Bug 1412427 part 4: Indent under-indented MPL boilerplate comments by 1 space, for consistency & alignment. (whitespace-only) r=jrmuizel
authorDaniel Holbert <dholbert@cs.stanford.edu>
Fri, 27 Oct 2017 15:55:37 -0700
changeset 389117 3684005dea8c8d2cf01310345b098532241df894
parent 389116 af0eea7b7840952910aa75c981c227dada6567c4
child 389118 85498bffcea616def66a58b74497b5d65fa7bcb8
push id96799
push userarchaeopteryx@coole-files.de
push dateMon, 30 Oct 2017 23:02:37 +0000
treeherdermozilla-inbound@10868f1aa929 [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersjrmuizel
bugs1412427
milestone58.0a1
first release with
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
last release without
nightly linux32
nightly linux64
nightly mac
nightly win32
nightly win64
Bug 1412427 part 4: Indent under-indented MPL boilerplate comments by 1 space, for consistency & alignment. (whitespace-only) r=jrmuizel This patch was automatically generated. I found the files to be fixed in this patch with the following command: grep -r "^\* This Source Code" gfx ...and then I modified each of these files with the following script (where $1 is the filename to be modified): ### line1="\* This Source Code Form is subject to the terms of the Mozilla Public" line2="\* License, v\. 2\.0\. If a copy of the MPL was not distributed with this" line3="\* file, You can obtain one at http://mozilla\.org/MPL/2\.0/\. \*/" # Insert 1 space at beginning: sed -i s%"^$line1"%" $line1"% $1 sed -i s%"^$line2"%" $line2"% $1 sed -i s%"^$line3"%" $line3"% $1 ### MozReview-Commit-ID: HXBMrfnhlVr
gfx/2d/AutoHelpersWin.h
gfx/layers/Compositor.h
gfx/layers/CompositorTypes.h
gfx/layers/Effects.h
gfx/layers/SyncObject.cpp
gfx/layers/SyncObject.h
gfx/layers/TextureSourceProvider.cpp
gfx/layers/TextureSourceProvider.h
gfx/layers/basic/BasicCompositor.cpp
gfx/layers/basic/BasicCompositor.h
gfx/layers/basic/TextureHostBasic.cpp
gfx/layers/basic/TextureHostBasic.h
gfx/layers/basic/X11BasicCompositor.cpp
gfx/layers/basic/X11BasicCompositor.h
gfx/layers/client/TextureClientPool.cpp
gfx/layers/client/TextureClientPool.h
gfx/layers/client/TextureClientRecycleAllocator.cpp
gfx/layers/client/TextureClientRecycleAllocator.h
gfx/layers/composite/TextureHost.h
gfx/layers/d3d11/MLGDeviceD3D11.cpp
gfx/layers/d3d11/MLGDeviceD3D11.h
gfx/layers/mlgpu/BufferCache.cpp
gfx/layers/mlgpu/BufferCache.h
gfx/layers/mlgpu/ClearRegionHelper.h
gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
gfx/layers/mlgpu/ContainerLayerMLGPU.h
gfx/layers/mlgpu/FrameBuilder.cpp
gfx/layers/mlgpu/FrameBuilder.h
gfx/layers/mlgpu/ImageLayerMLGPU.cpp
gfx/layers/mlgpu/ImageLayerMLGPU.h
gfx/layers/mlgpu/LayerMLGPU.cpp
gfx/layers/mlgpu/LayerMLGPU.h
gfx/layers/mlgpu/LayerManagerMLGPU.cpp
gfx/layers/mlgpu/LayerManagerMLGPU.h
gfx/layers/mlgpu/MLGDevice.cpp
gfx/layers/mlgpu/MLGDevice.h
gfx/layers/mlgpu/MLGDeviceTypes.h
gfx/layers/mlgpu/MaskOperation.cpp
gfx/layers/mlgpu/MaskOperation.h
gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
gfx/layers/mlgpu/MemoryReportingMLGPU.h
gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
gfx/layers/mlgpu/PaintedLayerMLGPU.h
gfx/layers/mlgpu/RenderPassMLGPU.cpp
gfx/layers/mlgpu/RenderPassMLGPU.h
gfx/layers/mlgpu/RenderViewMLGPU.cpp
gfx/layers/mlgpu/RenderViewMLGPU.h
gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
gfx/layers/mlgpu/SharedBufferMLGPU.cpp
gfx/layers/mlgpu/SharedBufferMLGPU.h
gfx/layers/mlgpu/StagingBuffer.cpp
gfx/layers/mlgpu/StagingBuffer.h
gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
gfx/layers/mlgpu/TexturedLayerMLGPU.h
gfx/layers/mlgpu/UtilityMLGPU.h
gfx/layers/opengl/TextureHostOGL.cpp
gfx/vr/VRDisplayHost.cpp
gfx/vr/VRDisplayHost.h
gfx/vr/VRDisplayPresentation.cpp
gfx/vr/VRDisplayPresentation.h
--- a/gfx/2d/AutoHelpersWin.h
+++ b/gfx/2d/AutoHelpersWin.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_AutoHelpersWin_h
 #define mozilla_gfx_AutoHelpersWin_h
 
