author | Mark Banner <bugzilla@standard8.plus.com> |
Thu, 05 Jul 2012 08:42:03 +0100 | |
changeset 98389 | 675f55c4310cb363115fe7061c5aa2998acd29da |
parent 98388 | 76fd67373e897d6407d73b4bb3bb1b18e27ed13b |
child 98403 | 7209f9f14a7d9c53d0f1be3dde40ac495c38cc89 |
push id | 11465 |
push user | eakhgari@mozilla.com |
push date | Thu, 05 Jul 2012 15:14:00 +0000 |
treeherder | mozilla-inbound@f4e2d7842325 [default view] [failures only] |
perfherder | [talos] [build metrics] [platform microbench] (compared to previous push) |
reviewers | ehsan |
bugs | 766264 |
milestone | 16.0a1 |
first release with | nightly linux32
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last release without | nightly linux32
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releases | nightly linux32
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nightly linux64
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--- a/toolkit/mozapps/update/test/Makefile.in +++ b/toolkit/mozapps/update/test/Makefile.in @@ -20,16 +20,20 @@ DEFINES += \ -DAB_CD=$(AB_CD) \ -DMOZ_APP_NAME=$(MOZ_APP_NAME) \ -DMOZ_APP_DISPLAYNAME=$(MOZ_APP_DISPLAYNAME) \ -DBIN_SUFFIX=$(BIN_SUFFIX) \ -DNS_NO_XPCOM \ -DMOZ_DEBUG=$(MOZ_DEBUG) \ $(NULL) +ifdef MOZ_MAINTENANCE_SERVICE +DEFINES += -DMOZ_MAINTENANCE_SERVICE=$(MOZ_MAINTENANCE_SERVICE) +endif + # Android doesn't build the updater binary, so it skips the things that test it. ifneq ($(OS_TARGET),Android) DIRS = \ chrome \ $(NULL) CPPSRCS = \ TestAUSReadStrings.cpp \
--- a/toolkit/mozapps/update/test/unit/head_update.js.in +++ b/toolkit/mozapps/update/test/unit/head_update.js.in @@ -283,17 +283,21 @@ var ADDITIONAL_TEST_DIRS = []; // Set to true to log additional information for debugging. To log additional // information for an individual test set DEBUG_AUS_TEST to true in the test's // run_test function. var DEBUG_AUS_TEST = true; #include ../shared.js +#ifdef MOZ_MAINTENANCE_SERVICE const STATE_APPLIED_PLATFORM = IS_WIN ? STATE_APPLIED_SVC : STATE_APPLIED; +#else +const STATE_APPLIED_PLATFORM = STATE_APPLIED; +#endif /** * Nulls out the most commonly used global vars used by tests as appropriate. */ function cleanUp() { removeUpdateDirsAndFiles(); // Force the update manager to reload the update data to prevent it from
--- a/toolkit/mozapps/update/test/unit/test_0200_app_launch_apply_update.js +++ b/toolkit/mozapps/update/test/unit/test_0200_app_launch_apply_update.js @@ -242,27 +242,27 @@ function getUpdateTestDir() { function checkUpdateFinished() { gTimeoutRuns++; // Don't proceed until the update.log has been created. let log = getUpdatesDir(); log.append("0"); log.append(FILE_UPDATE_LOG); if (!log.exists()) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates log to be created"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates log to be created at " + log.path); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } // Don't proceed until the update status is no longer pending or applying. let status = readStatusFile(); if (status == STATE_PENDING || status == STATE_APPLYING) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates status to not be pending or applying"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates status to not be pending or applying, current status is: " + status); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } // Log the contents of the update.log so it is simpler to diagnose a test // failure. For example, on Windows if the application binary is in use the // updater will not apply the update.
--- a/toolkit/mozapps/update/test/unit/test_0201_app_launch_apply_update.js +++ b/toolkit/mozapps/update/test/unit/test_0201_app_launch_apply_update.js @@ -330,17 +330,17 @@ function getUpdateTestDir() { /** * Checks if the update has finished being applied in the background. */ function checkUpdateApplied() { gTimeoutRuns++; // Don't proceed until the update has been applied. if (gUpdateManager.activeUpdate.state != STATE_APPLIED_PLATFORM) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update to be applied"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update to be applied, current state is: " + gUpdateManager.activeUpdate.state); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateApplied); return; } let updatedDir = getAppDir(); if (IS_MACOSX) { updatedDir = updatedDir.parent.parent; @@ -468,17 +468,17 @@ function checkUpdateApplied() { */ function checkUpdateFinished() { gTimeoutRuns++; // Don't proceed until the update status is no longer applied. try { let status = readStatusFile(); if (status != STATE_SUCCEEDED) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for succeeded state"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for state to change to succeeded, current status: " + status); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } } catch (e) { // Ignore exceptions if the status file is not found }
--- a/toolkit/mozapps/update/test/unit/test_0203_app_launch_apply_update.js +++ b/toolkit/mozapps/update/test/unit/test_0203_app_launch_apply_update.js @@ -358,17 +358,17 @@ function getUpdateTestDir() { /** * Checks if the update has finished being applied in the background. */ function checkUpdateApplied() { gTimeoutRuns++; // Don't proceed until the update has been applied. if (gUpdateManager.activeUpdate.state != STATE_APPLIED_PLATFORM) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded whilst waiting for update to be applied"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update to be applied, current state is: " + gUpdateManager.activeUpdate.state); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateApplied); return; } let updatedDir = getAppDir(); if (IS_MACOSX) { updatedDir = updatedDir.parent.parent; @@ -496,17 +496,17 @@ function checkUpdateApplied() { */ function checkUpdateFinished() { // Don't proceed until the update status is no longer applied. gTimeoutRuns++; try { let status = readStatusFile(); if (status != STATE_SUCCEEDED) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded whilst waiting for succeeded state"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for state to change to succeeded, current status: " + status); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } } catch (e) { // Ignore exceptions if the status file is not found }
--- a/toolkit/mozapps/update/test_svc/unit/test_0200_app_launch_apply_update_svc.js +++ b/toolkit/mozapps/update/test_svc/unit/test_0200_app_launch_apply_update_svc.js @@ -199,17 +199,17 @@ function getUpdateTestDir() { */ function checkUpdateFinished() { // Don't proceed until the update.log has been created. let log = getUpdatesDir(); log.append("0"); log.append(FILE_UPDATE_LOG); if (!log.exists()) { if (++gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates log to be created"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for updates log to be created at " + log.path); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } // Log the contents of the update.log so it is simpler to diagnose a test // failure. For example, on Windows if the application binary is in use the // updater will not apply the update.
