(
          new SystemClockDriver(this, CurrentDriver(), mSampleRate));
    }
    return;
  }

  uint32_t graphOutputChannelCount = AudioOutputChannelCount();
  if (!audioCallbackDriver) {
    if (graphOutputChannelCount > 0) {
      AudioCallbackDriver* driver = new AudioCallbackDriver(
          this, CurrentDriver(), mSampleRate, graphOutputChannelCount,
          AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
          AudioInputDevicePreference());
      SwitchAtNextIteration(driver);
    }
    return;
  }

  // Check if this graph should switch to a different number of output channels.
  // Generally, a driver switch is explicitly made by an event (e.g., setting
  // the AudioDestinationNode channelCount), but if an HTMLMediaElement is
  // directly playing back via another HTMLMediaElement, the number of channels
  // of the media determines how many channels to output, and it can change
  // dynamically.
  if (graphOutputChannelCount != audioCallbackDriver->OutputChannelCount()) {
    AudioCallbackDriver* driver = new AudioCallbackDriver(
        this, CurrentDriver(), mSampleRate, graphOutputChannelCount,
        AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
        AudioInputDevicePreference());
    SwitchAtNextIteration(driver);
  }
}

void MediaTrackGraphImpl::UpdateTrackOrder() {
  if (!mTrackOrderDirty) {
    return;
  }

  mTrackOrderDirty = false;

  // The algorithm for finding cycles is based on Tim Leslie's iterative
  // implementation [1][2] of Pearce's variant [3] of Tarjan's strongly
  // connected components (SCC) algorithm.  There are variations (a) to
  // distinguish whether tracks in SCCs of size 1 are in a cycle and (b) to
  // re-run the algorithm over SCCs with breaks at DelayNodes.
  //
  // [1] http://www.timl.id.au/?p=327
  // [2]
  // https://github.com/scipy/scipy/blob/e2c502fca/scipy/sparse/csgraph/_traversal.pyx#L582
  // [3] http://citeseerx.ist.psu.edu/viewdoc/summary?doi=10.1.1.102.1707
  //
  // There are two stacks.  One for the depth-first search (DFS),
  mozilla::LinkedList<MediaTrack> dfsStack;
  // and another for tracks popped from the DFS stack, but still being
  // considered as part of SCCs involving tracks on the stack.
  mozilla::LinkedList<MediaTrack> sccStack;

  // An index into mTracks for the next track found with no unsatisfied
  // upstream dependencies.
  uint32_t orderedTrackCount = 0;

  for (uint32_t i = 0; i < mTracks.Length(); ++i) {
    MediaTrack* t = mTracks[i];
    ProcessedMediaTrack* pt = t->AsProcessedTrack();
    if (pt) {
      // The dfsStack initially contains a list of all processed tracks in
      // unchanged order.
      dfsStack.insertBack(t);
      pt->mCycleMarker = NOT_VISITED;
    } else {
      // SourceMediaTracks have no inputs and so can be ordered now.
      mTracks[orderedTrackCount] = t;
      ++orderedTrackCount;
    }
  }

  // mNextStackMarker corresponds to "index" in Tarjan's algorithm.  It is a
  // counter to label mCycleMarker on the next visited track in the DFS
  // uniquely in the set of visited tracks that are still being considered.
  //
  // In this implementation, the counter descends so that the values are
  // strictly greater than the values that mCycleMarker takes when the track
  // has been ordered (0 or IN_MUTED_CYCLE).
  //
  // Each new track labelled, as the DFS searches upstream, receives a value
  // less than those used for all other tracks being considered.
  uint32_t nextStackMarker = NOT_VISITED - 1;
  // Reset list of DelayNodes in cycles stored at the tail of mTracks.
  mFirstCycleBreaker = mTracks.Length();

  // Rearrange dfsStack order as required to DFS upstream and pop tracks
  // in processing order to place in mTracks.
  while (auto pt = static_cast<ProcessedMediaTrack*>(dfsStack.getFirst())) {
    const auto& inputs = pt->mInputs;
    MOZ_ASSERT(pt->AsProcessedTrack());
    if (pt->mCycleMarker == NOT_VISITED) {
      // Record the position on the visited stack, so that any searches
      // finding this track again know how much of the stack is in the cycle.
      pt->mCycleMarker = nextStackMarker;
      --nextStackMarker;
      // Not-visited input tracks should be processed first.
      // SourceMediaTracks have already been ordered.
      for (uint32_t i = inputs.Length(); i--;) {
        if (inputs[i]->mSource->IsSuspended()) {
          continue;
        }
        auto input = inputs[i]->mSource->AsProcessedTrack();
        if (input && input->mCycleMarker == NOT_VISITED) {
          // It can be that this track has an input which is from a suspended
          // AudioContext.
          if (input->isInList()) {
            input->remove();
            dfsStack.insertFront(input);
          }
        }
      }
      continue;
    }

    // Returning from DFS.  Pop from dfsStack.
    pt->remove();

    // cycleStackMarker keeps track of the highest marker value on any
    // upstream track, if any, found receiving input, directly or indirectly,
    // from the visited stack (and so from |ps|, making a cycle).  In a
    // variation from Tarjan's SCC algorithm, this does not include |ps|
    // unless it is part of the cycle.
    uint32_t cycleStackMarker = 0;
    for (uint32_t i = inputs.Length(); i--;) {
      if (inputs[i]->mSource->IsSuspended()) {
        continue;
      }
      auto input = inputs[i]->mSource->AsProcessedTrack();
      if (input) {
        cycleStackMarker = std::max(cycleStackMarker, input->mCycleMarker);
      }
    }

    if (cycleStackMarker <= IN_MUTED_CYCLE) {
      // All inputs have been ordered and their stack markers have been removed.
      // This track is not part of a cycle.  It can be processed next.
      pt->mCycleMarker = 0;
      mTracks[orderedTrackCount] = pt;
      ++orderedTrackCount;
      continue;
    }

    // A cycle has been found.  Record this track for ordering when all
    // tracks in this SCC have been popped from the DFS stack.
    sccStack.insertFront(pt);

    if (cycleStackMarker > pt->mCycleMarker) {
      // Cycles have been found that involve tracks that remain on the stack.
      // Leave mCycleMarker indicating the most downstream (last) track on
      // the stack known to be part of this SCC.  In this way, any searches on
      // other paths that find |ps| will know (without having to traverse from
      // this track again) that they are part of this SCC (i.e. part of an
      // intersecting cycle).
      pt->mCycleMarker = cycleStackMarker;
      continue;
    }

    // |pit| is the root of an SCC involving no other tracks on dfsStack, the
    // complete SCC has been recorded, and tracks in this SCC are part of at
    // least one cycle.
    MOZ_ASSERT(cycleStackMarker == pt->mCycleMarker);
    // If there are DelayNodes in this SCC, then they may break the cycles.
    bool haveDelayNode = false;
    auto next = sccStack.getFirst();
    // Tracks in this SCC are identified by mCycleMarker <= cycleStackMarker.
    // (There may be other tracks later in sccStack from other incompletely
    // searched SCCs, involving tracks still on dfsStack.)
    //
    // DelayNodes in cycles must behave differently from those not in cycles,
    // so all DelayNodes in the SCC must be identified.
    while (next && static_cast<ProcessedMediaTrack*>(next)->mCycleMarker <=
                       cycleStackMarker) {
      auto nt = next->AsAudioNodeTrack();
      // Get next before perhaps removing from list below.
      next = next->getNext();
      if (nt && nt->Engine()->AsDelayNodeEngine()) {
        haveDelayNode = true;
        // DelayNodes break cycles by producing their output in a
        // preprocessing phase; they do not need to be ordered before their
        // consumers.  Order them at the tail of mTracks so that they can be
        // handled specially.  Do so now, so that DFS ignores them.
        nt->remove();
        nt->mCycleMarker = 0;
        --mFirstCycleBreaker;
        mTracks[mFirstCycleBreaker] = nt;
      }
    }
    auto after_scc = next;
    while ((next = sccStack.getFirst()) != after_scc) {
      next->remove();
      auto removed = static_cast<ProcessedMediaTrack*>(next);
      if (haveDelayNode) {
        // Return tracks to the DFS stack again (to order and detect cycles
        // without delayNodes).  Any of these tracks that are still inputs
        // for tracks on the visited stack must be returned to the front of
        // the stack to be ordered before their dependents.  We know that none
        // of these tracks need input from tracks on the visited stack, so
        // they can all be searched and ordered before the current stack head
        // is popped.
        removed->mCycleMarker = NOT_VISITED;
        dfsStack.insertFront(removed);
      } else {
        // Tracks in cycles without any DelayNodes must be muted, and so do
        // not need input and can be ordered now.  They must be ordered before
        // their consumers so that their muted output is available.
        removed->mCycleMarker = IN_MUTED_CYCLE;
        mTracks[orderedTrackCount] = removed;
        ++orderedTrackCount;
      }
    }
  }

  MOZ_ASSERT(orderedTrackCount == mFirstCycleBreaker);
}

TrackTime MediaTrackGraphImpl::PlayAudio(AudioMixer* aMixer,
                                         const TrackKeyAndVolume& aTkv,
                                         GraphTime aPlayedTime) {
  MOZ_ASSERT(OnGraphThread());
  MOZ_ASSERT(mRealtime, "Should only attempt to play audio in realtime mode");
  MOZ_ASSERT(aMixer, "Can only play audio if there's a mixer");

  TrackTime ticksWritten = 0;

  ticksWritten = 0;
  MediaTrack* track = aTkv.mTrack;
  AudioSegment* audio = track->GetData<AudioSegment>();
  AudioSegment output;

  TrackTime offset = track->GraphTimeToTrackTime(aPlayedTime);

  // We don't update Track->mTracksStartTime here to account for time spent
  // blocked. Instead, we'll update it in UpdateCurrentTimeForTracks after
  // the blocked period has completed. But we do need to make sure we play
  // from the right offsets in the track buffer, even if we've already
  // written silence for some amount of blocked time after the current time.
  GraphTime t = aPlayedTime;
  while (t < mStateComputedTime) {
    bool blocked = t >= track->mStartBlocking;
    GraphTime end = blocked ? mStateComputedTime : track->mStartBlocking;
    NS_ASSERTION(end <= mStateComputedTime, "mStartBlocking is wrong!");

    // Check how many ticks of sound we can provide if we are blocked some
    // time in the middle of this cycle.
    TrackTime toWrite = end - t;

    if (blocked) {
      output.InsertNullDataAtStart(toWrite);
      ticksWritten += toWrite;
      LOG(LogLevel::Verbose,
          ("%p: MediaTrack %p writing %" PRId64 " blocking-silence samples for "
           "%f to %f (%" PRId64 " to %" PRId64 ")",
           this, track, toWrite, MediaTimeToSeconds(t), MediaTimeToSeconds(end),
           offset, offset + toWrite));
    } else {
      TrackTime endTicksNeeded = offset + toWrite;
      TrackTime endTicksAvailable = audio->GetDuration();

      if (endTicksNeeded <= endTicksAvailable) {
        LOG(LogLevel::Verbose,
            ("%p: MediaTrack %p writing %" PRId64 " samples for %f to %f "
             "(samples %" PRId64 " to %" PRId64 ")",
             this, track, toWrite, MediaTimeToSeconds(t),
             MediaTimeToSeconds(end), offset, endTicksNeeded));
        output.AppendSlice(*audio, offset, endTicksNeeded);
        ticksWritten += toWrite;
        offset = endTicksNeeded;
      } else {
        // MOZ_ASSERT(track->IsEnded(), "Not enough data, and track not
        // ended."); If we are at the end of the track, maybe write the
        // remaining samples, and pad with/output silence.
        if (endTicksNeeded > endTicksAvailable && offset < endTicksAvailable) {
          output.AppendSlice(*audio, offset, endTicksAvailable);

          LOG(LogLevel::Verbose,
              ("%p: MediaTrack %p writing %" PRId64 " samples for %f to %f "
               "(samples %" PRId64 " to %" PRId64 ")",
               this, track, toWrite, MediaTimeToSeconds(t),
               MediaTimeToSeconds(end), offset, endTicksNeeded));
          uint32_t available = endTicksAvailable - offset;
          ticksWritten += available;
          toWrite -= available;
          offset = endTicksAvailable;
        }
        output.AppendNullData(toWrite);
        LOG(LogLevel::Verbose,
            ("%p MediaTrack %p writing %" PRId64 " padding slsamples for %f to "
             "%f (samples %" PRId64 " to %" PRId64 ")",
             this, track, toWrite, MediaTimeToSeconds(t),
             MediaTimeToSeconds(end), offset, endTicksNeeded));
        ticksWritten += toWrite;
      }
      output.ApplyVolume(mGlobalVolume * aTkv.mVolume);
    }
    t = end;

    uint32_t outputChannels;
    // Use the number of channel the driver expects: this is the number of
    // channel that can be output by the underlying system level audio stream.
    // Fall back to something sensible if this graph is being driven by a normal
    // thread (this can happen when there are no output devices, etc.).
    if (CurrentDriver()->AsAudioCallbackDriver()) {
      outputChannels =
          CurrentDriver()->AsAudioCallbackDriver()->OutputChannelCount();
    } else {
      outputChannels = AudioOutputChannelCount();
    }
    output.WriteTo(*aMixer, outputChannels, mSampleRate);
  }
  return ticksWritten;
}

void MediaTrackGraphImpl::OpenAudioInputImpl(CubebUtils::AudioDeviceID aID,
                                             AudioDataListener* aListener) {
  MOZ_ASSERT(OnGraphThread());
  // Only allow one device per MTG (hence, per document), but allow opening a
  // device multiple times
  nsTArray<RefPtr<AudioDataListener>>& listeners =
      mInputDeviceUsers.GetOrInsert(aID);
  if (listeners.IsEmpty() && mInputDeviceUsers.Count() > 1) {
    // We don't support opening multiple input device in a graph for now.
    listeners.RemoveElement(aID);
    return;
  }

  MOZ_ASSERT(!listeners.Contains(aListener), "Don't add a listener twice.");

  listeners.AppendElement(aListener);

  if (listeners.Length() == 1) {  // first open for this device
    mInputDeviceID = aID;
    // Switch Drivers since we're adding input (to input-only or full-duplex)
    AudioCallbackDriver* driver = new AudioCallbackDriver(
        this, CurrentDriver(), mSampleRate, AudioOutputChannelCount(),
        AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
        AudioInputDevicePreference());
    LOG(LogLevel::Debug,
        ("%p OpenAudioInput: starting new AudioCallbackDriver(input) %p", this,
         driver));
    SwitchAtNextIteration(driver);
  }
}

nsresult MediaTrackGraphImpl::OpenAudioInput(CubebUtils::AudioDeviceID aID,
                                             AudioDataListener* aListener) {
  MOZ_ASSERT(NS_IsMainThread());
  class Message : public ControlMessage {
   public:
    Message(MediaTrackGraphImpl* aGraph, CubebUtils::AudioDeviceID aID,
            AudioDataListener* aListener)
        : ControlMessage(nullptr),
          mGraph(aGraph),
          mID(aID),
          mListener(aListener) {}
    void Run() override { mGraph->OpenAudioInputImpl(mID, mListener); }
    MediaTrackGraphImpl* mGraph;
    CubebUtils::AudioDeviceID mID;
    RefPtr<AudioDataListener> mListener;
  };
  // XXX Check not destroyed!
  this->AppendMessage(MakeUnique<Message>(this, aID, aListener));
  return NS_OK;
}

void MediaTrackGraphImpl::CloseAudioInputImpl(
    Maybe<CubebUtils::AudioDeviceID>& aID, AudioDataListener* aListener) {
  MOZ_ASSERT(OnGraphThread());
  // It is possible to not know the ID here, find it first.
  if (aID.isNothing()) {
    for (auto iter = mInputDeviceUsers.Iter(); !iter.Done(); iter.Next()) {
      if (iter.Data().Contains(aListener)) {
        aID = Some(iter.Key());
      }
    }
    MOZ_ASSERT(aID.isSome(), "Closing an audio input that was not opened.");
  }

  nsTArray<RefPtr<AudioDataListener>>* listeners =
      mInputDeviceUsers.GetValue(aID.value());

  MOZ_ASSERT(listeners);
  DebugOnly<bool> wasPresent = listeners->RemoveElement(aListener);
  MOZ_ASSERT(wasPresent);

  // Breaks the cycle between the MTG and the listener.
  aListener->Disconnect(this);

  if (!listeners->IsEmpty()) {
    // There is still a consumer for this audio input device
    return;
  }

  mInputDeviceID = nullptr;  // reset to default
  mInputDeviceUsers.Remove(aID.value());

  // Switch Drivers since we're adding or removing an input (to nothing/system
  // or output only)
  bool audioTrackPresent = AudioTrackPresent();

  GraphDriver* driver;
  if (audioTrackPresent) {
    // We still have audio output
    LOG(LogLevel::Debug,
        ("%p: CloseInput: output present (AudioCallback)", this));

    driver = new AudioCallbackDriver(
        this, CurrentDriver(), mSampleRate, AudioOutputChannelCount(),
        AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
        AudioInputDevicePreference());
    SwitchAtNextIteration(driver);
  } else if (CurrentDriver()->AsAudioCallbackDriver()) {
    LOG(LogLevel::Debug,
        ("%p: CloseInput: no output present (SystemClockCallback)", this));

    driver = new SystemClockDriver(this, CurrentDriver(), mSampleRate);
    SwitchAtNextIteration(driver);
  }  // else SystemClockDriver->SystemClockDriver, no switch
}

void MediaTrackGraphImpl::RegisterAudioOutput(MediaTrack* aTrack, void* aKey) {
  MOZ_ASSERT(OnGraphThread());

