gfx/layers/d3d10/LayerManagerD3D10.cpp
ed7531e3906623539ba95963ab9c3d17082ab1bb
created 2012-04-11 09:06 -0700
pushed 2012-04-11 16:07 +0000
Phil Ringnalda Phil Ringnalda - Back out 4b82f26f8593:2fcf9cbedd48 (bug 743393, bug 719776) for bustage
f99886297f833872e02362515f614f70ccc981d7
created 2012-04-11 16:55 +0200
pushed 2012-04-11 14:55 +0000
Bas Schouten Bas Schouten - Bug 743148: Setup input assembler for component alpha filling. r=jrmuizel
5c1d6779a7d7fefaed6dbbdc2a7e09b668ebb793
created 2012-02-27 16:33 -0500
pushed 2012-02-27 21:33 +0000
Benoit Jacob Benoit Jacob - Bug 711656 - report force-enabled features in crash reports - r=jrmuizel
67b0e13d7a629c69ef02979de6f4f3083d560824
created 2012-02-01 03:18 +0100
pushed 2012-02-01 02:18 +0000
Bas Schouten Bas Schouten - Bug 715785: Make ImageContainers independent of LayerManagers. r=roc
90e2471b7a422fedafb4e31ede0cc1b766a2cd6a
created 2012-01-05 17:40 -0500
pushed 2012-01-05 22:42 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 696398. Add an api to analyse frame rate. r=ajuma
a56d922453c736da7b5a27b10857a18dec741f33
created 2011-11-03 12:10 -0700
pushed 2011-11-03 19:11 +0000
Jeff Gilbert Jeff Gilbert - Bug 571507 - Add checks for texture creation failure to ContainerLayerD3D* - r=bas.schouten
1defa404424da3836586c48f69193f6da40ffdd3
created 2011-10-10 16:19 -0700
pushed 2011-10-10 23:24 +0000
Matt Brubeck Matt Brubeck - Merge mozilla-central to mozilla-inbound
b0e79255fa97e9dc415cdd86d7e4c47609ea4fe8
created 2011-10-10 11:00 -0400
pushed 2011-10-10 23:24 +0000
Brad Lassey Brad Lassey - Backed out changeset 703df62e855b due to crashes reported in bug 693086
a5b88a4500aa64d2528bcef4c1609a2a86efe49d
created 2011-10-10 09:47 -0700
pushed 2011-10-10 16:48 +0000
Matt Brubeck Matt Brubeck - Back out f7bf7ac18a79 (bug 684826), 3a910924c50c (bug 687367), and 524a6bb8744b (bug 693086) because of Android bustage on a CLOSED TREE
524a6bb8744b9116f7d0f85393e7d86243c760a5
created 2011-10-10 11:00 -0400
pushed 2011-10-10 15:30 +0000
Brad Lassey Brad Lassey - Backed out changeset 703df62e855b due to crashes reported in bug 693086
703df62e855b1ba92f4140d804e5f04e82021a2a
created 2011-10-02 17:19 -0400
pushed 2011-10-06 15:24 +0000
Oleg Romashin Oleg Romashin - Bug 690469 - ShadowThebesLayer Init/Swap API rework. r=cjones
8fdc985221747ccf25b22639fdc1c3fe505a4b2b
created 2011-09-26 09:20 -0400
pushed 2011-09-26 13:21 +0000
Ali Juma Ali Juma - Bug 681033 - Prevent ShadowLayers::RecvUpdate from triggering an immediate repaint. r=cjones
92d5c3fa405b4da8501f6d1bc149ffbd4cd794bf
created 2011-08-09 12:38 -0700
pushed 2011-08-09 19:38 +0000
Chris Jones Chris Jones - Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
dcd012767e710216dfd79e429437024222f9a0f5
created 2011-08-09 12:38 -0700
pushed 2011-08-09 19:38 +0000
Chris Jones Chris Jones - Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
c83050561980052a41a24386124a30f014d7a776
created 2011-08-09 12:38 -0700
pushed 2011-08-09 19:38 +0000
Chris Jones Chris Jones - Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
5478c7ef7debd7a27657d2a2c1420c21e50f2cdc
created 2011-08-09 12:38 -0700
pushed 2011-08-09 19:38 +0000
Chris Jones Chris Jones - Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
d04af79b34ae49286c60bf6b35db0ada7daa07f4
created 2011-08-09 12:38 -0700
pushed 2011-08-09 19:38 +0000