--- a/toolkit/mozapps/update/test_svc/unit/test_0201_app_launch_apply_update_svc.js +++ b/toolkit/mozapps/update/test_svc/unit/test_0201_app_launch_apply_update_svc.js @@ -337,35 +337,35 @@ function getUpdateTestDir() { /** * Checks if the update has finished being applied in the background. */ function checkUpdateApplied() { gTimeoutRuns++; // Don't proceed until the update has been applied. if (gUpdateManager.activeUpdate.state != STATE_APPLIED_PLATFORM) { - if (++gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for state to be applied to platform"); + if (gTimeoutRuns > MAX_TIMEOUT_RUNS) + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update to be applied, current state is: " + gUpdateManager.activeUpdate.state); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateApplied); return; } let updatedDir = getAppDir(); if (IS_MACOSX) { updatedDir = updatedDir.parent.parent; } updatedDir.append(UPDATED_DIR_SUFFIX.replace("/", "")); logTestInfo("testing " + updatedDir.path + " should exist"); do_check_true(updatedDir.exists()); let log = getUpdatesDir(); log.append(FILE_LAST_LOG); if (!log.exists()) { - if (++gTimeoutRuns > MAX_TIMEOUT_RUNS) + if (gTimeoutRuns > MAX_TIMEOUT_RUNS) do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update log to be created"); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateApplied); return; } // Don't proceed until the update status is no longer pending or applying. let status = readStatusFile(); @@ -450,34 +450,34 @@ function checkUpdateApplied() { * the test. */ function checkUpdateFinished() { gTimeoutRuns++; // Don't proceed until the update status is no longer applied. try { let status = readStatusFile(); if (status != STATE_SUCCEEDED) { - if (++gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whist waiting for succeeded state"); + if (gTimeoutRuns > MAX_TIMEOUT_RUNS) + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for state to change to succeeded, current status: " + status); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } } catch (e) { // Ignore exceptions if the status file is not found } try { // This will delete the app console log file if it exists. getAppConsoleLogPath(); } catch (e) { if (e.result == Components.results.NS_ERROR_FILE_IS_LOCKED) { // This might happen on Windows in case the callback application has not // finished its job yet. So, we'll wait some more. - if (++gTimeoutRuns > MAX_TIMEOUT_RUNS) + if (gTimeoutRuns > MAX_TIMEOUT_RUNS) do_throw("Exceeded whilst waiting for file to be unlocked"); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } else { do_throw("getAppConsoleLogPath threw: " + e); } }
--- a/toolkit/mozapps/update/test_svc/unit/test_0203_app_launch_apply_update_svc.js +++ b/toolkit/mozapps/update/test_svc/unit/test_0203_app_launch_apply_update_svc.js @@ -367,17 +367,17 @@ function getUpdateTestDir() { /** * Checks if the update has finished being applied in the background. */ function checkUpdateApplied() { gTimeoutRuns++; // Don't proceed until the update has been applied. if (gUpdateManager.activeUpdate.state != STATE_APPLIED_PLATFORM) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whist waiting for update to be applied to the platform"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for update to be applied, current state is: " + gUpdateManager.activeUpdate.state); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateApplied); return; } let updatedDir = getAppDir(); if (IS_MACOSX) { updatedDir = updatedDir.parent.parent; @@ -480,17 +480,17 @@ function checkUpdateApplied() { */ function checkUpdateFinished() { gTimeoutRuns++; // Don't proceed until the update status is no longer applied. try { let status = readStatusFile(); if (status != STATE_SUCCEEDED) { if (gTimeoutRuns > MAX_TIMEOUT_RUNS) - do_throw("Exceeded MAX_TIMEOUT_RUNS whist waiting for success status"); + do_throw("Exceeded MAX_TIMEOUT_RUNS whilst waiting for state to change to succeeded, current status: " + status); else do_timeout(CHECK_TIMEOUT_MILLI, checkUpdateFinished); return; } } catch (e) { // Ignore exceptions if the status file is not found }