  TrackKeyAndVolume* tkv = mAudioOutputs.AppendElement();
  tkv->mTrack = aTrack;
  tkv->mKey = aKey;
  tkv->mVolume = 1.0;

  if (!CurrentDriver()->AsAudioCallbackDriver() && !Switching()) {
    AudioCallbackDriver* driver = new AudioCallbackDriver(
        this, CurrentDriver(), mSampleRate, AudioOutputChannelCount(),
        AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
        AudioInputDevicePreference());
    SwitchAtNextIteration(driver);
  }
}

void MediaTrackGraphImpl::UnregisterAllAudioOutputs(MediaTrack* aTrack) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());

  for (int32_t i = mAudioOutputs.Length() - 1; i >= 0; i--) {
    if (mAudioOutputs[i].mTrack == aTrack) {
      mAudioOutputs.RemoveElementAt(i);
    }
  }
}

void MediaTrackGraphImpl::UnregisterAudioOutput(MediaTrack* aTrack,
                                                void* aKey) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());

  mAudioOutputs.RemoveElementsBy(
      [&aKey, &aTrack](const TrackKeyAndVolume& aTkv) {
        return aTkv.mKey == aKey && aTkv.mTrack == aTrack;
      });
}

void MediaTrackGraphImpl::CloseAudioInput(Maybe<CubebUtils::AudioDeviceID>& aID,
                                          AudioDataListener* aListener) {
  MOZ_ASSERT(NS_IsMainThread());
  class Message : public ControlMessage {
   public:
    Message(MediaTrackGraphImpl* aGraph, Maybe<CubebUtils::AudioDeviceID>& aID,
            AudioDataListener* aListener)
        : ControlMessage(nullptr),
          mGraph(aGraph),
          mID(aID),
          mListener(aListener) {}
    void Run() override { mGraph->CloseAudioInputImpl(mID, mListener); }
    MediaTrackGraphImpl* mGraph;
    Maybe<CubebUtils::AudioDeviceID> mID;
    RefPtr<AudioDataListener> mListener;
  };
  this->AppendMessage(MakeUnique<Message>(this, aID, aListener));
}

// All AudioInput listeners get the same speaker data (at least for now).
void MediaTrackGraphImpl::NotifyOutputData(AudioDataValue* aBuffer,
                                           size_t aFrames, TrackRate aRate,
                                           uint32_t aChannels) {
#ifdef ANDROID
  // On Android, mInputDeviceID is always null and represents the default
  // device.
  // The absence of an input consumer is enough to know we need to bail out
  // here.
  if (!mInputDeviceUsers.GetValue(mInputDeviceID)) {
    return;
  }
#else
  if (!mInputDeviceID) {
    return;
  }
#endif
  // When/if we decide to support multiple input devices per graph, this needs
  // to loop over them.
  nsTArray<RefPtr<AudioDataListener>>* listeners =
      mInputDeviceUsers.GetValue(mInputDeviceID);
  MOZ_ASSERT(listeners);
  for (auto& listener : *listeners) {
    listener->NotifyOutputData(this, aBuffer, aFrames, aRate, aChannels);
  }
}

void MediaTrackGraphImpl::NotifyStarted() {
#ifdef ANDROID
  if (!mInputDeviceUsers.GetValue(mInputDeviceID)) {
    return;
  }
#else
  if (!mInputDeviceID) {
    return;
  }
#endif
  nsTArray<RefPtr<AudioDataListener>>* listeners =
      mInputDeviceUsers.GetValue(mInputDeviceID);
  MOZ_ASSERT(listeners);
  for (auto& listener : *listeners) {
    listener->NotifyStarted(this);
  }
}

void MediaTrackGraphImpl::NotifyInputData(const AudioDataValue* aBuffer,
                                          size_t aFrames, TrackRate aRate,
                                          uint32_t aChannels) {
#ifdef ANDROID
  if (!mInputDeviceUsers.GetValue(mInputDeviceID)) {
    return;
  }
#else
  // Either we have an audio input device, or we just removed the audio input
  // this iteration, and we're switching back to an output-only driver next
  // iteration.
  MOZ_ASSERT(mInputDeviceID || Switching());
  if (!mInputDeviceID) {
    return;
  }
#endif
  nsTArray<RefPtr<AudioDataListener>>* listeners =
      mInputDeviceUsers.GetValue(mInputDeviceID);
  MOZ_ASSERT(listeners);
  for (auto& listener : *listeners) {
    listener->NotifyInputData(this, aBuffer, aFrames, aRate, aChannels);
  }
}

void MediaTrackGraphImpl::DeviceChangedImpl() {
  MOZ_ASSERT(OnGraphThread());

#ifdef ANDROID
  if (!mInputDeviceUsers.GetValue(mInputDeviceID)) {
    return;
  }
#else
  if (!mInputDeviceID) {
    return;
  }
#endif

  nsTArray<RefPtr<AudioDataListener>>* listeners =
      mInputDeviceUsers.GetValue(mInputDeviceID);
  for (auto& listener : *listeners) {
    listener->DeviceChanged(this);
  }
}

void MediaTrackGraphImpl::SetMaxOutputChannelCount(uint32_t aMaxChannelCount) {
  MOZ_ASSERT(OnGraphThread());
  mMaxOutputChannelCount = aMaxChannelCount;
}

void MediaTrackGraphImpl::DeviceChanged() {
  // This is safe to be called from any thread: this message comes from an
  // underlying platform API, and we don't have much guarantees. If it is not
  // called from the main thread (and it probably will rarely be), it will post
  // itself to the main thread, and the actual device change message will be ran
  // and acted upon on the graph thread.
  if (!NS_IsMainThread()) {
    RefPtr<nsIRunnable> runnable = WrapRunnable(
        RefPtr<MediaTrackGraphImpl>(this), &MediaTrackGraphImpl::DeviceChanged);
    mAbstractMainThread->Dispatch(runnable.forget());
    return;
  }

  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrackGraph* aGraph)
        : ControlMessage(nullptr),
          mGraphImpl(static_cast<MediaTrackGraphImpl*>(aGraph)) {}
    void Run() override { mGraphImpl->DeviceChangedImpl(); }
    // We know that this is valid, because the graph can't shutdown if it has
    // messages.
    MediaTrackGraphImpl* mGraphImpl;
  };

  if (mMainThreadTrackCount == 0 && mMainThreadPortCount == 0) {
    // This is a special case where the origin of this event cannot control the
    // lifetime of the graph, because the graph is controling the lifetime of
    // the AudioCallbackDriver where the event originated.
    // We know the graph is soon going away, so there's no need to notify about
    // this device change.
    return;
  }

  MOZ_ASSERT(NS_IsMainThread());
  // Have the latency re-queried next stable state.
  mLatencyQueryCounter = LATENCY_QUERYING_INTERVAL;

  // Dispatch to the bg thread to do the (potentially expensive) query of the
  // maximum channel count, and then dispatch back to the main thread, then to
  // the graph, with the new info.
  RefPtr<MediaTrackGraphImpl> self = this;
  NS_DispatchBackgroundTask(NS_NewRunnableFunction(
      "MaxChannelCountUpdateOnBgThread", [self{move(self)}]() {
        uint32_t maxChannelCount = CubebUtils::MaxNumberOfChannels();
        self->Dispatch(NS_NewRunnableFunction(
            "MaxChannelCountUpdateToMainThread",
            [self{self}, maxChannelCount]() {
              class MessageToGraph : public ControlMessage {
               public:
                explicit MessageToGraph(MediaTrackGraph* aGraph,
                                        uint32_t aMaxChannelCount)
                    : ControlMessage(nullptr),
                      mGraphImpl(static_cast<MediaTrackGraphImpl*>(aGraph)),
                      mMaxChannelCount(aMaxChannelCount) {}
                void Run() override {
                  mGraphImpl->SetMaxOutputChannelCount(mMaxChannelCount);
                }
                MediaTrackGraphImpl* mGraphImpl;
                uint32_t mMaxChannelCount;
              };
              self->AppendMessage(
                  MakeUnique<MessageToGraph>(self, maxChannelCount));
            }));
      }));

  AppendMessage(MakeUnique<Message>(this));
}

void MediaTrackGraphImpl::ReevaluateInputDevice() {
  MOZ_ASSERT(OnGraphThread());
  bool needToSwitch = false;

  if (CurrentDriver()->AsAudioCallbackDriver()) {
    AudioCallbackDriver* audioCallbackDriver =
        CurrentDriver()->AsAudioCallbackDriver();
    if (audioCallbackDriver->InputChannelCount() != AudioInputChannelCount()) {
      needToSwitch = true;
    }
    if (audioCallbackDriver->InputDevicePreference() !=
        AudioInputDevicePreference()) {
      needToSwitch = true;
    }
  } else {
    // We're already in the process of switching to a audio callback driver,
    // which will happen at the next iteration.
    // However, maybe it's not the correct number of channels. Re-query the
    // correct channel amount at this time.
    MOZ_ASSERT(Switching());
    needToSwitch = true;
  }
  if (needToSwitch) {
    AudioCallbackDriver* newDriver = new AudioCallbackDriver(
        this, CurrentDriver(), mSampleRate, AudioOutputChannelCount(),
        AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
        AudioInputDevicePreference());
    SwitchAtNextIteration(newDriver);
  }
}

bool MediaTrackGraphImpl::OnGraphThreadOrNotRunning() const {
  // either we're on the right thread (and calling CurrentDriver() is safe),
  // or we're going to fail the assert anyway, so don't cross-check
  // via CurrentDriver().
  return mGraphDriverRunning ? OnGraphThread() : NS_IsMainThread();
}

bool MediaTrackGraphImpl::OnGraphThread() const {
  // we're on the right thread (and calling mDriver is safe),
  MOZ_ASSERT(mDriver);
  if (mGraphRunner && mGraphRunner->OnThread()) {
    return true;
  }
  return mDriver->OnThread();
}

bool MediaTrackGraphImpl::Destroyed() const {
  MOZ_ASSERT(NS_IsMainThread());
  return !mSelfRef;
}

bool MediaTrackGraphImpl::ShouldUpdateMainThread() {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  if (mRealtime) {
    return true;
  }

  TimeStamp now = TimeStamp::Now();
  // For offline graphs, update now if it has been long enough since the last
  // update, or if it has reached the end.
  if ((now - mLastMainThreadUpdate).ToMilliseconds() >
          CurrentDriver()->IterationDuration() ||
      mStateComputedTime >= mEndTime) {
    mLastMainThreadUpdate = now;
    return true;
  }
  return false;
}

void MediaTrackGraphImpl::PrepareUpdatesToMainThreadState(bool aFinalUpdate) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  mMonitor.AssertCurrentThreadOwns();

  // We don't want to frequently update the main thread about timing update
  // when we are not running in realtime.
  if (aFinalUpdate || ShouldUpdateMainThread()) {
    // Strip updates that will be obsoleted below, so as to keep the length of
    // mTrackUpdates sane.
    size_t keptUpdateCount = 0;
    for (size_t i = 0; i < mTrackUpdates.Length(); ++i) {
      MediaTrack* track = mTrackUpdates[i].mTrack;
      // RemoveTrackGraphThread() clears mTrack in updates for
      // tracks that are removed from the graph.
      MOZ_ASSERT(!track || track->GraphImpl() == this);
      if (!track || track->MainThreadNeedsUpdates()) {
        // Discard this update as it has either been cleared when the track
        // was destroyed or there will be a newer update below.
        continue;
      }
      if (keptUpdateCount != i) {
        mTrackUpdates[keptUpdateCount] = move(mTrackUpdates[i]);
        MOZ_ASSERT(!mTrackUpdates[i].mTrack);
      }
      ++keptUpdateCount;
    }
    mTrackUpdates.TruncateLength(keptUpdateCount);

    mTrackUpdates.SetCapacity(mTrackUpdates.Length() + mTracks.Length() +
                              mSuspendedTracks.Length());
    for (MediaTrack* track : AllTracks()) {
      if (!track->MainThreadNeedsUpdates()) {
        continue;
      }
      TrackUpdate* update = mTrackUpdates.AppendElement();
      update->mTrack = track;
      // No blocking to worry about here, since we've passed
      // UpdateCurrentTimeForTracks.
      update->mNextMainThreadCurrentTime =
          track->GraphTimeToTrackTime(mProcessedTime);
      update->mNextMainThreadEnded = track->mNotifiedEnded;
    }
    mNextMainThreadGraphTime = mProcessedTime;
    if (!mPendingUpdateRunnables.IsEmpty()) {
      mUpdateRunnables.AppendElements(move(mPendingUpdateRunnables));
    }
  }

  // If this is the final update, then a stable state event will soon be
  // posted just before this thread finishes, and so there is no need to also
  // post here.
  if (!aFinalUpdate &&
      // Don't send the message to the main thread if it's not going to have
      // any work to do.
      !(mUpdateRunnables.IsEmpty() && mTrackUpdates.IsEmpty())) {
    EnsureStableStateEventPosted();
  }
}

GraphTime MediaTrackGraphImpl::RoundUpToEndOfAudioBlock(GraphTime aTime) {
  if (aTime % WEBAUDIO_BLOCK_SIZE == 0) {
    return aTime;
  }
  return RoundUpToNextAudioBlock(aTime);
}

GraphTime MediaTrackGraphImpl::RoundUpToNextAudioBlock(GraphTime aTime) {
  uint64_t block = aTime >> WEBAUDIO_BLOCK_SIZE_BITS;
  uint64_t nextBlock = block + 1;
  GraphTime nextTime = nextBlock << WEBAUDIO_BLOCK_SIZE_BITS;
  return nextTime;
}

void MediaTrackGraphImpl::ProduceDataForTracksBlockByBlock(
    uint32_t aTrackIndex, TrackRate aSampleRate) {
  MOZ_ASSERT(OnGraphThread());
  MOZ_ASSERT(aTrackIndex <= mFirstCycleBreaker,
             "Cycle breaker is not AudioNodeTrack?");

  while (mProcessedTime < mStateComputedTime) {
    // Microtask checkpoints are in between render quanta.
    nsAutoMicroTask mt;

    GraphTime next = RoundUpToNextAudioBlock(mProcessedTime);
    for (uint32_t i = mFirstCycleBreaker; i < mTracks.Length(); ++i) {
      auto nt = static_cast<AudioNodeTrack*>(mTracks[i]);
      MOZ_ASSERT(nt->AsAudioNodeTrack());
      nt->ProduceOutputBeforeInput(mProcessedTime);
    }
    for (uint32_t i = aTrackIndex; i < mTracks.Length(); ++i) {
      ProcessedMediaTrack* pt = mTracks[i]->AsProcessedTrack();
      if (pt) {
        pt->ProcessInput(
            mProcessedTime, next,
            (next == mStateComputedTime) ? ProcessedMediaTrack::ALLOW_END : 0);
      }
    }
    mProcessedTime = next;
  }
  NS_ASSERTION(mProcessedTime == mStateComputedTime,
               "Something went wrong with rounding to block boundaries");
}

void MediaTrackGraphImpl::RunMessageAfterProcessing(
    UniquePtr<ControlMessage> aMessage) {
  MOZ_ASSERT(OnGraphThread());

  if (mFrontMessageQueue.IsEmpty()) {
    mFrontMessageQueue.AppendElement();
  }

  // Only one block is used for messages from the graph thread.
  MOZ_ASSERT(mFrontMessageQueue.Length() == 1);
  mFrontMessageQueue[0].mMessages.AppendElement(move(aMessage));
}

void MediaTrackGraphImpl::RunMessagesInQueue() {
  MOZ_ASSERT(OnGraphThread());
  // Calculate independent action times for each batch of messages (each
  // batch corresponding to an event loop task). This isolates the performance
  // of different scripts to some extent.
  for (uint32_t i = 0; i < mFrontMessageQueue.Length(); ++i) {
    nsTArray<UniquePtr<ControlMessage>>& messages =
        mFrontMessageQueue[i].mMessages;

    for (uint32_t j = 0; j < messages.Length(); ++j) {
      TRACE();
      messages[j]->Run();
    }
  }
  mFrontMessageQueue.Clear();
}

void MediaTrackGraphImpl::UpdateGraph(GraphTime aEndBlockingDecisions) {
  TRACE();
  MOZ_ASSERT(OnGraphThread());
  MOZ_ASSERT(aEndBlockingDecisions >= mProcessedTime);
  // The next state computed time can be the same as the previous: it
  // means the driver would have been blocking indefinitly, but the graph has
  // been woken up right after having been to sleep.
  MOZ_ASSERT(aEndBlockingDecisions >= mStateComputedTime);

  CheckDriver();
  UpdateTrackOrder();

  bool ensureNextIteration = false;

  for (MediaTrack* track : mTracks) {
    if (SourceMediaTrack* is = track->AsSourceTrack()) {
      ensureNextIteration |= is->PullNewData(aEndBlockingDecisions);
      is->ExtractPendingInput(mStateComputedTime, aEndBlockingDecisions);
    }
    if (track->mEnded) {
      // The track's not suspended, and since it's ended, underruns won't
      // stop it playing out. So there's no blocking other than what we impose
      // here.
      GraphTime endTime = track->GetEnd() + track->mStartTime;
      if (endTime <= mStateComputedTime) {
        LOG(LogLevel::Verbose,
            ("%p: MediaTrack %p is blocked due to being ended", this, track));
        track->mStartBlocking = mStateComputedTime;
      } else {
        LOG(LogLevel::Verbose,
            ("%p: MediaTrack %p has ended, but is not blocked yet (current "
             "time %f, end at %f)",
             this, track, MediaTimeToSeconds(mStateComputedTime),
             MediaTimeToSeconds(endTime)));
        // Data can't be added to a ended track, so underruns are irrelevant.
        MOZ_ASSERT(endTime <= aEndBlockingDecisions);
        track->mStartBlocking = endTime;
      }
    } else {
      track->mStartBlocking = WillUnderrun(track, aEndBlockingDecisions);

