mfbt/LinuxSignal.h
author Brian Birtles <birtles@gmail.com>
Wed, 06 Mar 2019 10:34:30 +0000
changeset 464601 52a879d4e479200bddbe0bf3ee6b4c28e7d220de
parent 454520 5f4630838d46dd81dadb13220a4af0da9e23a619
child 465194 a8e6586172fdefe46349797d8aef9cc5e7147d3b
permissions -rw-r--r--
Bug 1528894 [wpt PR 15455] - [html] Add test that cancelAnimationFrame cancels a pending animation frame callback, a=testonly Automatic update from web-platform-tests HTML: cancelAnimationFrame cancels a pending animation frame callback For https://github.com/whatwg/html/pull/4375. -- wpt-commits: bbbe615d3f5b7b44ed49b4b369f19d4c5dd32e53 wpt-pr: 15455

/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_LinuxSignal_h
#define mozilla_LinuxSignal_h

namespace mozilla {

#if defined(__arm__)

// Some (old) Linux kernels on ARM have a bug where a signal handler
// can be called without clearing the IT bits in CPSR first. The result
// is that the first few instructions of the handler could be skipped,
// ultimately resulting in crashes. To workaround this bug, the handler
// on ARM is a trampoline that starts with enough NOP instructions, so
// that even if the IT bits are not cleared, only the NOP instructions
// will be skipped over.

template <void (*H)(int, siginfo_t*, void*)>
__attribute__((naked)) void SignalTrampoline(int aSignal, siginfo_t* aInfo,
                                             void* aContext) {
  asm volatile("nop; nop; nop; nop" : : : "memory");

  asm volatile("b %0" : : "X"(H) : "memory");
}

#  define MOZ_SIGNAL_TRAMPOLINE(h) (mozilla::SignalTrampoline<h>)

#else  // __arm__

#  define MOZ_SIGNAL_TRAMPOLINE(h) (h)

#endif  // __arm__

}  // namespace mozilla

#endif  // mozilla_LinuxSignal_h