editor/nsIEditActionListener.idl
author Brian Hackett <bhackett1024@gmail.com>
Mon, 15 Apr 2019 13:27:53 -1000
changeset 470284 0a223da4c1e482cff28ae415e52ef50853b85ff3
parent 439131 31941d904a7c3df53ed5b4c9ecdc40025d865dfb
child 470303 0f12aebacdd6845bed9e7f2cbf8e33dbd9b50b8b
permissions -rw-r--r--
Bug 1538781 - Use the right thread for console evaluations when paused in a worker thread's frame, r=nchevobbe. Differential Revision: https://phabricator.services.mozilla.com/D27625

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#include "nsISupports.idl"
#include "domstubs.idl"

webidl CharacterData;
webidl Node;
webidl Selection;

/*
Editor Action Listener interface to outside world
*/


/**
 * A generic editor action listener interface.
 * <P>
 * nsIEditActionListener is the interface used by applications wishing to be notified
 * when the editor modifies the DOM tree.
 *
 * Note:  this is the wrong class to implement if you are interested in generic
 * change notifications.  For generic notifications, you should implement
 * nsIDocumentObserver.
 */
[scriptable, uuid(b22907b1-ee93-11d2-8d50-000064657374)]

interface nsIEditActionListener : nsISupports
{
  /**
   * Called after the editor creates a node.
   * @param aTag      The tag name of the DOM Node to create.
   * @param aNewNode  The DOM Node that was created.
   * @param aResult   The result of the create node operation.
   */
  void DidCreateNode(in AString aTag,
                     in Node aNewNode,
                     in nsresult aResult);

  /**
   * Called after the editor inserts a node.
   * @param aNode     The DOM Node to insert.
   * @param aResult   The result of the insert node operation.
   */
  void DidInsertNode(in Node aNode,
                     in nsresult aResult);

  /**
   * Called after the editor deletes a node.
   * @param aChild    The node to delete
   * @param aResult   The result of the delete node operation.
   */
  void DidDeleteNode(in Node aChild, in nsresult aResult);

  /**
   * Called after the editor splits a node.
   * @param aExistingRightNode   The node which was split.  It will become the
   *                             next sibling of the new left node.
   * @param aNewLeftNode         The new node resulting from the split, becomes
   *                             the previous sibling of aExistingRightNode.
   */
  void DidSplitNode(in Node aExistingRightNode,
                    in Node aNewLeftNode);

  /**
   * Called after the editor joins 2 nodes.
   * @param aLeftNode   This node will be merged into the right node
   * @param aRightNode  The node that will be merged into.
   *                    There is no requirement that the two nodes be of
   *                    the same type.
   * @param aParent     The parent of aRightNode
   * @param aResult     The result of the join operation.
   */
  void DidJoinNodes(in Node aLeftNode,
                    in Node aRightNode,
                    in Node aParent,
                    in nsresult aResult);

  /**
   * Called after the editor inserts text.
   * @param aTextNode   This node getting inserted text.
   * @param aOffset     The offset in aTextNode to insert at.
   * @param aString     The string that gets inserted.
   * @param aResult     The result of the insert text operation.
   */
  void DidInsertText(in CharacterData       aTextNode,
                     in long                aOffset,
                     in AString             aString,
                     in nsresult            aResult);

  /**
   * Called before the editor deletes text.
   * @param aTextNode   This node getting text deleted.
   * @param aOffset     The offset in aTextNode to delete at.
   * @param aLength     The amount of text to delete.
   */
  void WillDeleteText(in CharacterData       aTextNode,
                      in long                aOffset,
                      in long                aLength);

  /**
   * Called before the editor deletes text.
   * @param aTextNode   This node getting text deleted.
   * @param aOffset     The offset in aTextNode to delete at.
   * @param aLength     The amount of text to delete.
   * @param aResult     The result of the delete text operation.
   */
  void DidDeleteText(in CharacterData       aTextNode,
                     in long                aOffset,
                     in long                aLength,
                     in nsresult            aResult);

  /**
   * Called before the editor deletes the selection.
   * @param aSelection   The selection to be deleted
   */
  void WillDeleteSelection(in Selection aSelection);

  /**
   * Called after the editor deletes the selection.
   * @param aSelection   The selection, after deletion
   */
  void DidDeleteSelection(in Selection aSelection);
};