 #include <windows.h>
 
 namespace mozilla {
 namespace gfx {
--- a/gfx/layers/Compositor.h
+++ b/gfx/layers/Compositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_COMPOSITOR_H
 #define MOZILLA_GFX_COMPOSITOR_H
 
 #include "Units.h"                      // for ScreenPoint
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/RefPtr.h"             // for already_AddRefed, RefCounted
 #include "mozilla/gfx/2D.h"             // for DrawTarget
--- a/gfx/layers/CompositorTypes.h
+++ b/gfx/layers/CompositorTypes.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_LAYERS_COMPOSITORTYPES_H
 #define MOZILLA_LAYERS_COMPOSITORTYPES_H
 
 #include <stdint.h>                     // for uint32_t
 #include <sys/types.h>                  // for int32_t
 #include "LayersTypes.h"                // for LayersBackend, etc
 #include "nsXULAppAPI.h"                // for GeckoProcessType, etc
--- a/gfx/layers/Effects.h
+++ b/gfx/layers/Effects.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_LAYERS_EFFECTS_H
 #define MOZILLA_LAYERS_EFFECTS_H
 
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/RefPtr.h"             // for RefPtr, already_AddRefed, etc
 #include "mozilla/gfx/Matrix.h"         // for Matrix4x4
 #include "mozilla/gfx/Point.h"          // for IntSize
--- a/gfx/layers/SyncObject.cpp
+++ b/gfx/layers/SyncObject.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "SyncObject.h"
 
 #ifdef XP_WIN
 #include "mozilla/layers/TextureD3D11.h"
 #endif
 
 namespace mozilla {
--- a/gfx/layers/SyncObject.h
+++ b/gfx/layers/SyncObject.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_LAYERS_SYNCOBJECT_H
 #define MOZILLA_GFX_LAYERS_SYNCOBJECT_H
 
 #include "mozilla/RefCounted.h"
 
 struct ID3D11Device;
 
--- a/gfx/layers/TextureSourceProvider.cpp
+++ b/gfx/layers/TextureSourceProvider.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "mozilla/layers/TextureSourceProvider.h"
 #include "mozilla/layers/TextureHost.h"
 
 namespace mozilla {
 namespace layers {
 
 TextureSourceProvider::~TextureSourceProvider()
--- a/gfx/layers/TextureSourceProvider.h
+++ b/gfx/layers/TextureSourceProvider.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 #ifndef mozilla_gfx_layers_TextureSourceProvider_h
 #define mozilla_gfx_layers_TextureSourceProvider_h
 
