dom/gamepad/GamepadMonitoring.h
author Kartikaya Gupta <kgupta@mozilla.com>
Tue, 18 Aug 2015 14:27:18 -0400
changeset 258262 0700729ed00747937218685cd95a660a3bfc1910
parent 242172 2ecdda58c6734296eaf0f4deb8de4228b53d473a
child 448947 6f3709b3878117466168c40affa7bca0b60cf75b
permissions -rw-r--r--
Bug 1180295 - Hook up touch-based scrolling to the new DynamicToolbarAnimator. r=rbarker

/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim: set ts=8 sts=2 et sw=2 tw=80: */
/* This Source Code Form is subject to the terms of the Mozilla Public
 * License, v. 2.0. If a copy of the MPL was not distributed with this file,
 * You can obtain one at http://mozilla.org/MPL/2.0/. */

#ifndef mozilla_dom_GamepadMonitoring_h_
#define mozilla_dom_GamepadMonitoring_h_

namespace mozilla {
namespace dom {
// Functions for platform specific gamepad monitoring.

void MaybeStopGamepadMonitoring();

// These two functions are implemented in the platform specific service files
// (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc)
void StartGamepadMonitoring();
void StopGamepadMonitoring();

} // namespace dom
} // namespace mozilla

#endif