dom/svg/SVGAnimatedIntegerPair.h
author Nicolas Silva <nsilva@mozilla.com>
Wed, 15 May 2019 15:57:34 +0200
changeset 474118 091801115a02d2bcfbacada8a3367c3bdd805a9a
parent 471656 1181d18ea08c28012dea5243f24ca38df9d88dab
permissions -rw-r--r--
Bug 1551187 - Remove the single-shadow picture composite code. r=kvark Differential Revision: https://phabricator.services.mozilla.com/D30896

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this
 * file, You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef __NS_SVGINTEGERPAIR_H__
#define __NS_SVGINTEGERPAIR_H__

#include "DOMSVGAnimatedInteger.h"
#include "nsCycleCollectionParticipant.h"
#include "nsError.h"
#include "mozilla/Attributes.h"
#include "mozilla/SMILAttr.h"
#include "mozilla/UniquePtr.h"

namespace mozilla {

class SMILValue;

namespace dom {
class SVGAnimationElement;
class SVGElement;
}  // namespace dom

class SVGAnimatedIntegerPair {
 public:
  typedef mozilla::dom::SVGElement SVGElement;

  enum PairIndex { eFirst, eSecond };

  void Init(uint8_t aAttrEnum = 0xff, int32_t aValue1 = 0,
            int32_t aValue2 = 0) {
    mAnimVal[0] = mBaseVal[0] = aValue1;
    mAnimVal[1] = mBaseVal[1] = aValue2;
    mAttrEnum = aAttrEnum;
    mIsAnimated = false;
    mIsBaseSet = false;
  }

  nsresult SetBaseValueString(const nsAString& aValue, SVGElement* aSVGElement);
  void GetBaseValueString(nsAString& aValue) const;

  void SetBaseValue(int32_t aValue, PairIndex aPairIndex,
                    SVGElement* aSVGElement);
  void SetBaseValues(int32_t aValue1, int32_t aValue2, SVGElement* aSVGElement);
  int32_t GetBaseValue(PairIndex aIndex) const {
    return mBaseVal[aIndex == eFirst ? 0 : 1];
  }
  void SetAnimValue(const int32_t aValue[2], SVGElement* aSVGElement);
  int32_t GetAnimValue(PairIndex aIndex) const {
    return mAnimVal[aIndex == eFirst ? 0 : 1];
  }

  // Returns true if the animated value of this integer has been explicitly
  // set (either by animation, or by taking on the base value which has been
  // explicitly set by markup or a DOM call), false otherwise.
  // If this returns false, the animated value is still valid, that is,
  // usable, and represents the default base value of the attribute.
  bool IsExplicitlySet() const { return mIsAnimated || mIsBaseSet; }

  already_AddRefed<mozilla::dom::DOMSVGAnimatedInteger> ToDOMAnimatedInteger(
      PairIndex aIndex, SVGElement* aSVGElement);
  mozilla::UniquePtr<SMILAttr> ToSMILAttr(SVGElement* aSVGElement);

 private:
  int32_t mAnimVal[2];
  int32_t mBaseVal[2];
  uint8_t mAttrEnum;  // element specified tracking for attribute
  bool mIsAnimated;
  bool mIsBaseSet;

 public:
  struct DOMAnimatedInteger final : public mozilla::dom::DOMSVGAnimatedInteger {
    DOMAnimatedInteger(SVGAnimatedIntegerPair* aVal, PairIndex aIndex,
                       SVGElement* aSVGElement)
        : mozilla::dom::DOMSVGAnimatedInteger(aSVGElement),
          mVal(aVal),
          mIndex(aIndex) {}
    virtual ~DOMAnimatedInteger();

    SVGAnimatedIntegerPair* mVal;  // kept alive because it belongs to content
    PairIndex mIndex;              // are we the first or second integer

    virtual int32_t BaseVal() override { return mVal->GetBaseValue(mIndex); }
    virtual void SetBaseVal(int32_t aValue) override {
      mVal->SetBaseValue(aValue, mIndex, mSVGElement);
    }

    // Script may have modified animation parameters or timeline -- DOM getters
    // need to flush any resample requests to reflect these modifications.
    virtual int32_t AnimVal() override {
      mSVGElement->FlushAnimations();
      return mVal->GetAnimValue(mIndex);
    }
  };

  struct SMILIntegerPair : public SMILAttr {
   public:
    SMILIntegerPair(SVGAnimatedIntegerPair* aVal, SVGElement* aSVGElement)
        : mVal(aVal), mSVGElement(aSVGElement) {}

    // These will stay alive because a SMILAttr only lives as long
    // as the Compositing step, and DOM elements don't get a chance to
    // die during that.
    SVGAnimatedIntegerPair* mVal;
    SVGElement* mSVGElement;

    // SMILAttr methods
    virtual nsresult ValueFromString(
        const nsAString& aStr,
        const mozilla::dom::SVGAnimationElement* aSrcElement, SMILValue& aValue,
        bool& aPreventCachingOfSandwich) const override;
    virtual SMILValue GetBaseValue() const override;
    virtual void ClearAnimValue() override;
    virtual nsresult SetAnimValue(const SMILValue& aValue) override;
  };
};

}  // namespace mozilla

#endif  //__NS_SVGINTEGERPAIR_H__