 #include "nsISupportsImpl.h"
 #include "mozilla/AlreadyAddRefed.h"
 #include "mozilla/TimeStamp.h"
 #include "mozilla/layers/CompositorTypes.h"
 #include "nsTArray.h"
--- a/gfx/layers/basic/BasicCompositor.cpp
+++ b/gfx/layers/basic/BasicCompositor.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "BasicCompositor.h"
 #include "BasicLayersImpl.h"            // for FillRectWithMask
 #include "TextureHostBasic.h"
 #include "mozilla/layers/Effects.h"
 #include "nsIWidget.h"
 #include "gfx2DGlue.h"
 #include "mozilla/gfx/2D.h"
--- a/gfx/layers/basic/BasicCompositor.h
+++ b/gfx/layers/basic/BasicCompositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_BASICCOMPOSITOR_H
 #define MOZILLA_GFX_BASICCOMPOSITOR_H
 
 #include "mozilla/layers/Compositor.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/gfx/2D.h"
 #include "mozilla/gfx/Triangle.h"
--- a/gfx/layers/basic/TextureHostBasic.cpp
+++ b/gfx/layers/basic/TextureHostBasic.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureHostBasic.h"
 #ifdef XP_MACOSX
 #include "MacIOSurfaceTextureHostBasic.h"
 #endif
 
 using namespace mozilla::gl;
 using namespace mozilla::gfx;
--- a/gfx/layers/basic/TextureHostBasic.h
+++ b/gfx/layers/basic/TextureHostBasic.h
@@ -1,13 +1,13 @@
 
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTUREHOSTBASIC_H_
 #define MOZILLA_GFX_TEXTUREHOSTBASIC_H_
 
 #include "CompositableHost.h"
 #include "mozilla/layers/LayersSurfaces.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/gfx/2D.h"
--- a/gfx/layers/basic/X11BasicCompositor.cpp
+++ b/gfx/layers/basic/X11BasicCompositor.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "X11BasicCompositor.h"
 #include "gfxPlatform.h"
 #include "gfx2DGlue.h"
 #include "gfxXlibSurface.h"
 #include "gfxImageSurface.h"
 #include "mozilla/X11Util.h"
 
--- a/gfx/layers/basic/X11BasicCompositor.h
+++ b/gfx/layers/basic/X11BasicCompositor.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_X11BASICCOMPOSITOR_H
 #define MOZILLA_GFX_X11BASICCOMPOSITOR_H
 
 #include "mozilla/layers/BasicCompositor.h"
 #include "mozilla/layers/X11TextureSourceBasic.h"
 #include "mozilla/layers/TextureHostBasic.h"
 #include "gfxXlibSurface.h"
--- a/gfx/layers/client/TextureClientPool.cpp
+++ b/gfx/layers/client/TextureClientPool.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureClientPool.h"
 #include "CompositableClient.h"
 #include "mozilla/layers/CompositableForwarder.h"
 #include "mozilla/layers/TextureForwarder.h"
 #include "mozilla/layers/TiledContentClient.h"
 
 #include "gfxPrefs.h"
--- a/gfx/layers/client/TextureClientPool.h
+++ b/gfx/layers/client/TextureClientPool.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTURECLIENTPOOL_H
 #define MOZILLA_GFX_TEXTURECLIENTPOOL_H
 
 #include "mozilla/gfx/Types.h"
 #include "mozilla/gfx/Point.h"
 #include "mozilla/RefPtr.h"
 #include "TextureClient.h"
--- a/gfx/layers/client/TextureClientRecycleAllocator.cpp
+++ b/gfx/layers/client/TextureClientRecycleAllocator.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "gfxPlatform.h"
 #include "ImageContainer.h"
 #include "mozilla/layers/BufferTexture.h"
 #include "mozilla/layers/ISurfaceAllocator.h"
 #include "mozilla/layers/TextureForwarder.h"
 #include "TextureClientRecycleAllocator.h"
 
--- a/gfx/layers/client/TextureClientRecycleAllocator.h
+++ b/gfx/layers/client/TextureClientRecycleAllocator.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
 #define MOZILLA_GFX_TEXTURECLIENT_RECYCLE_ALLOCATOR_H
 
 #include <map>
 #include <stack>
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/TextureForwarder.h"
--- a/gfx/layers/composite/TextureHost.h
+++ b/gfx/layers/composite/TextureHost.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_TEXTUREHOST_H
 #define MOZILLA_GFX_TEXTUREHOST_H
 
