Bug 456658 - speed up kinetic pans r=stuart
--- a/mobile/chrome/content/deckbrowser.xml
+++ b/mobile/chrome/content/deckbrowser.xml
@@ -863,19 +863,19 @@
this.dragData.originalX = this.dragData.dragX;
this.dragData.originalY = this.dragData.dragY;
// s = S0 + 0.5 * v0^2 * 1/CoK); s = position, s0 = initial pos
// v0 = initial velocity, CoK = Coefficient of Kinetic friction
// All in page coords
let idealDestScreenX = this.dragData.dragX + Math.abs(this.dragData.velocityX)
- * this.dragData.velocityX * 100;
+ * this.dragData.velocityX * 200;
let idealDestScreenY = this.dragData.dragY + Math.abs(this.dragData.velocityY)
- * this.dragData.velocityY * 100
+ * this.dragData.velocityY * 200
let [destPageX, destPageY] = this._constrainPanCoords(-this._screenToPage(idealDestScreenX),
-this._screenToPage(idealDestScreenY));
// Convert to screen coords
this.dragData.destinationX = -this._pageToScreen(destPageX);
this.dragData.destinationY = -this._pageToScreen(destPageY);