dom/webgpu/BlendState.h
author Nicolas Silva <nsilva@mozilla.com>
Mon, 20 Aug 2018 15:23:54 +0200
changeset 432446 202fb9c610d07d734245e8b621eda8f80e3d2250
parent 424917 3d7f2fdc5bf7ca7521013b28e0d8be0785d2b58a
child 448947 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
Bug 1482109 - Hook the memory pressure observer up with WebRender. r=sotaro

/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef WEBGPU_BlendState_H_
#define WEBGPU_BlendState_H_

#include "nsWrapperCache.h"
#include "ObjectModel.h"

namespace mozilla {
namespace webgpu {

class Device;

class BlendState final
    : public ChildOf<Device>
{
public:
    WEBGPU_DECL_GOOP(BlendState)

private:
    BlendState() = delete;
    virtual ~BlendState();
};

} // namespace webgpu
} // namespace mozilla

#endif // WEBGPU_BlendState_H_