 #include <functional>
 #include <stddef.h>                     // for size_t
 #include <stdint.h>                     // for uint64_t, uint32_t, uint8_t
 #include "gfxTypes.h"
--- a/gfx/layers/d3d11/MLGDeviceD3D11.cpp
+++ b/gfx/layers/d3d11/MLGDeviceD3D11.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MLGDeviceD3D11.h"
 #include "mozilla/ArrayUtils.h"
 #include "mozilla/Telemetry.h"
 #include "mozilla/WindowsVersion.h"
 #include "mozilla/gfx/GPUParent.h"
 #include "mozilla/gfx/StackArray.h"
 #include "mozilla/layers/DiagnosticsD3D11.h"
--- a/gfx/layers/d3d11/MLGDeviceD3D11.h
+++ b/gfx/layers/d3d11/MLGDeviceD3D11.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_d3d11_MLGDeviceD3D11_h 
 #define mozilla_gfx_layers_d3d11_MLGDeviceD3D11_h 
 
 #include <d3d11_1.h>
 
 #include "mozilla/layers/MLGDevice.h"
 #include "mozilla/layers/SyncObject.h"
--- a/gfx/layers/mlgpu/BufferCache.cpp
+++ b/gfx/layers/mlgpu/BufferCache.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "BufferCache.h"
 #include "MLGDevice.h"
 #include "ShaderDefinitionsMLGPU.h"
 #include "mozilla/MathAlgorithms.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/BufferCache.h
+++ b/gfx/layers/mlgpu/BufferCache.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_BufferCache_h
 #define mozilla_gfx_layers_mlgpu_BufferCache_h
 
 #include "mozilla/EnumeratedArray.h"
 #include "mozilla/RefPtr.h"
 #include <deque>
 #include <vector>
--- a/gfx/layers/mlgpu/ClearRegionHelper.h
+++ b/gfx/layers/mlgpu/ClearRegionHelper.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
 #define mozilla_gfx_layers_mlgpu_ClearRegionHelper_h
 
 #include "SharedBufferMLGPU.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/ContainerLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "ContainerLayerMLGPU.h"
 #include "gfxPrefs.h"
 #include "LayersLogging.h"
 #include "LayerManagerMLGPU.h"
 #include "MLGDevice.h"
 #include "mozilla/gfx/Rect.h"
 #include "mozilla/gfx/Types.h"
--- a/gfx/layers/mlgpu/ContainerLayerMLGPU.h
+++ b/gfx/layers/mlgpu/ContainerLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_ContainerLayerMLGPU_h
 
 #include "LayerMLGPU.h"
 #include "MLGDeviceTypes.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/FrameBuilder.cpp
+++ b/gfx/layers/mlgpu/FrameBuilder.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "FrameBuilder.h"
 #include "ContainerLayerMLGPU.h"
 #include "GeckoProfiler.h"              // for profiler_*
 #include "LayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "MaskOperation.h"
 #include "MLGDevice.h"                  // for MLGSwapChain
--- a/gfx/layers/mlgpu/FrameBuilder.h
+++ b/gfx/layers/mlgpu/FrameBuilder.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_FrameBuilder_h
 #define mozilla_gfx_layers_mlgpu_FrameBuilder_h
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/gfx/Point.h"
 #include "mozilla/gfx/Types.h"
 #include "MaskOperation.h"
--- a/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/ImageLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "ImageLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 
 namespace mozilla {
 
 using namespace gfx;
 
--- a/gfx/layers/mlgpu/ImageLayerMLGPU.h
+++ b/gfx/layers/mlgpu/ImageLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_IMAGELAYERMLGPU_H
 #define MOZILLA_GFX_IMAGELAYERMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "TexturedLayerMLGPU.h"
 #include "ImageLayers.h"
 #include "mozilla/layers/ImageHost.h"
--- a/gfx/layers/mlgpu/LayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/LayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "LayerManagerMLGPU.h"
 #include "RenderPassMLGPU.h"
 #include "RenderViewMLGPU.h"
 #include "FrameBuilder.h"
 #include "mozilla/layers/ImageHost.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/LayerMLGPU.h
+++ b/gfx/layers/mlgpu/LayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_LayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_LayerMLGPU_h
 
