author Jonas Sicking <>
Mon, 08 Mar 2010 07:45:00 -0800
changeset 39101 1995edaefd3f79ca174f28635cbdce3d6db0bbe8
parent 13669 bfd50b69f632195b692f68161b0dcb04e715d1d4
child 69001 3d82b6d2ec58deacb29a3e16ca6c5b855a2f67e1
permissions -rw-r--r--
Bug 534136 Part 3: Optimize atom-using code for the fact that atoms store 16bit strings. Also take advantage of new nsAtomString API. r=bz

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
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 * 1.1 (the "License"); you may not use this file except in compliance with
 * the License. You may obtain a copy of the License at
 * Software distributed under the License is distributed on an "AS IS" basis,
 * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
 * for the specific language governing rights and limitations under the
 * License.
 * The Original Code is code.
 * The Initial Developer of the Original Code is
 * Netscape Communications Corporation.
 * Portions created by the Initial Developer are Copyright (C) 1998
 * the Initial Developer. All Rights Reserved.
 * Contributor(s):
 * Alternatively, the contents of this file may be used under the terms of
 * either of the GNU General Public License Version 2 or later (the "GPL"),
 * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
 * in which case the provisions of the GPL or the LGPL are applicable instead
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 * ***** END LICENSE BLOCK ***** */

 * Class that represents a prefix/namespace/localName triple; a single
 * nodeinfo is shared by all elements in a document that have that
 * prefix, namespace, and localName.

#ifndef nsNodeInfo_h___
#define nsNodeInfo_h___

#include "nsINodeInfo.h"
#include "nsNodeInfoManager.h"
#include "plhash.h"
#include "nsIAtom.h"
#include "nsCOMPtr.h"

class nsFixedSizeAllocator;

class nsNodeInfo : public nsINodeInfo

  // nsINodeInfo
  virtual void GetQualifiedName(nsAString &aQualifiedName) const;
  virtual void GetLocalName(nsAString& aLocalName) const;
  virtual nsresult GetNamespaceURI(nsAString& aNameSpaceURI) const;
  virtual PRBool Equals(const nsAString& aName) const;
  virtual PRBool Equals(const nsAString& aName,
                        const nsAString& aPrefix) const;
  virtual PRBool Equals(const nsAString& aName, PRInt32 aNamespaceID) const;
  virtual PRBool Equals(const nsAString& aName, const nsAString& aPrefix,
                        PRInt32 aNamespaceID) const;
  virtual PRBool NamespaceEquals(const nsAString& aNamespaceURI) const;
  virtual PRBool
    QualifiedNameEqualsInternal(const nsAString& aQualifiedName) const;

  // nsNodeInfo
  // Create objects with Create
  static nsNodeInfo *Create();
  virtual ~nsNodeInfo();

   * Note! Init() must be called exactly once on every nsNodeInfo before
   * the object is used, if Init() returns an error code the nsNodeInfo
   * should not be used.
   * aName and aOwnerManager may not be null.
  nsresult Init(nsIAtom *aName, nsIAtom *aPrefix, PRInt32 aNamespaceID,
                nsNodeInfoManager *aOwnerManager);

   * Call before shutdown to clear the cache and free memory for this class.
  static void ClearCache();

  static nsFixedSizeAllocator* sNodeInfoPool;

   * This method gets called by Release() when it's time to delete 
   * this object, instead of always deleting the object we'll put the
   * object in the cache unless the cache is already full.
   void LastRelease();

#endif /* nsNodeInfo_h___ */