#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
      if (SourceMediaTrack* s = track->AsSourceTrack()) {
        if (s->Ended()) {
          continue;
        }
        {
          MutexAutoLock lock(s->mMutex);
          if (!s->mUpdateTrack->mPullingEnabled) {
            // The invariant that data must be provided is only enforced when
            // pulling.
            continue;
          }
        }
        if (track->GetEnd() <
            track->GraphTimeToTrackTime(aEndBlockingDecisions)) {
          LOG(LogLevel::Error,
              ("%p: SourceMediaTrack %p (%s) is live and pulled, "
               "but wasn't fed "
               "enough data. TrackListeners=%zu. Track-end=%f, "
               "Iteration-end=%f",
               this, track,
               (track->mType == MediaSegment::AUDIO ? "audio" : "video"),
               track->mTrackListeners.Length(),
               MediaTimeToSeconds(track->GetEnd()),
               MediaTimeToSeconds(
                   track->GraphTimeToTrackTime(aEndBlockingDecisions))));
          MOZ_DIAGNOSTIC_ASSERT(false,
                                "A non-ended SourceMediaTrack wasn't fed "
                                "enough data by NotifyPull");
        }
      }
#endif /* MOZ_DIAGNOSTIC_ASSERT_ENABLED */
    }
  }

  for (MediaTrack* track : mSuspendedTracks) {
    track->mStartBlocking = mStateComputedTime;
  }

  // If the loop is woken up so soon that IterationEnd() barely advances or
  // if an offline graph is not currently rendering, we end up having
  // aEndBlockingDecisions == mStateComputedTime.
  // Since the process interval [mStateComputedTime, aEndBlockingDecision) is
  // empty, Process() will not find any unblocked track and so will not
  // ensure another iteration.  If the graph should be rendering, then ensure
  // another iteration to render.
  if (ensureNextIteration || (aEndBlockingDecisions == mStateComputedTime &&
                              mStateComputedTime < mEndTime)) {
    EnsureNextIteration();
  }
}

void MediaTrackGraphImpl::Process(AudioMixer* aMixer) {
  TRACE();
  MOZ_ASSERT(OnGraphThread());
  // Play track contents.
  bool allBlockedForever = true;
  // True when we've done ProcessInput for all processed tracks.
  bool doneAllProducing = false;
  const GraphTime oldProcessedTime = mProcessedTime;

  // Figure out what each track wants to do
  for (uint32_t i = 0; i < mTracks.Length(); ++i) {
    MediaTrack* track = mTracks[i];
    if (!doneAllProducing) {
      ProcessedMediaTrack* pt = track->AsProcessedTrack();
      if (pt) {
        AudioNodeTrack* n = track->AsAudioNodeTrack();
        if (n) {
#ifdef DEBUG
          // Verify that the sampling rate for all of the following tracks is
          // the same
          for (uint32_t j = i + 1; j < mTracks.Length(); ++j) {
            AudioNodeTrack* nextTrack = mTracks[j]->AsAudioNodeTrack();
            if (nextTrack) {
              MOZ_ASSERT(n->mSampleRate == nextTrack->mSampleRate,
                         "All AudioNodeTracks in the graph must have the same "
                         "sampling rate");
            }
          }
#endif
          // Since an AudioNodeTrack is present, go ahead and
          // produce audio block by block for all the rest of the tracks.
          ProduceDataForTracksBlockByBlock(i, n->mSampleRate);
          doneAllProducing = true;
        } else {
          pt->ProcessInput(mProcessedTime, mStateComputedTime,
                           ProcessedMediaTrack::ALLOW_END);
          // Assert that a live track produced enough data
          MOZ_ASSERT_IF(!track->mEnded,
                        track->GetEnd() >= GraphTimeToTrackTimeWithBlocking(
                                               track, mStateComputedTime));
        }
      }
    }
    if (track->mStartBlocking > oldProcessedTime) {
      allBlockedForever = false;
    }
  }
  mProcessedTime = mStateComputedTime;

  if (aMixer) {
    MOZ_ASSERT(mRealtime, "If there's a mixer, this graph must be realtime");
    aMixer->StartMixing();
    // This is the number of frames that are written to the output buffer, for
    // this iteration.
    TrackTime ticksPlayed = 0;
    for (auto& t : mAudioOutputs) {
      TrackTime ticksPlayedForThisTrack =
          PlayAudio(aMixer, t, oldProcessedTime);
      if (ticksPlayed == 0) {
        ticksPlayed = ticksPlayedForThisTrack;
      } else {
        MOZ_ASSERT(
            !ticksPlayedForThisTrack || ticksPlayedForThisTrack == ticksPlayed,
            "Each track should have the same number of frames.");
      }
    }

    if (ticksPlayed == 0) {
      // Nothing was played, so the mixer doesn't know how many frames were
      // processed. We still tell it so AudioCallbackDriver knows how much has
      // been processed. (bug 1406027)
      aMixer->Mix(
          nullptr,
          CurrentDriver()->AsAudioCallbackDriver()->OutputChannelCount(),
          mStateComputedTime - oldProcessedTime, mSampleRate);
    }
    aMixer->FinishMixing();
  }

  if (!allBlockedForever) {
    EnsureNextIteration();
  }
}

bool MediaTrackGraphImpl::UpdateMainThreadState() {
  MOZ_ASSERT(OnGraphThread());
  if (mForceShutDownReceived) {
    for (MediaTrack* track : AllTracks()) {
      track->NotifyForcedShutdown();
    }
  }
  {
    MonitorAutoLock lock(mMonitor);
    bool finalUpdate =
        mForceShutDownReceived || (IsEmpty() && mBackMessageQueue.IsEmpty());
    PrepareUpdatesToMainThreadState(finalUpdate);
    if (!finalUpdate) {
      SwapMessageQueues();
      return true;
    }
    // The JSContext will not be used again.
    // Clear main thread access while under monitor.
    mJSContext = nullptr;
  }
  dom::WorkletThread::DeleteCycleCollectedJSContext();
  // Enter shutdown mode when this iteration is completed.
  // No need to Destroy tracks here. The main-thread owner of each
  // track is responsible for calling Destroy on them.
  return false;
}

auto MediaTrackGraphImpl::OneIteration(GraphTime aStateEnd,
                                       GraphTime aIterationEnd,
                                       AudioMixer* aMixer) -> IterationResult {
  if (mGraphRunner) {
    return mGraphRunner->OneIteration(aStateEnd, aIterationEnd, aMixer);
  }

  return OneIterationImpl(aStateEnd, aIterationEnd, aMixer);
}

auto MediaTrackGraphImpl::OneIterationImpl(GraphTime aStateEnd,
                                           GraphTime aIterationEnd,
                                           AudioMixer* aMixer)
    -> IterationResult {
  TRACE();

  mIterationEndTime = aIterationEnd;

  if (SoftRealTimeLimitReached()) {
    DemoteThreadFromRealTime();
  }

  // Changes to LIFECYCLE_RUNNING occur before starting or reviving the graph
  // thread, and so the monitor need not be held to check mLifecycleState.
  // LIFECYCLE_THREAD_NOT_STARTED is possible when shutting down offline
  // graphs that have not started.
  MOZ_DIAGNOSTIC_ASSERT(mLifecycleState <= LIFECYCLE_RUNNING);
  MOZ_ASSERT(OnGraphThread());

  WebCore::DenormalDisabler disabler;

  // Process graph message from the main thread for this iteration.
  RunMessagesInQueue();

  // Process MessagePort events.
  // These require a single thread, which has an nsThread with an event queue.
  if (mGraphRunner || !mRealtime) {
    TRACE_COMMENT("MessagePort events");
    NS_ProcessPendingEvents(nullptr);
  }

  GraphTime stateEnd = std::min(aStateEnd, GraphTime(mEndTime));
  UpdateGraph(stateEnd);

  mStateComputedTime = stateEnd;

  GraphTime oldProcessedTime = mProcessedTime;
  Process(aMixer);
  MOZ_ASSERT(mProcessedTime == stateEnd);

  UpdateCurrentTimeForTracks(oldProcessedTime);

  ProcessChunkMetadata(oldProcessedTime);

  // Process graph messages queued from RunMessageAfterProcessing() on this
  // thread during the iteration.
  RunMessagesInQueue();

  if (!UpdateMainThreadState()) {
    if (Switching()) {
      // We'll never get to do this switch. Clear mNextDriver to break the
      // ref-cycle graph->nextDriver->currentDriver->graph.
      SwitchAtNextIteration(nullptr);
    }
    return IterationResult::CreateStop(
        NewRunnableMethod("MediaTrackGraphImpl::SignalMainThreadCleanup", this,
                          &MediaTrackGraphImpl::SignalMainThreadCleanup));
  }

  if (Switching()) {
    RefPtr<GraphDriver> nextDriver = move(mNextDriver);
    return IterationResult::CreateSwitchDriver(
        nextDriver, NewRunnableMethod<StoreRefPtrPassByPtr<GraphDriver>>(
                        "MediaTrackGraphImpl::SetCurrentDriver", this,
                        &MediaTrackGraphImpl::SetCurrentDriver, nextDriver));
  }

  return IterationResult::CreateStillProcessing();
}

void MediaTrackGraphImpl::ApplyTrackUpdate(TrackUpdate* aUpdate) {
  MOZ_ASSERT(NS_IsMainThread());
  mMonitor.AssertCurrentThreadOwns();

  MediaTrack* track = aUpdate->mTrack;
  if (!track) return;
  track->mMainThreadCurrentTime = aUpdate->mNextMainThreadCurrentTime;
  track->mMainThreadEnded = aUpdate->mNextMainThreadEnded;

  if (track->ShouldNotifyTrackEnded()) {
    track->NotifyMainThreadListeners();
  }
}

void MediaTrackGraphImpl::ForceShutDown() {
  MOZ_ASSERT(NS_IsMainThread(), "Must be called on main thread");
  LOG(LogLevel::Debug, ("%p: MediaTrackGraph::ForceShutdown", this));

  if (mShutdownBlocker) {
    // Avoid waiting forever for a graph to shut down
    // synchronously.  Reports are that some 3rd-party audio drivers
    // occasionally hang in shutdown (both for us and Chrome).
    NS_NewTimerWithCallback(
        getter_AddRefs(mShutdownTimer), this,
        MediaTrackGraph::AUDIO_CALLBACK_DRIVER_SHUTDOWN_TIMEOUT,
        nsITimer::TYPE_ONE_SHOT);
  }

  class Message final : public ControlMessage {
   public:
    explicit Message(MediaTrackGraphImpl* aGraph)
        : ControlMessage(nullptr), mGraph(aGraph) {}
    void Run() override { mGraph->mForceShutDownReceived = true; }
    // The graph owns this message.
    MediaTrackGraphImpl* MOZ_NON_OWNING_REF mGraph;
  };

  if (mMainThreadTrackCount > 0 || mMainThreadPortCount > 0) {
    // If both the track and port counts are zero, the regular shutdown
    // sequence will progress shortly to shutdown threads and destroy the graph.
    AppendMessage(MakeUnique<Message>(this));
    InterruptJS();
  }
}

NS_IMETHODIMP
MediaTrackGraphImpl::Notify(nsITimer* aTimer) {
  MOZ_ASSERT(NS_IsMainThread());
  NS_ASSERTION(!mShutdownBlocker,
               "MediaTrackGraph took too long to shut down!");
  // Sigh, graph took too long to shut down.  Stop blocking system
  // shutdown and hope all is well.
  RemoveShutdownBlocker();
  return NS_OK;
}

void MediaTrackGraphImpl::AddShutdownBlocker() {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_ASSERT(!mShutdownBlocker);

  class Blocker : public media::ShutdownBlocker {
    const RefPtr<MediaTrackGraphImpl> mGraph;

   public:
    Blocker(MediaTrackGraphImpl* aGraph, const nsString& aName)
        : media::ShutdownBlocker(aName), mGraph(aGraph) {}

    NS_IMETHOD
    BlockShutdown(nsIAsyncShutdownClient* aProfileBeforeChange) override {
      mGraph->ForceShutDown();
      return NS_OK;
    }
  };

  // Blocker names must be distinct.
  nsString blockerName;
  blockerName.AppendPrintf("MediaTrackGraph %p shutdown", this);
  mShutdownBlocker = MakeAndAddRef<Blocker>(this, blockerName);
  nsresult rv = media::GetShutdownBarrier()->AddBlocker(
      mShutdownBlocker, NS_LITERAL_STRING(__FILE__), __LINE__,
      NS_LITERAL_STRING("MediaTrackGraph shutdown"));
  MOZ_RELEASE_ASSERT(NS_SUCCEEDED(rv));
}

void MediaTrackGraphImpl::RemoveShutdownBlocker() {
  if (!mShutdownBlocker) {
    return;
  }
  media::GetShutdownBarrier()->RemoveBlocker(mShutdownBlocker);
  mShutdownBlocker = nullptr;
}

NS_IMETHODIMP
MediaTrackGraphImpl::GetName(nsACString& aName) {
  aName.AssignLiteral("MediaTrackGraphImpl");
  return NS_OK;
}

namespace {

class MediaTrackGraphShutDownRunnable : public Runnable {
 public:
  explicit MediaTrackGraphShutDownRunnable(MediaTrackGraphImpl* aGraph)
      : Runnable("MediaTrackGraphShutDownRunnable"), mGraph(aGraph) {}
  // MOZ_CAN_RUN_SCRIPT_BOUNDARY until Runnable::Run is MOZ_CAN_RUN_SCRIPT.
  // See bug 1535398.
  MOZ_CAN_RUN_SCRIPT_BOUNDARY NS_IMETHOD Run() override {
    MOZ_ASSERT(NS_IsMainThread());
    MOZ_ASSERT(!mGraph->mGraphDriverRunning && mGraph->mDriver,
               "We should know the graph thread control loop isn't running!");

    LOG(LogLevel::Debug, ("%p: Shutting down graph", mGraph.get()));

    // We've asserted the graph isn't running.  Use mDriver instead of
    // CurrentDriver to avoid thread-safety checks
#if 0  // AudioCallbackDrivers are released asynchronously anyways
    // XXX a better test would be have setting mGraphDriverRunning make sure
    // any current callback has finished and block future ones -- or just
    // handle it all in Shutdown()!
    if (mGraph->mDriver->AsAudioCallbackDriver()) {
      MOZ_ASSERT(!mGraph->mDriver->AsAudioCallbackDriver()->InCallback());
    }
#endif

    if (mGraph->mGraphRunner) {
      RefPtr<GraphRunner>(mGraph->mGraphRunner)->Shutdown();
    }

    // This will wait until it's shutdown since
    // we'll start tearing down the graph after this
    RefPtr<GraphDriver>(mGraph->mDriver)->Shutdown();

    // Release the driver now so that an AudioCallbackDriver will release its
    // SharedThreadPool reference.  Each SharedThreadPool reference must be
    // released before SharedThreadPool::SpinUntilEmpty() runs on
    // xpcom-shutdown-threads.  Don't wait for GC/CC to release references to
    // objects owning tracks, or for expiration of mGraph->mShutdownTimer,
    // which won't otherwise release its reference on the graph until
    // nsTimerImpl::Shutdown(), which runs after xpcom-shutdown-threads.
    mGraph->SetCurrentDriver(nullptr);

    // Safe to access these without the monitor since the graph isn't running.
    // We may be one of several graphs. Drop ticket to eventually unblock
    // shutdown.
    if (mGraph->mShutdownTimer && !mGraph->mShutdownBlocker) {
      MOZ_ASSERT(
          false,
          "AudioCallbackDriver took too long to shut down and we let shutdown"
          " continue - freezing and leaking");

      // The timer fired, so we may be deeper in shutdown now.  Block any
      // further teardown and just leak, for safety.
      return NS_OK;
    }

    // mGraph's thread is not running so it's OK to do whatever here
    for (MediaTrack* track : mGraph->AllTracks()) {
      // Clean up all MediaSegments since we cannot release Images too
      // late during shutdown. Also notify listeners that they were removed
      // so they can clean up any gfx resources.
      track->RemoveAllResourcesAndListenersImpl();
    }

    MOZ_ASSERT(mGraph->mUpdateRunnables.IsEmpty());
    mGraph->mPendingUpdateRunnables.Clear();

    mGraph->RemoveShutdownBlocker();

    // We can't block past the final LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION
    // stage, since completion of that stage requires all tracks to be freed,
    // which requires shutdown to proceed.

    if (mGraph->IsEmpty()) {
      // mGraph is no longer needed, so delete it.
      mGraph->Destroy();
    } else {
      // The graph is not empty.  We must be in a forced shutdown.
      // Some later AppendMessage will detect that the graph has
      // been emptied, and delete it.
      NS_ASSERTION(mGraph->mForceShutDownReceived, "Not in forced shutdown?");
      mGraph->LifecycleStateRef() =
          MediaTrackGraphImpl::LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION;
    }
    return NS_OK;
  }

 private:
  RefPtr<MediaTrackGraphImpl> mGraph;
};

class MediaTrackGraphStableStateRunnable : public Runnable {
 public:
  explicit MediaTrackGraphStableStateRunnable(MediaTrackGraphImpl* aGraph,
                                              bool aSourceIsMTG)
      : Runnable("MediaTrackGraphStableStateRunnable"),
        mGraph(aGraph),
        mSourceIsMTG(aSourceIsMTG) {}
  NS_IMETHOD Run() override {
    TRACE();
    if (mGraph) {
      mGraph->RunInStableState(mSourceIsMTG);
    }
    return NS_OK;
  }

 private:
  RefPtr<MediaTrackGraphImpl> mGraph;
  bool mSourceIsMTG;
};