Chris Jones Chris Jones - Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
e7dc1c09ae248bc50ac98c2502ceba58d6c17fc9
created 2011-08-03 15:04 +1200
pushed 2011-08-03 03:05 +0000
Matt Woodrow Matt Woodrow - Bug 505115 - Part 7 - Layers support for 3d transforms. r=roc
36828a0ab01090ec93801f374df18f2bc37252aa
created 2011-07-15 11:35 -0700
pushed 2011-07-15 22:46 +0000
Chris Jones Chris Jones - Back out bug 648484
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created 2011-07-13 22:43 -0700
pushed 2011-07-14 05:44 +0000
Chris Jones Chris Jones - Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
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created 2011-07-13 22:43 -0700
pushed 2011-07-14 05:44 +0000
Chris Jones Chris Jones - Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
098a1ccb8757eedf0caec48fd323b9ed5ea0ea4b
created 2011-07-13 22:43 -0700
pushed 2011-07-14 05:44 +0000
Chris Jones Chris Jones - Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
b53e2d275d15437600ba1f373b98c3af99bf818f
created 2011-07-13 22:43 -0700
pushed 2011-07-14 05:44 +0000
Chris Jones Chris Jones - Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
00dd5138b32d7f5f0f87f966881cf2a62244ab7f
created 2011-07-13 22:43 -0700
pushed 2011-07-14 05:44 +0000
Chris Jones Chris Jones - Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
8dc9d2686f8de942608d8bad7cdd0e3ce6998f6e
created 2011-07-06 20:27 -0400
pushed 2011-07-07 00:28 +0000
Justin Lebar Justin Lebar - Backing out bug Bug 648484 (csets 9fcd404d97aa through 2bfa7417504d) due to orange.
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created 2011-07-06 13:29 -0400
pushed 2011-07-06 17:29 +0000
Chris Jones Chris Jones - Bug 648484, part C: Forward a shadow-layer transaction after rendering in the D3D10 backend, if remote. r=joedrew
6c30e66bdb5978f6866b8ca92ed7b59209d95337
created 2011-07-06 13:29 -0400
pushed 2011-07-06 17:29 +0000
Chris Jones Chris Jones - Bug 648484, part B: Implement shadowable layer goop for D3D10, just enough to allow sending a window buffer to the compositor. r=Bas
e1380db9f06997360d35c7f3925164f541612363
created 2011-07-06 13:29 -0400
pushed 2011-07-06 17:29 +0000
Chris Jones Chris Jones - Bug 648484, part A: Allow D3D10 layers to render directly to a share-able texture. r=Bas
89f79fd3a359b6d3ec36c528c9dd545bf7c99268
created 2011-07-06 13:29 -0400
pushed 2011-07-06 17:29 +0000
Chris Jones Chris Jones - Bug 648484, part 9: Make LayerManagerD3D10 a shadow-layer manager and forwarder. r=Bas
dd8bea433450e18c97a8cf6dbfa6d9599d67ae2f
created 2011-07-06 13:29 -0400
pushed 2011-07-06 17:29 +0000
Chris Jones Chris Jones - Bug 648484, part 4: Log layers transactions in the d3d10 backend. r=Bas
8223367a233f39d7dfb50589584d2fae16c2cf50
created 2011-06-24 19:41 +0200
pushed 2011-06-24 17:43 +0000
Bas Schouten Bas Schouten - Bug 651858 - Part 4: Implement API for creating a D3D10 compatible DrawTarget. r=roc
b6ca6d65fafaa9c2e8867374e8d054c393860ca5
created 2011-03-02 15:50 -0500
pushed 2012-04-11 16:07 +0000
Benoit Jacob Benoit Jacob - Bug 627464 - Annotate crash reports if the forced-enabled prefs are set - r=jrmuizel, a=joe
1ad100f2850b75c1763b4835057eb7d1fa2456e3
created 2011-03-01 17:00 -0800
pushed 2012-04-11 16:07 +0000
joe joe - Bug 636870 - Using webgl on optimus hardware causes instant crash [part1] (r=jmuizelaar, a=blocker).