 #include "Layers.h"
 #include "mozilla/layers/LayerManagerComposite.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/LayerManagerMLGPU.cpp
+++ b/gfx/layers/mlgpu/LayerManagerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "LayerManagerMLGPU.h"
 #include "LayerTreeInvalidation.h"
 #include "PaintedLayerMLGPU.h"
 #include "ImageLayerMLGPU.h"
 #include "CanvasLayerMLGPU.h"
 #include "GeckoProfiler.h"              // for profiler_*
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/LayerManagerMLGPU.h
+++ b/gfx/layers/mlgpu/LayerManagerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_LAYERMANAGERMLGPU_H
 #define MOZILLA_GFX_LAYERMANAGERMLGPU_H
 
 #include "Layers.h"
 #include "mozilla/layers/LayerManagerComposite.h"
 #include "LayerMLGPU.h"
 
--- a/gfx/layers/mlgpu/MLGDevice.cpp
+++ b/gfx/layers/mlgpu/MLGDevice.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MLGDevice.h"
 #include "mozilla/layers/TextureHost.h"
 #include "BufferCache.h"
 #include "ClearRegionHelper.h"
 #include "gfxConfig.h"
 #include "gfxPrefs.h"
 #include "gfxUtils.h"
--- a/gfx/layers/mlgpu/MLGDevice.h
+++ b/gfx/layers/mlgpu/MLGDevice.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MLGDevice_h
 #define mozilla_gfx_layers_mlgpu_MLGDevice_h
 
 #include "mozilla/Assertions.h"         // for MOZ_ASSERT, etc
 #include "mozilla/EnumeratedArray.h"
 #include "mozilla/RefPtr.h"             // for already_AddRefed, RefCounted
 #include "mozilla/TypedEnumBits.h"
--- a/gfx/layers/mlgpu/MLGDeviceTypes.h
+++ b/gfx/layers/mlgpu/MLGDeviceTypes.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
 #define mozilla_gfx_layers_mlgpu_MLGDeviceTypes_h
 
 #include "mozilla/TypedEnumBits.h"
 #include "mozilla/gfx/Types.h"
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/MaskOperation.cpp
+++ b/gfx/layers/mlgpu/MaskOperation.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MaskOperation.h"
 #include "FrameBuilder.h"
 #include "LayerMLGPU.h"
 #include "mozilla/layers/LayersHelpers.h"
 #include "MLGDevice.h"
 #include "TexturedLayerMLGPU.h"
 
--- a/gfx/layers/mlgpu/MaskOperation.h
+++ b/gfx/layers/mlgpu/MaskOperation.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MaskOperation_h
 #define mozilla_gfx_layers_mlgpu_MaskOperation_h
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/gfx/Rect.h"
 #include "SharedBufferMLGPU.h"
 #include <vector>
--- a/gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
+++ b/gfx/layers/mlgpu/MemoryReportingMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "MemoryReportingMLGPU.h"
 #include "nsIMemoryReporter.h"
 
 namespace mozilla {
 namespace layers {
 namespace mlg {
 
--- a/gfx/layers/mlgpu/MemoryReportingMLGPU.h
+++ b/gfx/layers/mlgpu/MemoryReportingMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_MemoryReportingMLGPU_h
 #define mozilla_gfx_layers_mlgpu_MemoryReportingMLGPU_h
 
 #include "mozilla/Atomics.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/PaintedLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "PaintedLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "mozilla/layers/LayersHelpers.h"
 #include "UnitTransforms.h"
 
 namespace mozilla {
 
--- a/gfx/layers/mlgpu/PaintedLayerMLGPU.h
+++ b/gfx/layers/mlgpu/PaintedLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_PAINTEDLAYERMLGPU_H
 #define MOZILLA_GFX_PAINTEDLAYERMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "mozilla/layers/ContentHost.h"
 #include "MLGDeviceTypes.h"
 #include "nsRegionFwd.h"
--- a/gfx/layers/mlgpu/RenderPassMLGPU.cpp
+++ b/gfx/layers/mlgpu/RenderPassMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "RenderPassMLGPU.h"
 #include "ContainerLayerMLGPU.h"
 #include "FrameBuilder.h"
 #include "ImageLayerMLGPU.h"
 #include "LayersLogging.h"
 #include "MaskOperation.h"
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/RenderPassMLGPU.h
+++ b/gfx/layers/mlgpu/RenderPassMLGPU.h
@@ -1,13 +1,13 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
  *
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_RENDERPASSMLGPU_H
 #define MOZILLA_GFX_RENDERPASSMLGPU_H
 
