Bug 1141710, part 2 - Update comments to be non-Mozilla specific. r=dholbert
☠☠ backed out by 24872a839d9d ☠ ☠
authorJonathan Watt <jwatt@jwatt.org>
Mon, 02 Mar 2015 20:04:58 +0000
changeset 232907 255c9236bb3771a7565652767465001bc9cb8180
parent 232906 fcd5ac448c46bd0b99671c3cf98ceb4a25f31eef
child 232908 ee29275a17480cf47c6b702f5b10144be4c2013c
push id56680
push userjwatt@jwatt.org
push dateWed, 11 Mar 2015 00:34:08 +0000
treeherdermozilla-inbound@0e360d3f690b [default view] [failures only]
perfherder[talos] [build metrics] [platform microbench] (compared to previous push)
reviewersdholbert
bugs1141710
milestone39.0a1
first release with
nightly linux32
nightly linux64
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last release without
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nightly linux64
nightly mac
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nightly win64
Bug 1141710, part 2 - Update comments to be non-Mozilla specific. r=dholbert
dom/animation/test/css-animations/test_animation-player-starttime.html
--- a/dom/animation/test/css-animations/test_animation-player-starttime.html
+++ b/dom/animation/test/css-animations/test_animation-player-starttime.html
@@ -40,20 +40,20 @@
 
 
 const CSS_ANIM_EVENTS = ['animationstart', 'animationiteration', 'animationend'];
 const ANIM_DELAY_MS = 1000000; // 1000s
 const ANIM_DUR_MS = 1000000; // 1000s
 
 // Expected computed 'margin-left' values at points during the active interval:
 // When we assert_between_inclusive using these values we could in theory cause
-// intermittent failure due to long refresh driver delays, but since the active
-// duration is 1000s long, a delay would need to be around 100s to cause that.
-// If that's happening than we have issues that we should solve anyway, so a
-// failure to make us look into that seems like a good thing.
+// intermittent failure due to very long delays between paints, but since the
+// active duration is 1000s long, a delay would need to be around 100s to cause
+// that. If that's happening then there are likely other issues that should be
+// fixed, so a failure to make us look into that seems like a good thing.
 const UNANIMATED_POSITION = 10;
 const INITIAL_POSITION = 100;
 const TEN_PCT_POSITION = 110;
 const FIFTY_PCT_POSITION = 150;
 const NINETY_PCT_POSITION = 190;
 const END_POSITION = 200;
 
 /**