/*
 * Control messages forwarded from main thread to graph manager thread
 */
class CreateMessage : public ControlMessage {
 public:
  explicit CreateMessage(MediaTrack* aTrack) : ControlMessage(aTrack) {}
  void Run() override { mTrack->GraphImpl()->AddTrackGraphThread(mTrack); }
  void RunDuringShutdown() override {
    // Make sure to run this message during shutdown too, to make sure
    // that we balance the number of tracks registered with the graph
    // as they're destroyed during shutdown.
    Run();
  }
};

}  // namespace

void MediaTrackGraphImpl::RunInStableState(bool aSourceIsMTG) {
  MOZ_ASSERT(NS_IsMainThread(), "Must be called on main thread");

  nsTArray<nsCOMPtr<nsIRunnable>> runnables;
  // When we're doing a forced shutdown, pending control messages may be
  // run on the main thread via RunDuringShutdown. Those messages must
  // run without the graph monitor being held. So, we collect them here.
  nsTArray<UniquePtr<ControlMessage>> controlMessagesToRunDuringShutdown;

  {
    MonitorAutoLock lock(mMonitor);
    if (aSourceIsMTG) {
      MOZ_ASSERT(mPostedRunInStableStateEvent);
      mPostedRunInStableStateEvent = false;
    }

    // This should be kept in sync with the LifecycleState enum in
    // MediaTrackGraphImpl.h
    const char* LifecycleState_str[] = {
        "LIFECYCLE_THREAD_NOT_STARTED", "LIFECYCLE_RUNNING",
        "LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP",
        "LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN",
        "LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION"};

    if (LifecycleStateRef() != LIFECYCLE_RUNNING) {
      LOG(LogLevel::Debug,
          ("%p: Running stable state callback. Current state: %s", this,
           LifecycleState_str[LifecycleStateRef()]));
    } else {
      if (mLatencyQueryCounter++ == LATENCY_QUERYING_INTERVAL) {
        UpdateAudioLatencies();
        mLatencyQueryCounter = 0;
      }
    }

    runnables.SwapElements(mUpdateRunnables);
    for (uint32_t i = 0; i < mTrackUpdates.Length(); ++i) {
      TrackUpdate* update = &mTrackUpdates[i];
      if (update->mTrack) {
        ApplyTrackUpdate(update);
      }
    }
    mTrackUpdates.Clear();

    mMainThreadGraphTime = mNextMainThreadGraphTime;

    if (mCurrentTaskMessageQueue.IsEmpty()) {
      if (LifecycleStateRef() == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP &&
          IsEmpty()) {
        // Complete shutdown. First, ensure that this graph is no longer used.
        // A new graph graph will be created if one is needed.
        // Asynchronously clean up old graph. We don't want to do this
        // synchronously because it spins the event loop waiting for threads
        // to shut down, and we don't want to do that in a stable state handler.
        LifecycleStateRef() = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
        LOG(LogLevel::Debug,
            ("%p: Sending MediaTrackGraphShutDownRunnable", this));
        nsCOMPtr<nsIRunnable> event = new MediaTrackGraphShutDownRunnable(this);
        mAbstractMainThread->Dispatch(event.forget());
      }
    } else {
      if (LifecycleStateRef() <= LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) {
        MessageBlock* block = mBackMessageQueue.AppendElement();
        block->mMessages.SwapElements(mCurrentTaskMessageQueue);
        EnsureNextIteration();
      }

      // If this MediaTrackGraph has entered regular (non-forced) shutdown it
      // is not able to process any more messages. Those messages being added to
      // the graph in the first place is an error.
      MOZ_DIAGNOSTIC_ASSERT(LifecycleStateRef() <
                                LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP ||
                            mForceShutDownReceived);
    }

    if (LifecycleStateRef() == LIFECYCLE_THREAD_NOT_STARTED) {
      // Start the driver now. We couldn't start it earlier because the graph
      // might exit immediately on finding it has no tracks. The first message
      // for a new graph must create a track. Ensure that his message runs on
      // the first iteration.
      MOZ_ASSERT(MessagesQueued());
      SwapMessageQueues();

      LOG(LogLevel::Debug,
          ("%p: Starting a graph with a %s", this,
           CurrentDriver()->AsAudioCallbackDriver() ? "AudioCallbackDriver"
                                                    : "SystemClockDriver"));
      LifecycleStateRef() = LIFECYCLE_RUNNING;
      mGraphDriverRunning = true;
      RefPtr<GraphDriver> driver = CurrentDriver();
      driver->Start();
      // It's not safe to Shutdown() a thread from StableState, and
      // releasing this may shutdown a SystemClockDriver thread.
      // Proxy the release to outside of StableState.
      NS_ReleaseOnMainThread("MediaTrackGraphImpl::CurrentDriver",
                             driver.forget(),
                             true);  // always proxy
    }

    if (LifecycleStateRef() == LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP &&
        mForceShutDownReceived) {
      // Defer calls to RunDuringShutdown() to happen while mMonitor is not
      // held.
      for (uint32_t i = 0; i < mBackMessageQueue.Length(); ++i) {
        MessageBlock& mb = mBackMessageQueue[i];
        controlMessagesToRunDuringShutdown.AppendElements(move(mb.mMessages));
      }
      mBackMessageQueue.Clear();
      MOZ_ASSERT(mCurrentTaskMessageQueue.IsEmpty());
      // Stop MediaTrackGraph threads.
      LifecycleStateRef() = LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
      nsCOMPtr<nsIRunnable> event = new MediaTrackGraphShutDownRunnable(this);
      mAbstractMainThread->Dispatch(event.forget());
    }

    mGraphDriverRunning = LifecycleStateRef() == LIFECYCLE_RUNNING;
  }

  // Make sure we get a new current time in the next event loop task
  if (!aSourceIsMTG) {
    MOZ_ASSERT(mPostedRunInStableState);
    mPostedRunInStableState = false;
  }

  for (uint32_t i = 0; i < controlMessagesToRunDuringShutdown.Length(); ++i) {
    controlMessagesToRunDuringShutdown[i]->RunDuringShutdown();
  }

#ifdef DEBUG
  mCanRunMessagesSynchronously =
      !mGraphDriverRunning &&
      LifecycleStateRef() >= LIFECYCLE_WAITING_FOR_THREAD_SHUTDOWN;
#endif

  for (uint32_t i = 0; i < runnables.Length(); ++i) {
    runnables[i]->Run();
  }
}

void MediaTrackGraphImpl::EnsureRunInStableState() {
  MOZ_ASSERT(NS_IsMainThread(), "main thread only");

  if (mPostedRunInStableState) return;
  mPostedRunInStableState = true;
  nsCOMPtr<nsIRunnable> event =
      new MediaTrackGraphStableStateRunnable(this, false);
  nsContentUtils::RunInStableState(event.forget());
}

void MediaTrackGraphImpl::EnsureStableStateEventPosted() {
  MOZ_ASSERT(OnGraphThread());
  mMonitor.AssertCurrentThreadOwns();

  if (mPostedRunInStableStateEvent) return;
  mPostedRunInStableStateEvent = true;
  nsCOMPtr<nsIRunnable> event =
      new MediaTrackGraphStableStateRunnable(this, true);
  mAbstractMainThread->Dispatch(event.forget());
}

void MediaTrackGraphImpl::SignalMainThreadCleanup() {
  MOZ_ASSERT(mDriver->OnThread());

  MonitorAutoLock lock(mMonitor);
  // LIFECYCLE_THREAD_NOT_STARTED is possible when shutting down offline
  // graphs that have not started.
  MOZ_DIAGNOSTIC_ASSERT(mLifecycleState <= LIFECYCLE_RUNNING);
  LOG(LogLevel::Debug,
      ("%p: MediaTrackGraph waiting for main thread cleanup", this));
  LifecycleStateRef() =
      MediaTrackGraphImpl::LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP;
  EnsureStableStateEventPosted();
}

void MediaTrackGraphImpl::AppendMessage(UniquePtr<ControlMessage> aMessage) {
  MOZ_ASSERT(NS_IsMainThread(), "main thread only");
  MOZ_ASSERT_IF(aMessage->GetTrack(), !aMessage->GetTrack()->IsDestroyed());
  MOZ_DIAGNOSTIC_ASSERT(mMainThreadTrackCount > 0 || mMainThreadPortCount > 0);

  if (!mGraphDriverRunning &&
      LifecycleStateRef() > LIFECYCLE_WAITING_FOR_MAIN_THREAD_CLEANUP) {
    // The graph control loop is not running and main thread cleanup has
    // happened. From now on we can't append messages to
    // mCurrentTaskMessageQueue, because that will never be processed again, so
    // just RunDuringShutdown this message. This should only happen during
    // forced shutdown, or after a non-realtime graph has finished processing.
#ifdef DEBUG
    MOZ_ASSERT(mCanRunMessagesSynchronously);
    mCanRunMessagesSynchronously = false;
#endif
    aMessage->RunDuringShutdown();
#ifdef DEBUG
    mCanRunMessagesSynchronously = true;
#endif
    if (IsEmpty() &&
        LifecycleStateRef() >= LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION) {
      Destroy();
    }
    return;
  }

  mCurrentTaskMessageQueue.AppendElement(move(aMessage));
  EnsureRunInStableState();
}

void MediaTrackGraphImpl::Dispatch(already_AddRefed<nsIRunnable>&& aRunnable) {
  mAbstractMainThread->Dispatch(move(aRunnable));
}

MediaTrack::MediaTrack(TrackRate aSampleRate, MediaSegment::Type aType,
                       MediaSegment* aSegment)
    : mSampleRate(aSampleRate),
      mType(aType),
      mSegment(aSegment),
      mStartTime(0),
      mForgottenTime(0),
      mEnded(false),
      mNotifiedEnded(false),
      mDisabledMode(DisabledTrackMode::ENABLED),
      mStartBlocking(GRAPH_TIME_MAX),
      mSuspendedCount(0),
      mMainThreadCurrentTime(0),
      mMainThreadEnded(false),
      mEndedNotificationSent(false),
      mMainThreadDestroyed(false),
      mGraph(nullptr) {
  MOZ_COUNT_CTOR(MediaTrack);
  MOZ_ASSERT_IF(mSegment, mSegment->GetType() == aType);
}

MediaTrack::~MediaTrack() {
  MOZ_COUNT_DTOR(MediaTrack);
  NS_ASSERTION(mMainThreadDestroyed, "Should have been destroyed already");
  NS_ASSERTION(mMainThreadListeners.IsEmpty(),
               "All main thread listeners should have been removed");
}

size_t MediaTrack::SizeOfExcludingThis(MallocSizeOf aMallocSizeOf) const {
  size_t amount = 0;

  // Not owned:
  // - mGraph - Not reported here
  // - mConsumers - elements
  // Future:
  // - mLastPlayedVideoFrame
  // - mTrackListeners - elements

  amount += mTrackListeners.ShallowSizeOfExcludingThis(aMallocSizeOf);
  amount += mMainThreadListeners.ShallowSizeOfExcludingThis(aMallocSizeOf);
  amount += mConsumers.ShallowSizeOfExcludingThis(aMallocSizeOf);

  return amount;
}

size_t MediaTrack::SizeOfIncludingThis(MallocSizeOf aMallocSizeOf) const {
  return aMallocSizeOf(this) + SizeOfExcludingThis(aMallocSizeOf);
}

void MediaTrack::IncrementSuspendCount() {
  ++mSuspendedCount;
  if (mSuspendedCount != 1 || !mGraph) {
    MOZ_ASSERT(mGraph || mConsumers.IsEmpty());
    return;
  }
  MOZ_ASSERT(mGraph->OnGraphThreadOrNotRunning());
  for (uint32_t i = 0; i < mConsumers.Length(); ++i) {
    mConsumers[i]->Suspended();
  }
  MOZ_ASSERT(mGraph->mTracks.Contains(this));
  mGraph->mTracks.RemoveElement(this);
  mGraph->mSuspendedTracks.AppendElement(this);
  mGraph->SetTrackOrderDirty();
}

void MediaTrack::DecrementSuspendCount() {
  MOZ_ASSERT(mSuspendedCount > 0, "Suspend count underrun");
  --mSuspendedCount;
  if (mSuspendedCount != 0 || !mGraph) {
    MOZ_ASSERT(mGraph || mConsumers.IsEmpty());
    return;
  }
  MOZ_ASSERT(mGraph->OnGraphThreadOrNotRunning());
  for (uint32_t i = 0; i < mConsumers.Length(); ++i) {
    mConsumers[i]->Resumed();
  }
  MOZ_ASSERT(mGraph->mSuspendedTracks.Contains(this));
  mGraph->mSuspendedTracks.RemoveElement(this);
  mGraph->mTracks.AppendElement(this);
  mGraph->SetTrackOrderDirty();
}

void ProcessedMediaTrack::DecrementSuspendCount() {
  mCycleMarker = NOT_VISITED;
  MediaTrack::DecrementSuspendCount();
}

MediaTrackGraphImpl* MediaTrack::GraphImpl() { return mGraph; }

const MediaTrackGraphImpl* MediaTrack::GraphImpl() const { return mGraph; }

MediaTrackGraph* MediaTrack::Graph() { return mGraph; }

const MediaTrackGraph* MediaTrack::Graph() const { return mGraph; }

void MediaTrack::SetGraphImpl(MediaTrackGraphImpl* aGraph) {
  MOZ_ASSERT(!mGraph, "Should only be called once");
  MOZ_ASSERT(mSampleRate == aGraph->GraphRate());
  mGraph = aGraph;
}

void MediaTrack::SetGraphImpl(MediaTrackGraph* aGraph) {
  MediaTrackGraphImpl* graph = static_cast<MediaTrackGraphImpl*>(aGraph);
  SetGraphImpl(graph);
}

TrackTime MediaTrack::GraphTimeToTrackTime(GraphTime aTime) const {
  NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime ||
                   aTime <= mStartBlocking,
               "Incorrectly ignoring blocking!");
  return aTime - mStartTime;
}

GraphTime MediaTrack::TrackTimeToGraphTime(TrackTime aTime) const {
  NS_ASSERTION(mStartBlocking == GraphImpl()->mStateComputedTime ||
                   aTime + mStartTime <= mStartBlocking,
               "Incorrectly ignoring blocking!");
  return aTime + mStartTime;
}

TrackTime MediaTrack::GraphTimeToTrackTimeWithBlocking(GraphTime aTime) const {
  return GraphImpl()->GraphTimeToTrackTimeWithBlocking(this, aTime);
}

void MediaTrack::RemoveAllResourcesAndListenersImpl() {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();

  for (auto& l : mTrackListeners.Clone()) {
    l->NotifyRemoved(Graph());
  }
  mTrackListeners.Clear();

  RemoveAllDirectListenersImpl();

  if (mSegment) {
    mSegment->Clear();
  }
}

void MediaTrack::DestroyImpl() {
  for (int32_t i = mConsumers.Length() - 1; i >= 0; --i) {
    mConsumers[i]->Disconnect();
  }
  if (mSegment) {
    mSegment->Clear();
  }
  mGraph = nullptr;
}

void MediaTrack::Destroy() {
  // Keep this track alive until we leave this method
  RefPtr<MediaTrack> kungFuDeathGrip = this;

  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrack* aTrack) : ControlMessage(aTrack) {}
    void Run() override {
      mTrack->RemoveAllResourcesAndListenersImpl();
      auto graph = mTrack->GraphImpl();
      mTrack->DestroyImpl();
      graph->RemoveTrackGraphThread(mTrack);
    }
    void RunDuringShutdown() override { Run(); }
  };
  // Keep a reference to the graph, since Message might RunDuringShutdown()
  // synchronously and make GraphImpl() invalid.
  RefPtr<MediaTrackGraphImpl> graph = GraphImpl();
  graph->AppendMessage(MakeUnique<Message>(this));
  graph->RemoveTrack(this);
  // Message::RunDuringShutdown may have removed this track from the graph,
  // but our kungFuDeathGrip above will have kept this track alive if
  // necessary.
  mMainThreadDestroyed = true;
}

TrackTime MediaTrack::GetEnd() const {
  return mSegment ? mSegment->GetDuration() : 0;
}

void MediaTrack::AddAudioOutput(void* aKey) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, void* aKey)
        : ControlMessage(aTrack), mKey(aKey) {}
    void Run() override { mTrack->AddAudioOutputImpl(mKey); }
    void* mKey;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aKey));
}

void MediaTrackGraphImpl::SetAudioOutputVolume(MediaTrack* aTrack, void* aKey,
                                               float aVolume) {
  for (auto& tkv : mAudioOutputs) {
    if (tkv.mKey == aKey && aTrack == tkv.mTrack) {
      tkv.mVolume = aVolume;
      return;
    }
  }
  MOZ_CRASH("Audio stream key not found when setting the volume.");
}

void MediaTrack::SetAudioOutputVolumeImpl(void* aKey, float aVolume) {
  MOZ_ASSERT(GraphImpl()->OnGraphThread());
  GraphImpl()->SetAudioOutputVolume(this, aKey, aVolume);
}

void MediaTrack::SetAudioOutputVolume(void* aKey, float aVolume) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, void* aKey, float aVolume)
        : ControlMessage(aTrack), mKey(aKey), mVolume(aVolume) {}
    void Run() override { mTrack->SetAudioOutputVolumeImpl(mKey, mVolume); }
    void* mKey;
    float mVolume;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aKey, aVolume));
}

void MediaTrack::AddAudioOutputImpl(void* aKey) {
  LOG(LogLevel::Info, ("MediaTrack %p adding AudioOutput", this));
  GraphImpl()->RegisterAudioOutput(this, aKey);
}

void MediaTrack::RemoveAudioOutputImpl(void* aKey) {
  LOG(LogLevel::Info, ("MediaTrack %p removing AudioOutput", this));
  GraphImpl()->UnregisterAudioOutput(this, aKey);
}

void MediaTrack::RemoveAudioOutput(void* aKey) {
  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrack* aTrack, void* aKey)
        : ControlMessage(aTrack), mKey(aKey) {}
    void Run() override { mTrack->RemoveAudioOutputImpl(mKey); }
    void* mKey;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aKey));
}

void MediaTrack::Suspend() {
  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrack* aTrack) : ControlMessage(aTrack) {}
    void Run() override { mTrack->IncrementSuspendCount(); }
  };

