author Nicholas Nethercote <>
Sun, 19 Dec 2010 19:56:00 -0800
changeset 59899 35697ebafa6cfed3459f58a7e9da2ae29be0482b
parent 57097 f35c89eac3923034bc4a373d05b9772c6a05afc0
child 72431 140e6924f2ffb9e807b1bf18811cec7986b84234
permissions -rw-r--r--
JM: shrink JITScript on 64-bit platforms. r=dvander.

/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
 * ***** BEGIN LICENSE BLOCK *****
 * Version: MPL 1.1/GPL 2.0/LGPL 2.1
 * The contents of this file are subject to the Mozilla Public License Version
 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is Mozilla Corporation code.
 * The Initial Developer of the Original Code is Mozilla Foundation.
 * Portions created by the Initial Developer are Copyright (C) 2009
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 *   Bas Schouten <>
 * Alternatively, the contents of this file may be used under the terms of
 * either the GNU General Public License Version 2 or later (the "GPL"), or
 * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
 * of those above. If you wish to allow use of your version of this file only
 * under the terms of either the GPL or the LGPL, and not to allow others to
 * use your version of this file under the terms of the MPL, indicate your
 * decision by deleting the provisions above and replace them with the notice
 * and other provisions required by the GPL or the LGPL. If you do not delete
 * the provisions above, a recipient may use your version of this file under
 * the terms of any one of the MPL, the GPL or the LGPL.
 * ***** END LICENSE BLOCK ***** */


#include "Layers.h"
#include "LayerManagerD3D10.h"

namespace mozilla {
namespace layers {

class ContainerLayerD3D10 : public ContainerLayer,
                            public LayerD3D10
  ContainerLayerD3D10(LayerManagerD3D10 *aManager);

  nsIntRect GetVisibleRect() { return mVisibleRegion.GetBounds(); }

  /* ContainerLayer implementation */
  virtual void InsertAfter(Layer* aChild, Layer* aAfter);

  virtual void RemoveChild(Layer* aChild);

  /* LayerD3D10 implementation */
  virtual Layer* GetLayer();

  virtual LayerD3D10* GetFirstChildD3D10();

  virtual void RenderLayer();
  virtual void Validate();

  virtual void LayerManagerDestroyed();

  virtual void ComputeEffectiveTransforms(const gfx3DMatrix& aTransformToSurface)

} /* layers */
} /* mozilla */