1a257991dd13409e81727746e8a8be3ca3f121ec
created 2011-02-04 20:30 -0600
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
216a0dd9c4c309d9fa6474cc4a10a3e9f0b707c8
created 2011-02-10 21:58 +1300
pushed 2012-04-11 16:07 +0000
Robert O'Callahan Robert O'Callahan - Bug 625672. Part 1.5: Make layer managers silently do nothing when ending a transaction with no root layer. r=bas,a=blocker
91635b0b00e140d215fee43e94c382498cd5a911
created 2011-02-09 14:28 -0500
pushed 2012-04-11 16:07 +0000
Jeff Muizelaar Jeff Muizelaar - Bug 632822. Hookup LayerManager ReportFailure to LogFailure. r=bas,a=ehsan
62335c50673bca960c7542aab58f4f0950c01e21
created 2011-02-09 15:48 +0100
pushed 2012-04-11 16:07 +0000
Marco Bonardo Marco Bonardo - Backout bug 626602, follow-ups and conflicting bug 631388 due to Win Tp4 permaorange causing a=CLOSED TREE
9bb82d1b62a807d462d4fcfcc839277df9f63a04
created 2011-02-04 20:30 -0600
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 626602, part 6: Implement asynchronous D3D10 readback. r=cjones,jrmuizel
1d293c9ffa95c5af5d9e4e2172bad973ba09247d
created 2011-01-19 21:27 +1300
pushed 2012-04-11 16:07 +0000
Robert O'Callahan Robert O'Callahan - Bug 621601. Part 3: Implement EndEmptyTransaction for D3D10. r=bas,a=joe
3a20e915442dcfd012c0ab735dc3a7dba674342c
created 2011-01-12 17:51 +1300
pushed 2012-04-11 16:07 +0000
Dhiren Bhatia Dhiren Bhatia - Bug 617220 - Add 3DVision stereoscopic rendering support to D3D10 layers. r=bas.schouten r=vlad a=roc a=vlad
5a1e9d51d095780df38afed793795c93afb40154
created 2011-01-12 01:52 +0100
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 612103 - Part 0.5: Add ReportFailure for D3D10 Layers. r=jrmuizel a=blocking-final
2aa85f69c1a4c6216cd2f663916146cfd5cb33c8
created 2011-01-08 06:39 +0100
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 623807: Do not use the GDI compatibility flag for the swap chain on optimus devices. r=jrmuizel a=blocking-beta9
214726475a6bc8c2f179cb1e459990153f05e53f
created 2011-01-06 14:07 -0800
pushed 2012-04-11 16:07 +0000
Vladimir Vukicevic Vladimir Vukicevic - b=618892; [webgl] use ANGLE pbuffers to speed up webgl with d3d10 layers; r=bas
70a41db0cbcbfe896defffb8c30fbfd09fd13759
created 2010-12-29 01:07 +0000
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 620665 - Part 6: Do not use mManager pointer for D3D9 layers. r=roc a=blocking-beta9
65da9a2d4b65c63efadbb5bf127ec4dd9ddb0c1d
created 2010-12-29 01:07 +0000
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 620665 - Part 5: Do not use mManager pointer for D3D10 layers. r=roc a=blocking-beta9
a6f0fcaf31f9cc360028af8ebe56e33b6c5c6c69
created 2010-12-16 08:08 +0000
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 613790: Comment update follow-up. a=comment
e435c98128557fa4743fe1afe87a2c73bed33ada
created 2010-12-16 01:35 +0000
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 613790: Use GDI compatible flag for our swap chains. r=jrmuizel a=blocking-final
1b297eb0a27dfaa012ceb7cd6af8d24d98826db9
created 2010-12-13 16:14 -0800
pushed 2012-04-11 16:07 +0000
Michael Wu Michael Wu - Backed out changeset 34bd12eb4a9c for causing bug 618916, a=stuart
34bd12eb4a9c5e8bed57def73080f4b51d54dd00
created 2010-12-10 21:32 +0200
pushed 2012-04-11 16:07 +0000
Oleg Romashin Oleg Romashin - Bug 615870 - Remote HTML5 video rendering pipeline should be shorter r=roc a=b-f
f35c89eac3923034bc4a373d05b9772c6a05afc0
created 2010-11-08 22:06 +1300
pushed 2012-04-11 16:07 +0000
Robert O'Callahan Robert O'Callahan - Bug 602200. Share code to compute effective transforms and opacity, and snap effective transforms. r=bas,sr=vlad,a=blocker
48e88187160092d225a8e0236ab0ecbac9265d9f
created 2010-10-19 21:08 +0200
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 603071 - Part 1: Properly propagate LayerManager destruction through layer tree. r=roc a=blocking-beta8
9be28f94a4a0655d894e955bfb324ba1d9b8bad6
created 2010-10-19 21:08 +0200
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 546514: Address D3D10 Layers backend review comments. r=jrmuizel
2546f039ee471eb5556033a8a3fd5f0e254f5937
created 2010-10-08 18:02 +0200
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 601785: Use true pointer size for x64 builds. r=vlad a=approval2.0
f4c0b42bdb27e09e49463a4561e6e9831b46803a
created 2010-10-08 18:02 +0200
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 601053: Prevent DXGI from handling alt+enter. r=vlad a=blocking-beta8
c7d04e4989c21d73640c550d2144e9e507010ecd
created 2010-10-01 00:53 +0200
pushed 2012-04-11 16:07 +0000
Bas Schouten Bas Schouten - Bug 546514 - Part 3: Add D3D10 layers code. r=vlad
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