  // This can happen if this method has been called asynchronously, and the
  // track has been destroyed since then.
  if (mMainThreadDestroyed) {
    return;
  }
  GraphImpl()->AppendMessage(MakeUnique<Message>(this));
}

void MediaTrack::Resume() {
  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrack* aTrack) : ControlMessage(aTrack) {}
    void Run() override { mTrack->DecrementSuspendCount(); }
  };

  // This can happen if this method has been called asynchronously, and the
  // track has been destroyed since then.
  if (mMainThreadDestroyed) {
    return;
  }
  GraphImpl()->AppendMessage(MakeUnique<Message>(this));
}

void MediaTrack::AddListenerImpl(
    already_AddRefed<MediaTrackListener> aListener) {
  RefPtr<MediaTrackListener> l(aListener);
  mTrackListeners.AppendElement(move(l));

  PrincipalHandle lastPrincipalHandle = mSegment->GetLastPrincipalHandle();
  mTrackListeners.LastElement()->NotifyPrincipalHandleChanged(
      Graph(), lastPrincipalHandle);
  if (mNotifiedEnded) {
    mTrackListeners.LastElement()->NotifyEnded(Graph());
  }
  if (mDisabledMode == DisabledTrackMode::SILENCE_BLACK) {
    mTrackListeners.LastElement()->NotifyEnabledStateChanged(Graph(), false);
  }
}

void MediaTrack::AddListener(MediaTrackListener* aListener) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, MediaTrackListener* aListener)
        : ControlMessage(aTrack), mListener(aListener) {}
    void Run() override { mTrack->AddListenerImpl(mListener.forget()); }
    RefPtr<MediaTrackListener> mListener;
  };
  MOZ_ASSERT(mSegment, "Segment-less tracks do not support listeners");
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aListener));
}

void MediaTrack::RemoveListenerImpl(MediaTrackListener* aListener) {
  for (size_t i = 0; i < mTrackListeners.Length(); ++i) {
    if (mTrackListeners[i] == aListener) {
      mTrackListeners[i]->NotifyRemoved(Graph());
      mTrackListeners.RemoveElementAt(i);
      return;
    }
  }
}

RefPtr<GenericPromise> MediaTrack::RemoveListener(
    MediaTrackListener* aListener) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, MediaTrackListener* aListener)
        : ControlMessage(aTrack), mListener(aListener) {}
    void Run() override {
      mTrack->RemoveListenerImpl(mListener);
      mRemovedPromise.Resolve(true, __func__);
    }
    void RunDuringShutdown() override {
      // During shutdown we still want the listener's NotifyRemoved to be
      // called, since not doing that might block shutdown of other modules.
      Run();
    }
    RefPtr<MediaTrackListener> mListener;
    MozPromiseHolder<GenericPromise> mRemovedPromise;
  };

  UniquePtr<Message> message = MakeUnique<Message>(this, aListener);
  RefPtr<GenericPromise> p = message->mRemovedPromise.Ensure(__func__);
  GraphImpl()->AppendMessage(move(message));
  return p;
}

void MediaTrack::AddDirectListenerImpl(
    already_AddRefed<DirectMediaTrackListener> aListener) {
  // Base implementation, for tracks that don't support direct track listeners.
  RefPtr<DirectMediaTrackListener> listener = aListener;
  listener->NotifyDirectListenerInstalled(
      DirectMediaTrackListener::InstallationResult::TRACK_NOT_SUPPORTED);
}

void MediaTrack::AddDirectListener(DirectMediaTrackListener* aListener) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, DirectMediaTrackListener* aListener)
        : ControlMessage(aTrack), mListener(aListener) {}
    void Run() override { mTrack->AddDirectListenerImpl(mListener.forget()); }
    RefPtr<DirectMediaTrackListener> mListener;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aListener));
}

void MediaTrack::RemoveDirectListenerImpl(DirectMediaTrackListener* aListener) {
  // Base implementation, the listener was never added so nothing to do.
}

void MediaTrack::RemoveDirectListener(DirectMediaTrackListener* aListener) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, DirectMediaTrackListener* aListener)
        : ControlMessage(aTrack), mListener(aListener) {}
    void Run() override { mTrack->RemoveDirectListenerImpl(mListener); }
    void RunDuringShutdown() override {
      // During shutdown we still want the listener's
      // NotifyDirectListenerUninstalled to be called, since not doing that
      // might block shutdown of other modules.
      Run();
    }
    RefPtr<DirectMediaTrackListener> mListener;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aListener));
}

void MediaTrack::RunAfterPendingUpdates(
    already_AddRefed<nsIRunnable> aRunnable) {
  MOZ_ASSERT(NS_IsMainThread());
  MediaTrackGraphImpl* graph = GraphImpl();
  nsCOMPtr<nsIRunnable> runnable(aRunnable);

  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, already_AddRefed<nsIRunnable> aRunnable)
        : ControlMessage(aTrack), mRunnable(aRunnable) {}
    void Run() override {
      mTrack->Graph()->DispatchToMainThreadStableState(mRunnable.forget());
    }
    void RunDuringShutdown() override {
      // Don't run mRunnable now as it may call AppendMessage() which would
      // assume that there are no remaining controlMessagesToRunDuringShutdown.
      MOZ_ASSERT(NS_IsMainThread());
      mTrack->GraphImpl()->Dispatch(mRunnable.forget());
    }

   private:
    nsCOMPtr<nsIRunnable> mRunnable;
  };

  graph->AppendMessage(MakeUnique<Message>(this, runnable.forget()));
}

void MediaTrack::SetEnabledImpl(DisabledTrackMode aMode) {
  if (aMode == DisabledTrackMode::ENABLED) {
    mDisabledMode = DisabledTrackMode::ENABLED;
    for (const auto& l : mTrackListeners) {
      l->NotifyEnabledStateChanged(Graph(), true);
    }
  } else {
    MOZ_DIAGNOSTIC_ASSERT(
        mDisabledMode == DisabledTrackMode::ENABLED,
        "Changing disabled track mode for a track is not allowed");
    mDisabledMode = aMode;
    if (aMode == DisabledTrackMode::SILENCE_BLACK) {
      for (const auto& l : mTrackListeners) {
        l->NotifyEnabledStateChanged(Graph(), false);
      }
    }
  }
}

void MediaTrack::SetEnabled(DisabledTrackMode aMode) {
  class Message : public ControlMessage {
   public:
    Message(MediaTrack* aTrack, DisabledTrackMode aMode)
        : ControlMessage(aTrack), mMode(aMode) {}
    void Run() override { mTrack->SetEnabledImpl(mMode); }
    DisabledTrackMode mMode;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aMode));
}

void MediaTrack::ApplyTrackDisabling(MediaSegment* aSegment,
                                     MediaSegment* aRawSegment) {
  if (mDisabledMode == DisabledTrackMode::ENABLED) {
    return;
  }
  if (mDisabledMode == DisabledTrackMode::SILENCE_BLACK) {
    aSegment->ReplaceWithDisabled();
    if (aRawSegment) {
      aRawSegment->ReplaceWithDisabled();
    }
  } else if (mDisabledMode == DisabledTrackMode::SILENCE_FREEZE) {
    aSegment->ReplaceWithNull();
    if (aRawSegment) {
      aRawSegment->ReplaceWithNull();
    }
  } else {
    MOZ_CRASH("Unsupported mode");
  }
}

void MediaTrack::AddMainThreadListener(
    MainThreadMediaTrackListener* aListener) {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_ASSERT(aListener);
  MOZ_ASSERT(!mMainThreadListeners.Contains(aListener));

  mMainThreadListeners.AppendElement(aListener);

  // If it is not yet time to send the notification, then exit here.
  if (!mEndedNotificationSent) {
    return;
  }

  class NotifyRunnable final : public Runnable {
   public:
    explicit NotifyRunnable(MediaTrack* aTrack)
        : Runnable("MediaTrack::NotifyRunnable"), mTrack(aTrack) {}

    NS_IMETHOD Run() override {
      MOZ_ASSERT(NS_IsMainThread());
      mTrack->NotifyMainThreadListeners();
      return NS_OK;
    }

   private:
    ~NotifyRunnable() = default;

    RefPtr<MediaTrack> mTrack;
  };

  nsCOMPtr<nsIRunnable> runnable = new NotifyRunnable(this);
  GraphImpl()->Dispatch(runnable.forget());
}

void MediaTrack::AdvanceTimeVaryingValuesToCurrentTime(GraphTime aCurrentTime,
                                                       GraphTime aBlockedTime) {
  mStartTime += aBlockedTime;

  if (!mSegment) {
    // No data to be forgotten.
    return;
  }

  TrackTime time = aCurrentTime - mStartTime;
  // Only prune if there is a reasonable chunk (50ms @ 48kHz) to forget, so we
  // don't spend too much time pruning segments.
  const TrackTime minChunkSize = 2400;
  if (time < mForgottenTime + minChunkSize) {
    return;
  }

  mForgottenTime = std::min(GetEnd() - 1, time);
  mSegment->ForgetUpTo(mForgottenTime);
}

SourceMediaTrack::SourceMediaTrack(MediaSegment::Type aType,
                                   TrackRate aSampleRate)
    : MediaTrack(aSampleRate, aType,
                 aType == MediaSegment::AUDIO
                     ? static_cast<MediaSegment*>(new AudioSegment())
                     : static_cast<MediaSegment*>(new VideoSegment())),
      mMutex("mozilla::media::SourceMediaTrack") {
  mUpdateTrack = MakeUnique<TrackData>();
  mUpdateTrack->mInputRate = aSampleRate;
  mUpdateTrack->mResamplerChannelCount = 0;
  mUpdateTrack->mData = UniquePtr<MediaSegment>(mSegment->CreateEmptyClone());
  mUpdateTrack->mEnded = false;
  mUpdateTrack->mPullingEnabled = false;
}

nsresult SourceMediaTrack::OpenAudioInput(CubebUtils::AudioDeviceID aID,
                                          AudioDataListener* aListener) {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_ASSERT(GraphImpl());
  MOZ_ASSERT(!mInputListener);
  mInputListener = aListener;
  return GraphImpl()->OpenAudioInput(aID, aListener);
}

void SourceMediaTrack::CloseAudioInput(Maybe<CubebUtils::AudioDeviceID>& aID) {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_ASSERT(GraphImpl());
  if (!mInputListener) {
    return;
  }
  GraphImpl()->CloseAudioInput(aID, mInputListener);
  mInputListener = nullptr;
}

void SourceMediaTrack::Destroy() {
  MOZ_ASSERT(NS_IsMainThread());
  Maybe<CubebUtils::AudioDeviceID> id = Nothing();
  CloseAudioInput(id);

  MediaTrack::Destroy();
}

void SourceMediaTrack::DestroyImpl() {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();
  for (int32_t i = mConsumers.Length() - 1; i >= 0; --i) {
    // Disconnect before we come under mMutex's lock since it can call back
    // through RemoveDirectListenerImpl() and deadlock.
    mConsumers[i]->Disconnect();
  }

  // Hold mMutex while mGraph is reset so that other threads holding mMutex
  // can null-check know that the graph will not destroyed.
  MutexAutoLock lock(mMutex);
  mUpdateTrack = nullptr;
  MediaTrack::DestroyImpl();
}

void SourceMediaTrack::SetPullingEnabled(bool aEnabled) {
  class Message : public ControlMessage {
   public:
    Message(SourceMediaTrack* aTrack, bool aEnabled)
        : ControlMessage(nullptr), mTrack(aTrack), mEnabled(aEnabled) {}
    void Run() override {
      MutexAutoLock lock(mTrack->mMutex);
      if (!mTrack->mUpdateTrack) {
        // We can't enable pulling for a track that has ended. We ignore
        // this if we're disabling pulling, since shutdown sequences are
        // complex. If there's truly an issue we'll have issues enabling anyway.
        MOZ_ASSERT_IF(mEnabled, mTrack->mEnded);
        return;
      }
      MOZ_ASSERT(mTrack->mType == MediaSegment::AUDIO,
                 "Pulling is not allowed for video");
      mTrack->mUpdateTrack->mPullingEnabled = mEnabled;
    }
    SourceMediaTrack* mTrack;
    bool mEnabled;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aEnabled));
}

bool SourceMediaTrack::PullNewData(GraphTime aDesiredUpToTime) {
  TRACE_COMMENT("SourceMediaTrack %p", this);
  TrackTime t;
  TrackTime current;
  {
    if (mEnded) {
      return false;
    }
    MutexAutoLock lock(mMutex);
    if (mUpdateTrack->mEnded) {
      return false;
    }
    if (!mUpdateTrack->mPullingEnabled) {
      return false;
    }
    // Compute how much track time we'll need assuming we don't block
    // the track at all.
    t = GraphTimeToTrackTime(aDesiredUpToTime);
    current = GetEnd() + mUpdateTrack->mData->GetDuration();
  }
  if (t <= current) {
    return false;
  }
  LOG(LogLevel::Verbose, ("%p: Calling NotifyPull track=%p t=%f current end=%f",
                          GraphImpl(), this, GraphImpl()->MediaTimeToSeconds(t),
                          GraphImpl()->MediaTimeToSeconds(current)));
  for (auto& l : mTrackListeners) {
    l->NotifyPull(Graph(), current, t);
  }
  return true;
}

/**
 * This moves chunks from aIn to aOut. For audio this is simple. For video
 * we carry durations over if present, or extend up to aDesiredUpToTime if not.
 *
 * We also handle "resetters" from captured media elements. This type of source
 * pushes future frames into the track, and should it need to remove some, e.g.,
 * because of a seek or pause, it tells us by letting time go backwards. Without
 * this, tracks would be live for too long after a seek or pause.
 */
static void MoveToSegment(SourceMediaTrack* aTrack, MediaSegment* aIn,
                          MediaSegment* aOut, TrackTime aCurrentTime,
                          TrackTime aDesiredUpToTime) {
  MOZ_ASSERT(aIn->GetType() == aOut->GetType());
  MOZ_ASSERT(aOut->GetDuration() >= aCurrentTime);
  MOZ_ASSERT(aDesiredUpToTime >= aCurrentTime);
  if (aIn->GetType() == MediaSegment::AUDIO) {
    AudioSegment* in = static_cast<AudioSegment*>(aIn);
    AudioSegment* out = static_cast<AudioSegment*>(aOut);
    TrackTime desiredDurationToMove = aDesiredUpToTime - aCurrentTime;
    TrackTime end = std::min(in->GetDuration(), desiredDurationToMove);

    out->AppendSlice(*in, 0, end);
    in->RemoveLeading(end);

    out->ApplyVolume(aTrack->GetVolumeLocked());
  } else {
    VideoSegment* in = static_cast<VideoSegment*>(aIn);
    VideoSegment* out = static_cast<VideoSegment*>(aOut);
    for (VideoSegment::ConstChunkIterator c(*in); !c.IsEnded(); c.Next()) {
      MOZ_ASSERT(!c->mTimeStamp.IsNull());
      VideoChunk* last = out->GetLastChunk();
      if (!last || last->mTimeStamp.IsNull()) {
        // This is the first frame, or the last frame pushed to `out` has been
        // all consumed. Just append and we deal with its duration later.
        out->AppendFrame(do_AddRef(c->mFrame.GetImage()),
                         c->mFrame.GetIntrinsicSize(),
                         c->mFrame.GetPrincipalHandle(),
                         c->mFrame.GetForceBlack(), c->mTimeStamp);
        if (c->GetDuration() > 0) {
          out->ExtendLastFrameBy(c->GetDuration());
        }
        continue;
      }

      // We now know when this frame starts, aka when the last frame ends.

      if (c->mTimeStamp < last->mTimeStamp) {
        // Time is going backwards. This is a resetting frame from
        // DecodedStream. Clear everything up to currentTime.
        out->Clear();
        out->AppendNullData(aCurrentTime);
      }

      // Append the current frame (will have duration 0).
      out->AppendFrame(do_AddRef(c->mFrame.GetImage()),
                       c->mFrame.GetIntrinsicSize(),
                       c->mFrame.GetPrincipalHandle(),
                       c->mFrame.GetForceBlack(), c->mTimeStamp);
      if (c->GetDuration() > 0) {
        out->ExtendLastFrameBy(c->GetDuration());
      }
    }
    if (out->GetDuration() < aDesiredUpToTime) {
      out->ExtendLastFrameBy(aDesiredUpToTime - out->GetDuration());
    }
    in->Clear();
    MOZ_ASSERT(aIn->GetDuration() == 0, "aIn must be consumed");
  }
}

void SourceMediaTrack::ExtractPendingInput(GraphTime aCurrentTime,
                                           GraphTime aDesiredUpToTime) {
  MutexAutoLock lock(mMutex);

  if (!mUpdateTrack) {
    MOZ_ASSERT(mEnded);
    return;
  }

  TrackTime trackCurrentTime = GraphTimeToTrackTime(aCurrentTime);

