author Benoit Jacob <>
Sun, 04 Dec 2011 14:15:43 -0500
changeset 81418 432d88a73914212f73ebf3fef49925e00aea1b78
parent 1 9b2a99adc05e53cd4010de512f50118594756650
child 94475 f4157e8c410708d76703f19e4dfb61859bfe32d8
permissions -rw-r--r--
Bug 707033 - Kill the hashtables of WebGLUniformLocation's held by WebGLProgram's - r=jgilbert Currently, WebGLProgram holds a hashtable of refptrs to all WebGLUniformLocation's created from it. It's used for one thing: to ensure that multiple getUniformLocation() calls on same uniform return the same WebGLUniformLocation object. However, in a discussion on the public_webgl mailing list this week, we agreed that this was not mandated by the spec and that on the contrary, to ensure consistent behavior across browsers, we're going to require that NOT to happen. So this becomes a conformance issue. Removing this hashtable also simplifies code and ownership patterns.

/* ***** BEGIN LICENSE BLOCK *****
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 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is ``rseed''
 * The Initial Developer of the Original Code is Netscape
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 *   Chris Waterson <>
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  A program that reads /dev/random to produce a seed for srand(3).


#include <stdio.h>
#include <fcntl.h>

main(int argc, char *argv[])
    int fd, ok, seed = 0;

    fd = open("/dev/random", O_RDONLY);
    if (fd < 0) {
        return 1;

    ok = read(fd, &seed, sizeof seed);
    if (ok > 0)
        printf("%d\n", seed);

    return 0;