 #include "LayerManagerMLGPU.h"
 #include "ShaderDefinitionsMLGPU.h"
 #include "SharedBufferMLGPU.h"
 #include "StagingBuffer.h"
--- a/gfx/layers/mlgpu/RenderViewMLGPU.cpp
+++ b/gfx/layers/mlgpu/RenderViewMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "RenderViewMLGPU.h"
 #include "ContainerLayerMLGPU.h"
 #include "FrameBuilder.h"
 #include "gfxPrefs.h"
 #include "LayersHelpers.h"
 #include "LayersLogging.h"
 #include "MLGDevice.h"
--- a/gfx/layers/mlgpu/RenderViewMLGPU.h
+++ b/gfx/layers/mlgpu/RenderViewMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_RenderViewMLGPU_h
 #define mozilla_gfx_layers_mlgpu_RenderViewMLGPU_h
 
 #include "LayerManagerMLGPU.h"
 #include "ClearRegionHelper.h"
 #include "RenderPassMLGPU.h"
 #include "Units.h"
--- a/gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
+++ b/gfx/layers/mlgpu/ShaderDefinitionsMLGPU-inl.h
@@ -1,13 +1,13 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
  *
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef _include_gfx_layers_mlgpu_ShaderDefinitions_inl_h
 #define _include_gfx_layers_mlgpu_ShaderDefinitions_inl_h
 
 namespace mozilla {
 namespace layers {
 namespace mlg {
 
--- a/gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
+++ b/gfx/layers/mlgpu/ShaderDefinitionsMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef MOZILLA_GFX_SHADERDEFINITIONSMLGPU_H
 #define MOZILLA_GFX_SHADERDEFINITIONSMLGPU_H
 
 #include "mozilla/gfx/Point.h"
 #include "mozilla/gfx/Triangle.h"
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/LayersHelpers.h"
--- a/gfx/layers/mlgpu/SharedBufferMLGPU.cpp
+++ b/gfx/layers/mlgpu/SharedBufferMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "SharedBufferMLGPU.h"
 #include "BufferCache.h"
 #include "MLGDevice.h"
 
 using namespace std;
 
 namespace mozilla {
--- a/gfx/layers/mlgpu/SharedBufferMLGPU.h
+++ b/gfx/layers/mlgpu/SharedBufferMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_SharedBufferMLGPU_h
 #define mozilla_gfx_layers_mlgpu_SharedBufferMLGPU_h
 
 #include "ShaderDefinitionsMLGPU.h"
 #include "MLGDevice.h"
 #include "MLGDeviceTypes.h"
 #include "StagingBuffer.h"
--- a/gfx/layers/mlgpu/StagingBuffer.cpp
+++ b/gfx/layers/mlgpu/StagingBuffer.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "StagingBuffer.h"
 #include "MLGDevice.h"
 #include "ShaderDefinitionsMLGPU.h"
 
 namespace mozilla {
 namespace layers {
 
--- a/gfx/layers/mlgpu/StagingBuffer.h
+++ b/gfx/layers/mlgpu/StagingBuffer.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_StagingBuffer_h
 #define mozilla_gfx_layers_mlgpu_StagingBuffer_h
 
 #include "mozilla/MathAlgorithms.h"
 #include "mozilla/UniquePtr.h"
 #include "UtilityMLGPU.h"
 #include <algorithm>
--- a/gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
+++ b/gfx/layers/mlgpu/TextureSourceProviderMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureSourceProviderMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "MLGDevice.h"
 #ifdef XP_WIN
 # include "mozilla/layers/MLGDeviceD3D11.h"
 #endif
 