  ApplyTrackDisabling(mUpdateTrack->mData.get());

  if (!mUpdateTrack->mData->IsEmpty()) {
    for (const auto& l : mTrackListeners) {
      l->NotifyQueuedChanges(GraphImpl(), GetEnd(), *mUpdateTrack->mData);
    }
  }
  TrackTime trackDesiredUpToTime = GraphTimeToTrackTime(aDesiredUpToTime);
  TrackTime endTime = trackDesiredUpToTime;
  if (mUpdateTrack->mEnded) {
    endTime = std::min(trackDesiredUpToTime,
                       GetEnd() + mUpdateTrack->mData->GetDuration());
  }
  LOG(LogLevel::Verbose,
      ("%p: SourceMediaTrack %p advancing end from %" PRId64 " to %" PRId64,
       GraphImpl(), this, int64_t(trackCurrentTime), int64_t(endTime)));
  MoveToSegment(this, mUpdateTrack->mData.get(), mSegment.get(),
                trackCurrentTime, endTime);
  if (mUpdateTrack->mEnded && GetEnd() < trackDesiredUpToTime) {
    mEnded = true;
    mUpdateTrack = nullptr;
  }
}

void SourceMediaTrack::ResampleAudioToGraphSampleRate(MediaSegment* aSegment) {
  mMutex.AssertCurrentThreadOwns();
  if (aSegment->GetType() != MediaSegment::AUDIO ||
      mUpdateTrack->mInputRate == GraphImpl()->GraphRate()) {
    return;
  }
  AudioSegment* segment = static_cast<AudioSegment*>(aSegment);
  segment->ResampleChunks(mUpdateTrack->mResampler,
                          &mUpdateTrack->mResamplerChannelCount,
                          mUpdateTrack->mInputRate, GraphImpl()->GraphRate());
}

void SourceMediaTrack::AdvanceTimeVaryingValuesToCurrentTime(
    GraphTime aCurrentTime, GraphTime aBlockedTime) {
  MutexAutoLock lock(mMutex);
  MediaTrack::AdvanceTimeVaryingValuesToCurrentTime(aCurrentTime, aBlockedTime);
}

void SourceMediaTrack::SetAppendDataSourceRate(TrackRate aRate) {
  MutexAutoLock lock(mMutex);
  if (!mUpdateTrack) {
    return;
  }
  MOZ_DIAGNOSTIC_ASSERT(mSegment->GetType() == MediaSegment::AUDIO);
  // Set the new input rate and reset the resampler.
  mUpdateTrack->mInputRate = aRate;
  mUpdateTrack->mResampler.own(nullptr);
  mUpdateTrack->mResamplerChannelCount = 0;
}

TrackTime SourceMediaTrack::AppendData(MediaSegment* aSegment,
                                       MediaSegment* aRawSegment) {
  MutexAutoLock lock(mMutex);
  MOZ_DIAGNOSTIC_ASSERT(aSegment->GetType() == mType);
  TrackTime appended = 0;
  auto graph = GraphImpl();
  if (!mUpdateTrack || mUpdateTrack->mEnded || !graph) {
    aSegment->Clear();
    return appended;
  }

  // Data goes into mData, and on the next iteration of the MTG moves
  // into the track's segment after NotifyQueuedTrackChanges().  This adds
  // 0-10ms of delay before data gets to direct listeners.
  // Indirect listeners (via subsequent TrackUnion nodes) are synced to
  // playout time, and so can be delayed by buffering.

  // Apply track disabling before notifying any consumers directly
  // or inserting into the graph
  ApplyTrackDisabling(aSegment, aRawSegment);

  ResampleAudioToGraphSampleRate(aSegment);

  // Must notify first, since AppendFrom() will empty out aSegment
  NotifyDirectConsumers(aRawSegment ? aRawSegment : aSegment);
  appended = aSegment->GetDuration();
  mUpdateTrack->mData->AppendFrom(aSegment);  // note: aSegment is now dead
  {
    MonitorAutoLock lock(graph->GetMonitor());
    if (graph->CurrentDriver()) {  // graph has not completed forced shutdown
      graph->EnsureNextIteration();
    }
  }

  return appended;
}

TrackTime SourceMediaTrack::ClearFutureData() {
  MutexAutoLock lock(mMutex);
  auto graph = GraphImpl();
  if (!mUpdateTrack || !graph) {
    return 0;
  }

  TrackTime duration = mUpdateTrack->mData->GetDuration();
  mUpdateTrack->mData->Clear();
  return duration;
}

void SourceMediaTrack::NotifyDirectConsumers(MediaSegment* aSegment) {
  mMutex.AssertCurrentThreadOwns();

  for (const auto& l : mDirectTrackListeners) {
    TrackTime offset = 0;  // FIX! need a separate TrackTime.... or the end of
                           // the internal buffer
    l->NotifyRealtimeTrackDataAndApplyTrackDisabling(Graph(), offset,
                                                     *aSegment);
  }
}

void SourceMediaTrack::AddDirectListenerImpl(
    already_AddRefed<DirectMediaTrackListener> aListener) {
  MutexAutoLock lock(mMutex);

  RefPtr<DirectMediaTrackListener> listener = aListener;
  LOG(LogLevel::Debug,
      ("%p: Adding direct track listener %p to source track %p", GraphImpl(),
       listener.get(), this));

  MOZ_ASSERT(mType == MediaSegment::VIDEO);
  for (const auto& l : mDirectTrackListeners) {
    if (l == listener) {
      listener->NotifyDirectListenerInstalled(
          DirectMediaTrackListener::InstallationResult::ALREADY_EXISTS);
      return;
    }
  }

  mDirectTrackListeners.AppendElement(listener);

  LOG(LogLevel::Debug,
      ("%p: Added direct track listener %p", GraphImpl(), listener.get()));
  listener->NotifyDirectListenerInstalled(
      DirectMediaTrackListener::InstallationResult::SUCCESS);

  if (mEnded) {
    return;
  }

  // Pass buffered data to the listener
  VideoSegment bufferedData;
  size_t videoFrames = 0;
  VideoSegment& segment = *GetData<VideoSegment>();
  for (VideoSegment::ConstChunkIterator iter(segment); !iter.IsEnded();
       iter.Next()) {
    if (iter->mTimeStamp.IsNull()) {
      // No timestamp means this is only for the graph's internal book-keeping,
      // denoting a late start of the track.
      continue;
    }
    ++videoFrames;
    bufferedData.AppendFrame(do_AddRef(iter->mFrame.GetImage()),
                             iter->mFrame.GetIntrinsicSize(),
                             iter->mFrame.GetPrincipalHandle(),
                             iter->mFrame.GetForceBlack(), iter->mTimeStamp);
  }

  VideoSegment& video = static_cast<VideoSegment&>(*mUpdateTrack->mData);
  for (VideoSegment::ConstChunkIterator iter(video); !iter.IsEnded();
       iter.Next()) {
    ++videoFrames;
    MOZ_ASSERT(!iter->mTimeStamp.IsNull());
    bufferedData.AppendFrame(do_AddRef(iter->mFrame.GetImage()),
                             iter->mFrame.GetIntrinsicSize(),
                             iter->mFrame.GetPrincipalHandle(),
                             iter->mFrame.GetForceBlack(), iter->mTimeStamp);
  }

  LOG(LogLevel::Info,
      ("%p: Notifying direct listener %p of %zu video frames and duration "
       "%" PRId64,
       GraphImpl(), listener.get(), videoFrames, bufferedData.GetDuration()));
  listener->NotifyRealtimeTrackData(Graph(), 0, bufferedData);
}

void SourceMediaTrack::RemoveDirectListenerImpl(
    DirectMediaTrackListener* aListener) {
  MutexAutoLock lock(mMutex);
  for (int32_t i = mDirectTrackListeners.Length() - 1; i >= 0; --i) {
    const RefPtr<DirectMediaTrackListener>& l = mDirectTrackListeners[i];
    if (l == aListener) {
      aListener->NotifyDirectListenerUninstalled();
      mDirectTrackListeners.RemoveElementAt(i);
    }
  }
}

void SourceMediaTrack::End() {
  MutexAutoLock lock(mMutex);
  if (!mUpdateTrack) {
    // Already ended
    return;
  }
  mUpdateTrack->mEnded = true;
  if (auto graph = GraphImpl()) {
    MonitorAutoLock lock(graph->GetMonitor());
    if (graph->CurrentDriver()) {  // graph has not completed forced shutdown
      graph->EnsureNextIteration();
    }
  }
}

void SourceMediaTrack::SetEnabledImpl(DisabledTrackMode aMode) {
  {
    MutexAutoLock lock(mMutex);
    for (const auto& l : mDirectTrackListeners) {
      DisabledTrackMode oldMode = mDisabledMode;
      bool oldEnabled = oldMode == DisabledTrackMode::ENABLED;
      if (!oldEnabled && aMode == DisabledTrackMode::ENABLED) {
        LOG(LogLevel::Debug, ("%p: SourceMediaTrack %p setting "
                              "direct listener enabled",
                              GraphImpl(), this));
        l->DecreaseDisabled(oldMode);
      } else if (oldEnabled && aMode != DisabledTrackMode::ENABLED) {
        LOG(LogLevel::Debug, ("%p: SourceMediaTrack %p setting "
                              "direct listener disabled",
                              GraphImpl(), this));
        l->IncreaseDisabled(aMode);
      }
    }
  }
  MediaTrack::SetEnabledImpl(aMode);
}

void SourceMediaTrack::RemoveAllDirectListenersImpl() {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();
  MutexAutoLock lock(mMutex);

  for (auto& l : mDirectTrackListeners.Clone()) {
    l->NotifyDirectListenerUninstalled();
  }
  mDirectTrackListeners.Clear();
}

void SourceMediaTrack::SetVolume(float aVolume) {
  MutexAutoLock lock(mMutex);
  mVolume = aVolume;
}

float SourceMediaTrack::GetVolumeLocked() {
  mMutex.AssertCurrentThreadOwns();
  return mVolume;
}

SourceMediaTrack::~SourceMediaTrack() = default;

void MediaInputPort::Init() {
  LOG(LogLevel::Debug, ("%p: Adding MediaInputPort %p (from %p to %p)",
                        mSource->GraphImpl(), this, mSource, mDest));
  // Only connect the port if it wasn't disconnected on allocation.
  if (mSource) {
    mSource->AddConsumer(this);
    mDest->AddInput(this);
  }
  // mPortCount decremented via MediaInputPort::Destroy's message
  ++mGraph->mPortCount;
}

void MediaInputPort::Disconnect() {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();
  NS_ASSERTION(!mSource == !mDest,
               "mSource must either both be null or both non-null");
  if (!mSource) return;

  mSource->RemoveConsumer(this);
  mDest->RemoveInput(this);
  mSource = nullptr;
  mDest = nullptr;

  GraphImpl()->SetTrackOrderDirty();
}

MediaInputPort::InputInterval MediaInputPort::GetNextInputInterval(
    MediaInputPort const* aPort, GraphTime aTime) {
  InputInterval result = {GRAPH_TIME_MAX, GRAPH_TIME_MAX, false};
  if (!aPort) {
    result.mStart = aTime;
    result.mInputIsBlocked = true;
    return result;
  }
  if (aTime >= aPort->mDest->mStartBlocking) {
    return result;
  }
  result.mStart = aTime;
  result.mEnd = aPort->mDest->mStartBlocking;
  result.mInputIsBlocked = aTime >= aPort->mSource->mStartBlocking;
  if (!result.mInputIsBlocked) {
    result.mEnd = std::min(result.mEnd, aPort->mSource->mStartBlocking);
  }
  return result;
}

void MediaInputPort::Suspended() { mDest->InputSuspended(this); }

void MediaInputPort::Resumed() { mDest->InputResumed(this); }

void MediaInputPort::Destroy() {
  class Message : public ControlMessage {
   public:
    explicit Message(MediaInputPort* aPort)
        : ControlMessage(nullptr), mPort(aPort) {}
    void Run() override {
      mPort->Disconnect();
      --mPort->GraphImpl()->mPortCount;
      mPort->SetGraphImpl(nullptr);
      NS_RELEASE(mPort);
    }
    void RunDuringShutdown() override { Run(); }
    MediaInputPort* mPort;
  };
  // Keep a reference to the graph, since Message might RunDuringShutdown()
  // synchronously and make GraphImpl() invalid.
  RefPtr<MediaTrackGraphImpl> graph = GraphImpl();
  graph->AppendMessage(MakeUnique<Message>(this));
  --graph->mMainThreadPortCount;
}

MediaTrackGraphImpl* MediaInputPort::GraphImpl() { return mGraph; }

MediaTrackGraph* MediaInputPort::Graph() { return mGraph; }

void MediaInputPort::SetGraphImpl(MediaTrackGraphImpl* aGraph) {
  MOZ_ASSERT(!mGraph || !aGraph, "Should only be set once");
  mGraph = aGraph;
}

already_AddRefed<MediaInputPort> ProcessedMediaTrack::AllocateInputPort(
    MediaTrack* aTrack, uint16_t aInputNumber, uint16_t aOutputNumber) {
  // This method creates two references to the MediaInputPort: one for
  // the main thread, and one for the MediaTrackGraph.
  class Message : public ControlMessage {
   public:
    explicit Message(MediaInputPort* aPort)
        : ControlMessage(aPort->GetDestination()), mPort(aPort) {}
    void Run() override {
      mPort->Init();
      // The graph holds its reference implicitly
      mPort->GraphImpl()->SetTrackOrderDirty();
      Unused << mPort.forget();
    }
    void RunDuringShutdown() override { Run(); }
    RefPtr<MediaInputPort> mPort;
  };

  MOZ_DIAGNOSTIC_ASSERT(aTrack->mType == mType);
  RefPtr<MediaInputPort> port;
  if (aTrack->IsDestroyed()) {
    // Create a port that's disconnected, which is what it'd be after its source
    // track is Destroy()ed normally. Disconnect() is idempotent so destroying
    // this later is fine.
    port = new MediaInputPort(nullptr, nullptr, aInputNumber, aOutputNumber);
  } else {
    MOZ_ASSERT(aTrack->GraphImpl() == GraphImpl());
    port = new MediaInputPort(aTrack, this, aInputNumber, aOutputNumber);
  }
  port->SetGraphImpl(GraphImpl());
  ++GraphImpl()->mMainThreadPortCount;
  GraphImpl()->AppendMessage(MakeUnique<Message>(port));
  return port.forget();
}

void ProcessedMediaTrack::QueueSetAutoend(bool aAutoend) {
  class Message : public ControlMessage {
   public:
    Message(ProcessedMediaTrack* aTrack, bool aAutoend)
        : ControlMessage(aTrack), mAutoend(aAutoend) {}
    void Run() override {
      static_cast<ProcessedMediaTrack*>(mTrack)->SetAutoendImpl(mAutoend);
    }
    bool mAutoend;
  };
  GraphImpl()->AppendMessage(MakeUnique<Message>(this, aAutoend));
}

void ProcessedMediaTrack::DestroyImpl() {
  for (int32_t i = mInputs.Length() - 1; i >= 0; --i) {
    mInputs[i]->Disconnect();
  }

  for (int32_t i = mSuspendedInputs.Length() - 1; i >= 0; --i) {
    mSuspendedInputs[i]->Disconnect();
  }

  MediaTrack::DestroyImpl();
  // The track order is only important if there are connections, in which
  // case MediaInputPort::Disconnect() called SetTrackOrderDirty().
  // MediaTrackGraphImpl::RemoveTrackGraphThread() will also call
  // SetTrackOrderDirty(), for other reasons.
}

MediaTrackGraphImpl::MediaTrackGraphImpl(
    GraphDriverType aDriverRequested, GraphRunType aRunTypeRequested,
    TrackRate aSampleRate, uint32_t aChannelCount,
    CubebUtils::AudioDeviceID aOutputDeviceID, AbstractThread* aMainThread)
    : MediaTrackGraph(aSampleRate),
      mGraphRunner(aRunTypeRequested == SINGLE_THREAD
                       ? GraphRunner::Create(this)
                       : already_AddRefed<GraphRunner>(nullptr)),
      mFirstCycleBreaker(0)
      // An offline graph is not initially processing.
      ,
      mEndTime(aDriverRequested == OFFLINE_THREAD_DRIVER ? 0 : GRAPH_TIME_MAX),
      mPortCount(0),
      mInputDeviceID(nullptr),
      mOutputDeviceID(aOutputDeviceID),
      mMonitor("MediaTrackGraphImpl"),
      mLifecycleState(LIFECYCLE_THREAD_NOT_STARTED),
      mPostedRunInStableStateEvent(false),
      mGraphDriverRunning(false),
      mPostedRunInStableState(false),
      mRealtime(aDriverRequested != OFFLINE_THREAD_DRIVER),
      mTrackOrderDirty(false),
      mAbstractMainThread(aMainThread),
      mSelfRef(this),
      mGlobalVolume(CubebUtils::GetVolumeScale())
#ifdef DEBUG
      ,
      mCanRunMessagesSynchronously(false)
#endif
      ,
      mMainThreadGraphTime(0, "MediaTrackGraphImpl::mMainThreadGraphTime"),
      mAudioOutputLatency(0.0),
      mAudioInputLatency(0.0),
      mMaxOutputChannelCount(std::min(8u, CubebUtils::MaxNumberOfChannels())) {
  if (aRunTypeRequested == SINGLE_THREAD && !mGraphRunner) {
    // Failed to create thread.  Jump to the last phase of the lifecycle.
    mLifecycleState = LIFECYCLE_WAITING_FOR_TRACK_DESTRUCTION;
#ifdef DEBUG
    mCanRunMessagesSynchronously = true;
#endif
    return;
  }
  if (mRealtime) {
    if (aDriverRequested == AUDIO_THREAD_DRIVER) {
      // Always start with zero input channels, and no particular preferences
      // for the input channel.
      mDriver = new AudioCallbackDriver(
          this, nullptr, mSampleRate, aChannelCount, 0, mOutputDeviceID,
          mInputDeviceID, AudioInputType::Unknown);
    } else {
      mDriver = new SystemClockDriver(this, nullptr, mSampleRate);
    }
  } else {
    mDriver =
        new OfflineClockDriver(this, mSampleRate, MEDIA_GRAPH_TARGET_PERIOD_MS);
  }

  mLastMainThreadUpdate = TimeStamp::Now();

