gfx/2d/Swizzle.cpp
f0f7573deea111d97bc96aa6b33e2518ee89da3a
created 2018-10-22 14:49 -0400
pushed 2018-10-22 18:50 +0000
Lee Salzman Lee Salzman - Bug 1500709 - fix big-endian RGBBitShift in Swizzle. r=me
210b9e777cec1df6f91de718a7f9a62500c4a01d
created 2018-09-18 15:47 +0000
pushed 2018-09-19 02:21 +0000
Mike Hommey Mike Hommey - Bug 1492065 - Use Swizzle fallback when SSE2 is not supported r=lsalzman
2aaf8f2a1975c57f5467968734d110ac7becc7ee
created 2018-05-25 00:56 -0400
pushed 2018-05-25 04:56 +0000
Lee Salzman Lee Salzman - Bug 1463244 - cleanup of swizzle stride calculations. r=rhunt
5f74d262924171a8fa0b4483a64f4cac34c4c9b8
created 2017-10-27 16:10 -0700
pushed 2017-10-30 23:02 +0000
Daniel Holbert Daniel Holbert - Bug 1412427 part 8: (automated patch) Switch a bunch of C++ files in gfx to use our standard mode lines. r=jrmuizel
43bc01e57bfabb636220ba82a38212ef2218849c
created 2017-02-12 12:47 -0500
pushed 2017-02-12 17:48 +0000
Lee Salzman Lee Salzman - Bug 1335139 - followup - fix GC hazard in Canvas2D. r=me
982acc0d3b89eccdff008eef93d7a51ffa022551
created 2017-02-12 09:27 -0500
pushed 2017-02-12 14:29 +0000
Lee Salzman Lee Salzman - Bug 738343 - part 3 - Optimize Moz2d swizzles for ARM NEON. r=jrmuizel
93d02309c315b09253e79bbf4babb581576b8e9b
created 2017-02-12 09:27 -0500
pushed 2017-02-12 14:29 +0000
Lee Salzman Lee Salzman - Bug 738343 - part 2 - Optimize Moz2d swizzles for SSE2. r=jrmuizel
5831b623b4ee25418ae91ea70f20e5c1e3a858af
created 2017-02-12 09:26 -0500
pushed 2017-02-12 14:29 +0000
Lee Salzman Lee Salzman - Bug 738343 - part 1 - Add Moz2d API for optimized swizzle/premultiply/unpremultiply. r=jrmuizel
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