--- a/gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
+++ b/gfx/layers/mlgpu/TextureSourceProviderMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_TextureSourceProviderMLGPU_h
 #define mozilla_gfx_layers_mlgpu_TextureSourceProviderMLGPU_h
 
 #include "mozilla/layers/TextureSourceProvider.h"
 
 namespace mozilla {
 namespace layers {
--- a/gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
+++ b/gfx/layers/mlgpu/TexturedLayerMLGPU.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TexturedLayerMLGPU.h"
 #include "LayerManagerMLGPU.h"
 #include "RenderViewMLGPU.h"
 #include "FrameBuilder.h"
 #include "mozilla/gfx/Types.h"
 #include "mozilla/layers/ImageHost.h"
 #include "UnitTransforms.h"
--- a/gfx/layers/mlgpu/TexturedLayerMLGPU.h
+++ b/gfx/layers/mlgpu/TexturedLayerMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_TexturedLayerMLGPU_h
 #define mozilla_gfx_layers_mlgpu_TexturedLayerMLGPU_h
 
 #include "LayerMLGPU.h"
 #include "ImageLayers.h"
 #include "mozilla/layers/ImageHost.h"
 
--- a/gfx/layers/mlgpu/UtilityMLGPU.h
+++ b/gfx/layers/mlgpu/UtilityMLGPU.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef mozilla_gfx_layers_mlgpu_UtilityMLGPU_h
 #define mozilla_gfx_layers_mlgpu_UtilityMLGPU_h
 
 #include "mozilla/Assertions.h"
 #include "mozilla/MathAlgorithms.h"
 
 namespace mozilla {
--- a/gfx/layers/opengl/TextureHostOGL.cpp
+++ b/gfx/layers/opengl/TextureHostOGL.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "TextureHostOGL.h"
 
 #include "EGLUtils.h"
 #include "GLContext.h"                  // for GLContext, etc
 #include "GLLibraryEGL.h"               // for GLLibraryEGL
 #include "GLUploadHelpers.h"
 #include "GLReadTexImageHelper.h"
--- a/gfx/vr/VRDisplayHost.cpp
+++ b/gfx/vr/VRDisplayHost.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "VRDisplayHost.h"
 #include "gfxPrefs.h"
 #include "gfxVR.h"
 #include "ipc/VRLayerParent.h"
 #include "mozilla/layers/TextureHost.h"
 #include "mozilla/dom/GamepadBinding.h" // For GamepadMappingType
 #include "VRThread.h"
--- a/gfx/vr/VRDisplayHost.h
+++ b/gfx/vr/VRDisplayHost.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef GFX_VR_DISPLAY_HOST_H
 #define GFX_VR_DISPLAY_HOST_H
 
 #include "gfxVR.h"
 #include "nsTArray.h"
 #include "nsString.h"
 #include "nsCOMPtr.h"
--- a/gfx/vr/VRDisplayPresentation.cpp
+++ b/gfx/vr/VRDisplayPresentation.cpp
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #include "VRDisplayPresentation.h"
 
 #include "mozilla/dom/DocGroup.h"
 #include "mozilla/Unused.h"
 #include "VRDisplayClient.h"
 #include "VRLayerChild.h"
 
--- a/gfx/vr/VRDisplayPresentation.h
+++ b/gfx/vr/VRDisplayPresentation.h
@@ -1,12 +1,12 @@
 /* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
-* This Source Code Form is subject to the terms of the Mozilla Public
-* License, v. 2.0. If a copy of the MPL was not distributed with this
-* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
+ * This Source Code Form is subject to the terms of the Mozilla Public
+ * License, v. 2.0. If a copy of the MPL was not distributed with this
+ * file, You can obtain one at http://mozilla.org/MPL/2.0/. */
 
 #ifndef GFX_VR_DISPLAY_PRESENTATION_H
 #define GFX_VR_DISPLAY_PRESENTATION_H
 
 #include "mozilla/RefPtr.h"
 #include "mozilla/dom/VRDisplayBinding.h"
 
 namespace mozilla {