  StartAudioCallbackTracing();

  RegisterWeakAsyncMemoryReporter(this);

  if (!IsNonRealtime()) {
    AddShutdownBlocker();
  }
}

AbstractThread* MediaTrackGraph::AbstractMainThread() {
  MOZ_ASSERT(static_cast<MediaTrackGraphImpl*>(this)->mAbstractMainThread);
  return static_cast<MediaTrackGraphImpl*>(this)->mAbstractMainThread;
}

#ifdef DEBUG
bool MediaTrackGraphImpl::InDriverIteration(GraphDriver* aDriver) {
  return aDriver->OnThread() ||
         (mGraphRunner && mGraphRunner->InDriverIteration(aDriver));
}
#endif

void MediaTrackGraphImpl::Destroy() {
  // First unregister from memory reporting.
  UnregisterWeakMemoryReporter(this);

  // Clear the self reference which will destroy this instance if all
  // associated GraphDrivers are destroyed.
  mSelfRef = nullptr;
}

static uint32_t WindowToHash(nsPIDOMWindowInner* aWindow, TrackRate aSampleRate,
                             CubebUtils::AudioDeviceID aOutputDeviceID) {
  uint32_t hashkey = 0;

  hashkey = AddToHash(hashkey, aWindow);
  hashkey = AddToHash(hashkey, aSampleRate);
  hashkey = AddToHash(hashkey, aOutputDeviceID);

  return hashkey;
}

MediaTrackGraph* MediaTrackGraph::GetInstanceIfExists(
    nsPIDOMWindowInner* aWindow, TrackRate aSampleRate,
    CubebUtils::AudioDeviceID aOutputDeviceID) {
  MOZ_ASSERT(NS_IsMainThread(), "Main thread only");

  TrackRate sampleRate =
      aSampleRate ? aSampleRate : CubebUtils::PreferredSampleRate();
  uint32_t hashkey = WindowToHash(aWindow, sampleRate, aOutputDeviceID);

  MediaTrackGraphImpl* graph = nullptr;
  gGraphs.Get(hashkey, &graph);
  return graph;
}

MediaTrackGraph* MediaTrackGraph::GetInstance(
    MediaTrackGraph::GraphDriverType aGraphDriverRequested,
    nsPIDOMWindowInner* aWindow, TrackRate aSampleRate,
    CubebUtils::AudioDeviceID aOutputDeviceID) {
  MOZ_ASSERT(NS_IsMainThread(), "Main thread only");

  TrackRate sampleRate =
      aSampleRate ? aSampleRate : CubebUtils::PreferredSampleRate();
  MediaTrackGraphImpl* graph = static_cast<MediaTrackGraphImpl*>(
      GetInstanceIfExists(aWindow, sampleRate, aOutputDeviceID));

  if (!graph) {
    AbstractThread* mainThread;
    if (aWindow) {
      mainThread =
          aWindow->AsGlobal()->AbstractMainThreadFor(TaskCategory::Other);
    } else {
      // Uncommon case, only for some old configuration of webspeech.
      mainThread = AbstractThread::MainThread();
    }

    GraphRunType runType = DIRECT_DRIVER;
    if (aGraphDriverRequested != OFFLINE_THREAD_DRIVER &&
        (StaticPrefs::dom_audioworklet_enabled() ||
         Preferences::GetBool("media.audiograph.single_thread.enabled",
                              false))) {
      runType = SINGLE_THREAD;
    }

    // In a real time graph, the number of output channels is determined by
    // the underlying number of channel of the default audio output device, and
    // capped to 8.
    uint32_t channelCount =
        std::min<uint32_t>(8, CubebUtils::MaxNumberOfChannels());
    graph = new MediaTrackGraphImpl(aGraphDriverRequested, runType, sampleRate,
                                    channelCount, aOutputDeviceID, mainThread);

    uint32_t hashkey = WindowToHash(aWindow, sampleRate, aOutputDeviceID);
    gGraphs.Put(hashkey, graph);

    LOG(LogLevel::Debug,
        ("Starting up MediaTrackGraph %p for window %p", graph, aWindow));
  }

  return graph;
}

MediaTrackGraph* MediaTrackGraph::CreateNonRealtimeInstance(
    TrackRate aSampleRate, nsPIDOMWindowInner* aWindow) {
  MOZ_ASSERT(NS_IsMainThread(), "Main thread only");

  AbstractThread* mainThread = AbstractThread::MainThread();
  // aWindow can be null when the document is being unlinked, so this works when
  // with a generic main thread if that's the case.
  if (aWindow) {
    mainThread =
        aWindow->AsGlobal()->AbstractMainThreadFor(TaskCategory::Other);
  }

  // Offline graphs have 0 output channel count: they write the output to a
  // buffer, not an audio output track.
  MediaTrackGraphImpl* graph =
      new MediaTrackGraphImpl(OFFLINE_THREAD_DRIVER, DIRECT_DRIVER, aSampleRate,
                              0, DEFAULT_OUTPUT_DEVICE, mainThread);

  LOG(LogLevel::Debug, ("Starting up Offline MediaTrackGraph %p", graph));

  return graph;
}

void MediaTrackGraph::ForceShutDown() {
  MOZ_ASSERT(NS_IsMainThread(), "Main thread only");

  MediaTrackGraphImpl* graph = static_cast<MediaTrackGraphImpl*>(this);

  graph->ForceShutDown();
}

NS_IMPL_ISUPPORTS(MediaTrackGraphImpl, nsIMemoryReporter, nsIThreadObserver,
                  nsITimerCallback, nsINamed)

NS_IMETHODIMP
MediaTrackGraphImpl::CollectReports(nsIHandleReportCallback* aHandleReport,
                                    nsISupports* aData, bool aAnonymize) {
  MOZ_ASSERT(NS_IsMainThread());
  if (mMainThreadTrackCount == 0) {
    // No tracks to report.
    FinishCollectReports(aHandleReport, aData, nsTArray<AudioNodeSizes>());
    return NS_OK;
  }

  class Message final : public ControlMessage {
   public:
    Message(MediaTrackGraphImpl* aGraph, nsIHandleReportCallback* aHandleReport,
            nsISupports* aHandlerData)
        : ControlMessage(nullptr),
          mGraph(aGraph),
          mHandleReport(aHandleReport),
          mHandlerData(aHandlerData) {}
    void Run() override {
      mGraph->CollectSizesForMemoryReport(mHandleReport.forget(),
                                          mHandlerData.forget());
    }
    void RunDuringShutdown() override {
      // Run this message during shutdown too, so that endReports is called.
      Run();
    }
    MediaTrackGraphImpl* mGraph;
    // nsMemoryReporterManager keeps the callback and data alive only if it
    // does not time out.
    nsCOMPtr<nsIHandleReportCallback> mHandleReport;
    nsCOMPtr<nsISupports> mHandlerData;
  };

  AppendMessage(MakeUnique<Message>(this, aHandleReport, aData));

  return NS_OK;
}

void MediaTrackGraphImpl::CollectSizesForMemoryReport(
    already_AddRefed<nsIHandleReportCallback> aHandleReport,
    already_AddRefed<nsISupports> aHandlerData) {
  class FinishCollectRunnable final : public Runnable {
   public:
    explicit FinishCollectRunnable(
        already_AddRefed<nsIHandleReportCallback> aHandleReport,
        already_AddRefed<nsISupports> aHandlerData)
        : mozilla::Runnable("FinishCollectRunnable"),
          mHandleReport(aHandleReport),
          mHandlerData(aHandlerData) {}

    NS_IMETHOD Run() override {
      MediaTrackGraphImpl::FinishCollectReports(mHandleReport, mHandlerData,
                                                move(mAudioTrackSizes));
      return NS_OK;
    }

    nsTArray<AudioNodeSizes> mAudioTrackSizes;

   private:
    ~FinishCollectRunnable() = default;

    // Avoiding nsCOMPtr because NSCAP_ASSERT_NO_QUERY_NEEDED in its
    // constructor modifies the ref-count, which cannot be done off main
    // thread.
    RefPtr<nsIHandleReportCallback> mHandleReport;
    RefPtr<nsISupports> mHandlerData;
  };

  RefPtr<FinishCollectRunnable> runnable =
      new FinishCollectRunnable(move(aHandleReport), move(aHandlerData));

  auto audioTrackSizes = &runnable->mAudioTrackSizes;

  for (MediaTrack* t : AllTracks()) {
    AudioNodeTrack* track = t->AsAudioNodeTrack();
    if (track) {
      AudioNodeSizes* usage = audioTrackSizes->AppendElement();
      track->SizeOfAudioNodesIncludingThis(MallocSizeOf, *usage);
    }
  }

  mAbstractMainThread->Dispatch(runnable.forget());
}

void MediaTrackGraphImpl::FinishCollectReports(
    nsIHandleReportCallback* aHandleReport, nsISupports* aData,
    const nsTArray<AudioNodeSizes>& aAudioTrackSizes) {
  MOZ_ASSERT(NS_IsMainThread());

  nsCOMPtr<nsIMemoryReporterManager> manager =
      do_GetService("@mozilla.org/memory-reporter-manager;1");

  if (!manager) return;

#define REPORT(_path, _amount, _desc)                                    \
  aHandleReport->Callback(EmptyCString(), _path, KIND_HEAP, UNITS_BYTES, \
                          _amount, NS_LITERAL_CSTRING(_desc), aData);

  for (size_t i = 0; i < aAudioTrackSizes.Length(); i++) {
    const AudioNodeSizes& usage = aAudioTrackSizes[i];
    const char* const nodeType =
        usage.mNodeType ? usage.mNodeType : "<unknown>";

    nsPrintfCString enginePath("explicit/webaudio/audio-node/%s/engine-objects",
                               nodeType);
    REPORT(enginePath, usage.mEngine,
           "Memory used by AudioNode engine objects (Web Audio).");

    nsPrintfCString trackPath("explicit/webaudio/audio-node/%s/track-objects",
                              nodeType);
    REPORT(trackPath, usage.mTrack,
           "Memory used by AudioNode track objects (Web Audio).");
  }

  size_t hrtfLoaders = WebCore::HRTFDatabaseLoader::sizeOfLoaders(MallocSizeOf);
  if (hrtfLoaders) {
    REPORT(NS_LITERAL_CSTRING(
               "explicit/webaudio/audio-node/PannerNode/hrtf-databases"),
           hrtfLoaders, "Memory used by PannerNode databases (Web Audio).");
  }

#undef REPORT

  manager->EndReport();
}

SourceMediaTrack* MediaTrackGraph::CreateSourceTrack(MediaSegment::Type aType) {
  SourceMediaTrack* track = new SourceMediaTrack(aType, GraphRate());
  AddTrack(track);
  return track;
}

ProcessedMediaTrack* MediaTrackGraph::CreateForwardedInputTrack(
    MediaSegment::Type aType) {
  ForwardedInputTrack* track = new ForwardedInputTrack(GraphRate(), aType);
  AddTrack(track);
  return track;
}

AudioCaptureTrack* MediaTrackGraph::CreateAudioCaptureTrack() {
  AudioCaptureTrack* track = new AudioCaptureTrack(GraphRate());
  AddTrack(track);
  return track;
}

void MediaTrackGraph::AddTrack(MediaTrack* aTrack) {
  MediaTrackGraphImpl* graph = static_cast<MediaTrackGraphImpl*>(this);
#ifdef MOZ_DIAGNOSTIC_ASSERT_ENABLED
  if (graph->mRealtime) {
    bool found = false;
    for (auto iter = gGraphs.ConstIter(); !iter.Done(); iter.Next()) {
      if (iter.UserData() == graph) {
        found = true;
        break;
      }
    }
    MOZ_DIAGNOSTIC_ASSERT(found, "Graph must not be shutting down");
  }
#endif
  NS_ADDREF(aTrack);
  aTrack->SetGraphImpl(graph);
  ++graph->mMainThreadTrackCount;
  graph->AppendMessage(MakeUnique<CreateMessage>(aTrack));
}

void MediaTrackGraphImpl::RemoveTrack(MediaTrack* aTrack) {
  MOZ_ASSERT(NS_IsMainThread());
  MOZ_DIAGNOSTIC_ASSERT(mMainThreadTrackCount > 0);
  if (--mMainThreadTrackCount == 0) {
    LOG(LogLevel::Info, ("MediaTrackGraph %p, last track %p removed from "
                         "main thread. Graph will shut down.",
                         this, aTrack));
    // Find the graph in the hash table and remove it.
    for (auto iter = gGraphs.Iter(); !iter.Done(); iter.Next()) {
      if (iter.UserData() == this) {
        iter.Remove();
        break;
      }
    }
    // The graph thread will shut itself down soon, but won't be able to do
    // that if JS continues to run.
    InterruptJS();
  }
}

auto MediaTrackGraph::NotifyWhenGraphStarted(MediaTrack* aTrack)
    -> RefPtr<GraphStartedPromise> {
  MOZ_ASSERT(NS_IsMainThread());
  MozPromiseHolder<GraphStartedPromise> h;
  RefPtr<GraphStartedPromise> p = h.Ensure(__func__);
  aTrack->GraphImpl()->NotifyWhenGraphStarted(
      aTrack, move(h), MediaTrackGraphImpl::ProcessingThread::FALLBACK_THREAD);
  return p;
}

auto MediaTrackGraph::NotifyWhenDeviceStarted(MediaTrack* aTrack)
    -> RefPtr<GraphStartedPromise> {
  MOZ_ASSERT(NS_IsMainThread());
  MozPromiseHolder<GraphStartedPromise> h;
  RefPtr<GraphStartedPromise> p = h.Ensure(__func__);
  aTrack->GraphImpl()->NotifyWhenGraphStarted(
      aTrack, move(h), MediaTrackGraphImpl::ProcessingThread::AUDIO_THREAD);
  return p;
}

void MediaTrackGraphImpl::NotifyWhenGraphStarted(
    RefPtr<MediaTrack> aTrack, MozPromiseHolder<GraphStartedPromise>&& aHolder,
    ProcessingThread aProcessingThread) {
  class GraphStartedNotificationControlMessage : public ControlMessage {
    RefPtr<MediaTrack> mMediaTrack;
    MozPromiseHolder<GraphStartedPromise> mHolder;
    ProcessingThread mProcessingThread = ProcessingThread::FALLBACK_THREAD;

   public:
    GraphStartedNotificationControlMessage(
        RefPtr<MediaTrack> aTrack,
        MozPromiseHolder<GraphStartedPromise>&& aHolder,
        ProcessingThread aProcessingThread)
        : ControlMessage(nullptr),
          mMediaTrack(move(aTrack)),
          mHolder(move(aHolder)),
          mProcessingThread(aProcessingThread) {}
    void Run() override {
      // This runs on the graph thread, so when this runs, and the current
      // driver is an AudioCallbackDriver, we know the audio hardware is
      // started. If not, we are going to switch soon, keep reposting this
      // ControlMessage.
      MediaTrackGraphImpl* graphImpl = mMediaTrack->GraphImpl();
      if (graphImpl->CurrentDriver()->AsAudioCallbackDriver() &&
          (mProcessingThread == ProcessingThread::FALLBACK_THREAD ||
           (mProcessingThread == ProcessingThread::AUDIO_THREAD &&
            graphImpl->CurrentDriver()->ThreadRunning()))) {
        // Avoid Resolve's locking on the graph thread by doing it on main.
        graphImpl->Dispatch(NS_NewRunnableFunction(
            "MediaTrackGraphImpl::NotifyWhenGraphStarted::Resolver",
            [holder = move(mHolder)]() mutable {
              holder.Resolve(true, __func__);
            }));
      } else {
        graphImpl->DispatchToMainThreadStableState(
            NewRunnableMethod<
                StoreCopyPassByRRef<RefPtr<MediaTrack>>,
                StoreCopyPassByRRef<MozPromiseHolder<GraphStartedPromise>>,
                ProcessingThread>(
                "MediaTrackGraphImpl::NotifyWhenGraphStarted", graphImpl,
                &MediaTrackGraphImpl::NotifyWhenGraphStarted, move(mMediaTrack),
                move(mHolder), mProcessingThread));
      }
    }
    void RunDuringShutdown() override {
      mHolder.Reject(NS_ERROR_ILLEGAL_DURING_SHUTDOWN, __func__);
    }
  };

  if (aTrack->IsDestroyed()) {
    aHolder.Reject(NS_ERROR_NOT_AVAILABLE, __func__);
    return;
  }

  MediaTrackGraphImpl* graph = aTrack->GraphImpl();
  graph->AppendMessage(MakeUnique<GraphStartedNotificationControlMessage>(
      move(aTrack), move(aHolder), aProcessingThread));
}

void MediaTrackGraphImpl::SuspendOrResumeTracks(
    AudioContextOperation aAudioContextOperation,
    const nsTArray<MediaTrack*>& aTrackSet) {
  MOZ_ASSERT(OnGraphThreadOrNotRunning());
  // For our purpose, Suspend and Close are equivalent: we want to remove the
  // tracks from the set of tracks that are going to be processed.
  for (MediaTrack* track : aTrackSet) {
    if (aAudioContextOperation == AudioContextOperation::Resume) {
      track->DecrementSuspendCount();
    } else {
      track->IncrementSuspendCount();
    }
  }
  LOG(LogLevel::Debug, ("Moving tracks between suspended and running"
                        "state: mTracks: %zu, mSuspendedTracks: %zu",
                        mTracks.Length(), mSuspendedTracks.Length()));
#ifdef DEBUG
  // The intersection of the two arrays should be null.
  for (uint32_t i = 0; i < mTracks.Length(); i++) {
    for (uint32_t j = 0; j < mSuspendedTracks.Length(); j++) {
      MOZ_ASSERT(
          mTracks[i] != mSuspendedTracks[j],
          "The suspended track set and running track set are not disjoint.");
    }
  }
#endif
}

void MediaTrackGraphImpl::ApplyAudioContextOperationImpl(
    MediaTrack* aDestinationTrack, const nsTArray<MediaTrack*>& aTracks,
    AudioContextOperation aOperation,
    MozPromiseHolder<AudioContextOperationPromise>&& aHolder) {
  MOZ_ASSERT(OnGraphThread());

  SuspendOrResumeTracks(aOperation, aTracks);

  if (aOperation == AudioContextOperation::Resume) {
    // If we have suspended the last AudioContext, and we don't have other
    // tracks that have audio, this graph will automatically switch to a
    // SystemCallbackDriver, because it can't find a MediaTrack that has an
    // audio track. When resuming, force switching to an AudioCallbackDriver (if
    // we're not already switching). It would have happened at the next
    // iteration anyways, but doing this now save some time.
    if (!CurrentDriver()->AsAudioCallbackDriver()) {
      AudioCallbackDriver* driver;
      if (Switching()) {
        MOZ_ASSERT(NextDriver()->AsAudioCallbackDriver());
        driver = NextDriver()->AsAudioCallbackDriver();
      } else {
        driver = new AudioCallbackDriver(
            this, CurrentDriver(), mSampleRate, AudioOutputChannelCount(),
            AudioInputChannelCount(), mOutputDeviceID, mInputDeviceID,
            AudioInputDevicePreference());
        SwitchAtNextIteration(driver);
      }
      driver->EnqueueTrackAndPromiseForOperation(
          aDestinationTrack, aOperation, mAbstractMainThread, move(aHolder));
    } else {
      // We are resuming a context, but we are already using an
      // AudioCallbackDriver, we can resolve the promise now. We do this on main
      // thread to avoid locking the holder's mutex on the graph thread.
      DispatchToMainThreadStableState(NS_NewRunnableFunction(
          "MediaTrackGraphImpl::ApplyAudioContextOperationImpl::Resolve1",
          [holder = move(aHolder)]() mutable {
            holder.Resolve(AudioContextState::Running, __func__);
          }));
    }
  } else {
    // Close, suspend: check if we are going to switch to a
    // SystemAudioCallbackDriver, and pass the promise to the
    // AudioCallbackDriver if that's the case, so it can notify the content.
    // This is the same logic as in UpdateTrackOrder, but it's simpler to have
    // it here as well so we don't have to store the Promise(s) on the Graph.
    AudioContextState state;
    switch (aOperation) {
      case AudioContextOperation::Suspend:
        state = AudioContextState::Suspended;
        break;
      case AudioContextOperation::Close:
        state = AudioContextState::Closed;
        break;
      default:
        MOZ_CRASH("Unexpected operation");
    }
    bool audioTrackPresent = AudioTrackPresent();

    if (!audioTrackPresent && CurrentDriver()->AsAudioCallbackDriver()) {
      CurrentDriver()
          ->AsAudioCallbackDriver()
          ->EnqueueTrackAndPromiseForOperation(aDestinationTrack, aOperation,
                                               mAbstractMainThread,
                                               move(aHolder));

      SystemClockDriver* driver;
      if (!Switching()) {
        driver = new SystemClockDriver(this, CurrentDriver(), mSampleRate);
        SwitchAtNextIteration(driver);
      }
      // We are closing or suspending an AudioContext, but we just got resumed.
      // Queue the operation on the next driver so that the ordering is
      // preserved.
    } else if (!audioTrackPresent && Switching()) {
      MOZ_ASSERT(NextDriver()->AsAudioCallbackDriver());
      if (NextDriver()->AsAudioCallbackDriver()) {
        NextDriver()
            ->AsAudioCallbackDriver()
            ->EnqueueTrackAndPromiseForOperation(aDestinationTrack, aOperation,
                                                 mAbstractMainThread,
                                                 move(aHolder));
      } else {
        // If this is not an AudioCallbackDriver, this means we failed opening
        // an AudioCallbackDriver in the past, and we're constantly trying to
        // re-open an new audio track, but are running this graph that has an
        // audio track off a SystemClockDriver for now to keep things moving.
        // This is the case where we're trying to switch an an system driver
        // (because suspend or close have been called on an AudioContext, or
        // we've closed the page), but we're already running one. We can just
        // resolve the promise now: we're already running off a system thread.
        // We do this on main
        // thread to avoid locking the holder's mutex on the graph thread.
        DispatchToMainThreadStableState(NS_NewRunnableFunction(
            "MediaTrackGraphImpl::ApplyAudioContextOperationImpl::Resolve2",
            [holder = move(aHolder), state]() mutable {
              holder.Resolve(state, __func__);
            }));
      }
    } else {
      // We are closing or suspending an AudioContext, but something else is
      // using the audio track, we can resolve the promise now. We do this on
      // main thread to avoid locking the holder's mutex on the graph thread.
      DispatchToMainThreadStableState(NS_NewRunnableFunction(
          "MediaTrackGraphImpl::ApplyAudioContextOperationImpl::Resolve3",
          [holder = move(aHolder), state]() mutable {
            holder.Resolve(state, __func__);
          }));
    }
  }
}

class AudioContextOperationControlMessage : public ControlMessage {
  using AudioContextOperationPromise =
      MediaTrackGraph::AudioContextOperationPromise;

 public:
  AudioContextOperationControlMessage(
      MediaTrack* aDestinationTrack, const nsTArray<MediaTrack*>& aTracks,
      AudioContextOperation aOperation,
      MozPromiseHolder<AudioContextOperationPromise>&& aHolder)
      : ControlMessage(aDestinationTrack),
        mTracks(aTracks.Clone()),
        mAudioContextOperation(aOperation),
        mHolder(move(aHolder)) {}
  void Run() override {
    mTrack->GraphImpl()->ApplyAudioContextOperationImpl(
        mTrack, mTracks, mAudioContextOperation, move(mHolder));
  }
  void RunDuringShutdown() override {
    MOZ_ASSERT(mAudioContextOperation == AudioContextOperation::Close,
               "We should be reviving the graph?");
    mHolder.Resolve(AudioContextState::Closed, __func__);
  }

 private:
  // We don't need strong references here for the same reason ControlMessage
  // doesn't.
  nsTArray<MediaTrack*> mTracks;
  AudioContextOperation mAudioContextOperation;
  MozPromiseHolder<AudioContextOperationPromise> mHolder;
};

auto MediaTrackGraph::ApplyAudioContextOperation(
    MediaTrack* aDestinationTrack, const nsTArray<MediaTrack*>& aTracks,
    AudioContextOperation aOperation) -> RefPtr<AudioContextOperationPromise> {
  MozPromiseHolder<AudioContextOperationPromise> holder;
  RefPtr<AudioContextOperationPromise> p = holder.Ensure(__func__);
  MediaTrackGraphImpl* graphImpl = static_cast<MediaTrackGraphImpl*>(this);
  graphImpl->AppendMessage(MakeUnique<AudioContextOperationControlMessage>(
      aDestinationTrack, aTracks, aOperation, move(holder)));
  return p;
}

uint32_t MediaTrackGraphImpl::AudioOutputChannelCount() const {
  MOZ_ASSERT(OnGraphThread());
  // The audio output channel count for a graph is the maximum of the output
  // channel count of all the tracks that are in mAudioOutputs, or the max audio
  // output channel count the machine can do, whichever is smaller.
  uint32_t channelCount = 0;
  for (auto& tkv : mAudioOutputs) {
    MediaTrack* t = tkv.mTrack;
    // This is an AudioDestinationNode
    if (t->AsAudioNodeTrack()) {
      channelCount = std::max<uint32_t>(
          channelCount, t->AsAudioNodeTrack()->NumberOfChannels());
    } else if (t->GetData<AudioSegment>()) {
      AudioSegment* segment = t->GetData<AudioSegment>();
      channelCount =
          std::max<uint32_t>(channelCount, segment->MaxChannelCount());
    }
  }
  channelCount = std::min(channelCount, mMaxOutputChannelCount);
  if (channelCount) {
    return channelCount;
  } else {
    if (CurrentDriver()->AsAudioCallbackDriver()) {
      return CurrentDriver()->AsAudioCallbackDriver()->OutputChannelCount();
    }
    return 2;
  }
}

double MediaTrackGraph::AudioOutputLatency() {
  return static_cast<MediaTrackGraphImpl*>(this)->CachedAudioOutputLatency();
}

double MediaTrackGraphImpl::CachedAudioOutputLatency() {
  MOZ_ASSERT(NS_IsMainThread());
#ifdef XP_LINUX
  if (mAudioOutputLatency == 0.0) {
    // periodic latency gathering is not enabled on Linux/Android, get a
    // number like this for now.
    MonitorAutoLock lock(mMonitor);
    if (CurrentDriver()->AsAudioCallbackDriver()) {
      mAudioOutputLatency = CurrentDriver()
                                ->AsAudioCallbackDriver()
                                ->AudioOutputLatency()
                                .ToSeconds();
    }
  }
#endif
  return mAudioOutputLatency;
}

double MediaTrackGraphImpl::CachedAudioInputLatency() {
  MOZ_ASSERT(NS_IsMainThread());
  return mAudioInputLatency;
}

void MediaTrackGraphImpl::UpdateAudioLatencies() {
#if defined(XP_WIN) || defined(XP_MACOSX)
  RefPtr<MediaTrackGraphImpl> self = this;
  NS_DispatchBackgroundTask(
      NS_NewRunnableFunction("UpdateLatency", [self{std::move(self)}]() {
        MonitorAutoLock lock(self->mMonitor);
        if (self->CurrentDriver()->AsAudioCallbackDriver()) {
          AudioCallbackDriver* driver =
              self->CurrentDriver()->AsAudioCallbackDriver();
          if (driver->InputChannelCount()) {
            self->mAudioInputLatency = driver->AudioInputLatency().ToSeconds();
          }
          self->mAudioOutputLatency = driver->AudioOutputLatency().ToSeconds();
        }
      }));
#endif
}

double MediaTrackGraphImpl::AudioOutputLatencyGraphThread() {
  AssertOnGraphThreadOrNotRunning();
  return mAudioOutputLatency;
}
double MediaTrackGraphImpl::AudioInputLatencyGraphThread() {
  AssertOnGraphThreadOrNotRunning();
  return mAudioInputLatency;
}

bool MediaTrackGraph::IsNonRealtime() const {
  return !static_cast<const MediaTrackGraphImpl*>(this)->mRealtime;
}

void MediaTrackGraph::StartNonRealtimeProcessing(uint32_t aTicksToProcess) {
  MOZ_ASSERT(NS_IsMainThread(), "main thread only");

  MediaTrackGraphImpl* graph = static_cast<MediaTrackGraphImpl*>(this);
  NS_ASSERTION(!graph->mRealtime, "non-realtime only");

  class Message : public ControlMessage {
   public:
    explicit Message(MediaTrackGraphImpl* aGraph, uint32_t aTicksToProcess)
        : ControlMessage(nullptr),
          mGraph(aGraph),
          mTicksToProcess(aTicksToProcess) {}
    void Run() override {
      MOZ_ASSERT(mGraph->mEndTime == 0,
                 "StartNonRealtimeProcessing should be called only once");
      mGraph->mEndTime = mGraph->RoundUpToEndOfAudioBlock(
          mGraph->mStateComputedTime + mTicksToProcess);
    }
    // The graph owns this message.
    MediaTrackGraphImpl* MOZ_NON_OWNING_REF mGraph;
    uint32_t mTicksToProcess;
  };

  graph->AppendMessage(MakeUnique<Message>(graph, aTicksToProcess));
}

void MediaTrackGraphImpl::InterruptJS() {
  MonitorAutoLock lock(mMonitor);
  mInterruptJSCalled = true;
  if (mJSContext) {
    JS_RequestInterruptCallback(mJSContext);
  }
}

static bool InterruptCallback(JSContext* aCx) {
  // Interrupt future calls also.
  JS_RequestInterruptCallback(aCx);
  // Stop execution.
  return false;
}

void MediaTrackGraph::NotifyJSContext(JSContext* aCx) {
  MOZ_ASSERT(OnGraphThread());
  MOZ_ASSERT(aCx);

  auto* impl = static_cast<MediaTrackGraphImpl*>(this);
  if (impl->mJSContext) {
    MOZ_ASSERT(impl->mJSContext == aCx);
    return;
  }
  JS_AddInterruptCallback(aCx, InterruptCallback);
  MonitorAutoLock lock(impl->mMonitor);
  impl->mJSContext = aCx;
  if (impl->mInterruptJSCalled) {
    JS_RequestInterruptCallback(aCx);
  }
}

void ProcessedMediaTrack::AddInput(MediaInputPort* aPort) {
  MediaTrack* t = aPort->GetSource();
  if (!t->IsSuspended()) {
    mInputs.AppendElement(aPort);
  } else {
    mSuspendedInputs.AppendElement(aPort);
  }
  GraphImpl()->SetTrackOrderDirty();
}

void ProcessedMediaTrack::InputSuspended(MediaInputPort* aPort) {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();
  mInputs.RemoveElement(aPort);
  mSuspendedInputs.AppendElement(aPort);
  GraphImpl()->SetTrackOrderDirty();
}

void ProcessedMediaTrack::InputResumed(MediaInputPort* aPort) {
  GraphImpl()->AssertOnGraphThreadOrNotRunning();
  mSuspendedInputs.RemoveElement(aPort);
  mInputs.AppendElement(aPort);
  GraphImpl()->SetTrackOrderDirty();
}

void MediaTrackGraphImpl::SwitchAtNextIteration(GraphDriver* aNextDriver) {
  MOZ_ASSERT(OnGraphThread());
  LOG(LogLevel::Debug, ("%p: Switching to new driver: %p", this, aNextDriver));
  if (GraphDriver* nextDriver = NextDriver()) {
    if (nextDriver != CurrentDriver()) {
      LOG(LogLevel::Debug,
          ("%p: Discarding previous next driver: %p", this, nextDriver));
    }
  }
  mNextDriver = aNextDriver;
}

void MediaTrackGraph::RegisterCaptureTrackForWindow(
    uint64_t aWindowId, ProcessedMediaTrack* aCaptureTrack) {
  MOZ_ASSERT(NS_IsMainThread());
  MediaTrackGraphImpl* graphImpl = static_cast<MediaTrackGraphImpl*>(this);
  graphImpl->RegisterCaptureTrackForWindow(aWindowId, aCaptureTrack);
}

void MediaTrackGraphImpl::RegisterCaptureTrackForWindow(
    uint64_t aWindowId, ProcessedMediaTrack* aCaptureTrack) {
  MOZ_ASSERT(NS_IsMainThread());
  WindowAndTrack winAndTrack;
  winAndTrack.mWindowId = aWindowId;
  winAndTrack.mCaptureTrackSink = aCaptureTrack;
  mWindowCaptureTracks.AppendElement(winAndTrack);
}

void MediaTrackGraph::UnregisterCaptureTrackForWindow(uint64_t aWindowId) {
  MOZ_ASSERT(NS_IsMainThread());
  MediaTrackGraphImpl* graphImpl = static_cast<MediaTrackGraphImpl*>(this);
  graphImpl->UnregisterCaptureTrackForWindow(aWindowId);
}

void MediaTrackGraphImpl::UnregisterCaptureTrackForWindow(uint64_t aWindowId) {
  MOZ_ASSERT(NS_IsMainThread());
  for (int32_t i = mWindowCaptureTracks.Length() - 1; i >= 0; i--) {
    if (mWindowCaptureTracks[i].mWindowId == aWindowId) {
      mWindowCaptureTracks.RemoveElementAt(i);
    }
  }
}

already_AddRefed<MediaInputPort> MediaTrackGraph::ConnectToCaptureTrack(
    uint64_t aWindowId, MediaTrack* aMediaTrack) {
  return aMediaTrack->GraphImpl()->ConnectToCaptureTrack(aWindowId,
                                                         aMediaTrack);
}

already_AddRefed<MediaInputPort> MediaTrackGraphImpl::ConnectToCaptureTrack(
    uint64_t aWindowId, MediaTrack* aMediaTrack) {
  MOZ_ASSERT(NS_IsMainThread());
  for (uint32_t i = 0; i < mWindowCaptureTracks.Length(); i++) {
    if (mWindowCaptureTracks[i].mWindowId == aWindowId) {
      ProcessedMediaTrack* sink = mWindowCaptureTracks[i].mCaptureTrackSink;
      return sink->AllocateInputPort(aMediaTrack);
    }
  }
  return nullptr;
}

void MediaTrackGraph::DispatchToMainThreadStableState(
    already_AddRefed<nsIRunnable> aRunnable) {
  AssertOnGraphThreadOrNotRunning();
  static_cast<MediaTrackGraphImpl*>(this)
      ->mPendingUpdateRunnables.AppendElement(move(aRunnable));
}

Watchable<mozilla::GraphTime>& MediaTrackGraphImpl::CurrentTime() {
  MOZ_ASSERT(NS_IsMainThread());
  return mMainThreadGraphTime;
}

GraphTime MediaTrackGraph::ProcessedTime() const {
  AssertOnGraphThreadOrNotRunning();
  return static_cast<const MediaTrackGraphImpl*>(this)->mProcessedTime;
}

// nsIThreadObserver methods

NS_IMETHODIMP
MediaTrackGraphImpl::OnDispatchedEvent() {
  MonitorAutoLock lock(mMonitor);
  EnsureNextIteration();
  return NS_OK;
}

NS_IMETHODIMP
MediaTrackGraphImpl::OnProcessNextEvent(nsIThreadInternal*, bool) {
  return NS_OK;
}

NS_IMETHODIMP
MediaTrackGraphImpl::AfterProcessNextEvent(nsIThreadInternal*, bool) {
  return NS_OK;
}
}  // namespace mozilla